Skyrim DLC: Crossbows and Snow Elves? (Rumour)

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Jynthor

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SajuukKhar said:
The thing is skills in previous TES games DID NOTHING. Skills only existed to get you points to level up. Attribute systems work because they turn skills into meaningless numbers that only let you level up.

I dont see how being master of all the guilds is stupid, there's no reason why you shouldn't be able to, and no one makes you do them all.
Skills definitely helped, we must have played different games.

And you see nothing wrong with being master of all guilds? I don't even know how to explain how stupid it is, so let's just agree to disagree.

And I realize by now it must seem I must hate Skyrim, but that's not true, I only complain because I want TES to be the perfect game. Of course, everyone's vision of a perfect game is different.

Oh well, back to playing Skyrim!
 

SajuukKhar

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Jynthor said:
Skills definitely helped, we must have played different games.

And you see nothing wrong with being master of all guilds? I don't even know how to explain how stupid it is, so let's just agree to disagree.
In morrowind the only thing skills did was slightly increase the chance of your hitting.

All damage, and most attack chance was governed by attributes.
 

Jynthor

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SajuukKhar said:
Jynthor said:
Skills definitely helped, we must have played different games.

And you see nothing wrong with being master of all guilds? I don't even know how to explain how stupid it is, so let's just agree to disagree.
In morrowind the only thing skills did was slightly increase the chance of your hitting.

All damage, and most attack chance was governed by attributes.
That explains it, I played Oblivion way more than Morrowind. Actually I only finished it once, but it was a great experience.(It all started with Oblivion for me, that's why I like it so much, I guess.)
 

SajuukKhar

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Jynthor said:
That explains it, I played Oblivion way more than Morrowind. Actually I only finished it once, but it was a great experience.(It all started with Oblivion for me, that's why I like it so much, I guess.)
Oblivion was sltighly better

Still most of your damage was attribute based.
 

Jynthor

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SajuukKhar said:
Jynthor said:
That explains it, I played Oblivion way more than Morrowind. Actually I only finished it once, but it was a great experience.(It all started with Oblivion for me, that's why I like it so much, I guess.)
Oblivion was sltighly better

Still most of your damage was attribute based.
It made you do more damage and it gave you perks, so it did something.
Anyway we probably should get back on topic. I hope we get to see more of Black Reach.
 

SajuukKhar

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Blackreach was badass.

I wouldn't be surprised if you had to go there to start the DLC, Blackreach was supposedly where the falmer and dwemer fought, makes sense it would lead to their homebase.
 

PrinceOfShapeir

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SajuukKhar said:
PrinceOfShapeir said:
You do realize that the Thalmor are genocidal, tyrannical monsters, right?
You do realize that the person the are fighting against, Lorkhan, tricked countless spirits into making the mortal world, resulting in the death of untold numbers of beings, the systematic spiritual degradation of countless others into mortal forms, and then has sent numerous Avatars to the mortal realm to murder elven kind to keep them trapped to force them to try to find CHIM, something they never wanted?

The Thalmor may be genocidal but Lorkhan/Talos/Shor/Sithis is no better.
The Thalmor aren't fighting Lorkhan, they're fighting Mankind, persecuting them for following their religion and waging a war of conquest across Tamriel. They're fucking Nazis. It's not even subtle, they even dress up like they're S.S.
 

SajuukKhar

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PrinceOfShapeir said:
The Thalmor aren't fighting Lorkhan, they're fighting Mankind, persecuting them for following their religion and waging a war of conquest across Tamriel. They're fucking Nazis. It's not even subtle, they even dress up like they're S.S.
Mankind are the children of Lorkhan, the only way to take him/Talos out is to take humans out

http://www.imperial-library.info/content/forum-archives-michael-kirkbride
What appears to be an Altmeri commentary on Talos:

To kill Man is to reach Heaven, from where we came before the Doom Drum's iniquity. When we accomplish this, we can escape the mockery and long shame of the Material Prison.

To achieve this goal, we must:

1) Erase the Upstart Talos from the mythic. His presence fortifies the Wheel of the Convention, and binds our souls to this plane.

2) Remove Man not just from the world, but from the Pattern of Possibility, so that the very idea of them can be forgotten and thereby never again repeated.

3) With Talos and the Sons of Talos removed, the Dragon will become ours to unbind. The world of mortals will be over. The Dragon will uncoil his hold on the stagnancy of linear time and move as Free Serpent again, moving through the Aether without measure or burden, spilling time along the innumerable roads we once travelled. And with that we will regain the mantle of the imperishable spirit.
 

Exius Xavarus

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Kakulukia said:
I get the feeling Snow Elves won't be Falmer... I don't think the words "Snow elves" were ever mentioned at all in vanilla Skyrim. Why would they switch terms for the DLC if it's actually the same race?

I hope I'm right, because I was giddy for Snow Elves/Falmer before the game was released and was crushed when I realized the Falmer were actually twisted monsters and not the adorable blue people from Morrowind.

And crossbows? Yay, I guess. I'd personally have spears, especially if you could use them as both melee and ranged weapons.
Snow Elves were always the Falmer. :s The Snow Elves were driven underground when the Nords took Skyrim from them. The Dwemer betrayed them, as well. After living underground for so long, the Falmer were turned blind due to not even using their eyes anyway, and their other senses were made stronger. I pitched my Skyrim long ago so I don't know where, but somewhere in the game they tell you about how the Falmer became what they are.

The DLC sounds like it could be interesting. But I can't really play my Skyrim as I traded it in long ago to pay off a pre-order for Kingdoms of Amalur. The whole thing with the Snow Elves would be the only thing that interests me about it, though. I couldn't really care less about crossbows.
 

Stalydan

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Jynthor said:
Valis88 said:
Cheeseman Muncher said:
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.

I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.

I want DLC that let's me help the Thalmore win. >_>
We know, you post that in every damn fantasy related thread you come across.
Help the Thalmor, pfft. The voices in my head make more sense than that...
Agreed, I want DLC that has me kick the Thalmor's butt out of Skyrim. I won that Civil War for the Empire, not the Dominion so gtfo you bunch of racist elves.

Joking aside (but not really. I kill every Thalmor I come across in Skyrim); I'm interested in this DLC. I know Falmer and Snow Elf are basically interchangeable as a word but I'd like to see an actual Snow Elf. Not all blind and corrupted and stuff, just a Snow Elf.

The backstory to their race is interesting and I'd like to see how they would interact with what has happened to the rest of their race.
 

Jynthor

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ExiusXavarus said:
Kakulukia said:
I get the feeling Snow Elves won't be Falmer... I don't think the words "Snow elves" were ever mentioned at all in vanilla Skyrim. Why would they switch terms for the DLC if it's actually the same race?

I hope I'm right, because I was giddy for Snow Elves/Falmer before the game was released and was crushed when I realized the Falmer were actually twisted monsters and not the adorable blue people from Morrowind.

And crossbows? Yay, I guess. I'd personally have spears, especially if you could use them as both melee and ranged weapons.
Snow Elves were always the Falmer. :s The Snow Elves were driven underground when the Nords took Skyrim from them. The Dwemer betrayed them, as well. After living underground for so long, the Falmer were turned blind due to not even using their eyes anyway, and their other senses were made stronger. I pitched my Skyrim long ago so I don't know where, but somewhere in the game they tell you about how the Falmer became what they are.

The DLC sounds like it could be interesting. But I can't really play my Skyrim as I traded it in long ago to pay off a pre-order for Kingdoms of Amalur. The whole thing with the Snow Elves would be the only thing that interests me about it, though. I couldn't really care less about crossbows.
It probably helped, but the main reason they turned blind was because they were forced to eat poisonous food by the Dwemer.

The Falmer: A Study [http://www.uesp.net/wiki/Lore:The_Falmer:_A_Study] This pretty much explains it all.
 

Captain Anon

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Valis88 said:
Cheeseman Muncher said:
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.

I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.

I want DLC that let's me help the Thalmore win. >_>
Why? the Thalmor are over religious assholes who want to control everyone in ways of religion
 

PrinceOfShapeir

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SajuukKhar said:
PrinceOfShapeir said:
The Thalmor aren't fighting Lorkhan, they're fighting Mankind, persecuting them for following their religion and waging a war of conquest across Tamriel. They're fucking Nazis. It's not even subtle, they even dress up like they're S.S.
Mankind are the children of Lorkhan, the only way to take him/Talos out is to take humans out

http://www.imperial-library.info/content/forum-archives-michael-kirkbride
What appears to be an Altmeri commentary on Talos:

To kill Man is to reach Heaven, from where we came before the Doom Drum's iniquity. When we accomplish this, we can escape the mockery and long shame of the Material Prison.

To achieve this goal, we must:

1) Erase the Upstart Talos from the mythic. His presence fortifies the Wheel of the Convention, and binds our souls to this plane.

2) Remove Man not just from the world, but from the Pattern of Possibility, so that the very idea of them can be forgotten and thereby never again repeated.

3) With Talos and the Sons of Talos removed, the Dragon will become ours to unbind. The world of mortals will be over. The Dragon will uncoil his hold on the stagnancy of linear time and move as Free Serpent again, moving through the Aether without measure or burden, spilling time along the innumerable roads we once travelled. And with that we will regain the mantle of the imperishable spirit.
So we can throw in omnicidal and geocidal, too.
 

biganemanja

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I've heard of a mod called return of the dwemer, idk if its in the making or its out or anything, but basically its about the dwewmer figuring a way to come back and doing so, something official like that would be awesome imo, i freakin love the dwemer.
 

zehydra

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SmashLovesTitanQuest said:
So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.

I'll pass.
Lol falmer aren't that hard to kill...

I agree with Vampires though

Just hoping they don't force you to have another seperate kind of ammo for the Crossbow like they did in Morrowind.