Skyrim is my first foray into the genera of Fantasy RPG that is not Fable II, or III so I'm relatively unbiased because I have nothing similar al la Morrowind, Oblivion, etc... to judge it by. I will say that I'm not usually into the whole fantasy thing. I'm more of a sci-fi person. I prefer to be blasting around the galaxy to stomping around a dungeon trying to find the magical mystical McGuffin.
Also I am not very far in to the game, I've only just returned from finding my first magical McGuffin (oh all right it was a Dragonstone). So having said that these are my impressions so far. Oh I'm playing the X-Box 360 version btw.
- Skyrim is beautiful. I love the way i can be walking along a track and see a deer grazing and as I get closer it gets spooked and bounds off into the brush. The trees and plants all look lifelike and it's a very impressive looking world that does well to convey an sense of epic scale.
- The quests I have done so far seem quite standard, i.e. go here and get this, go speak to this guy, or give this to that dude. This may be because I have not got very far into the story however.
- The combat is, well I'm not sure really, I like the way I can have a fire spell in one hand and a shield in the other. But I'm not sure about the swords, maybe it's just me but I have a hard time telling how close i need to get for my sword to connect with my target.
- The menu is in parts fantastic and in others quite bland. The world map is wonderful and very beautiful. The ability to see the whole world map from the get go really brings home how big the place is, also the detail in the rendering of the mountains and valleys makes you feel almost as if you are seeing the world through the eyes of an eagle.
The skills and level up menu is also wonderful with all it's constellations and colour. However the weapons and magic menus feel spartan and dull. Why couldn't they make them a bit more engaging visually like the other two? Considering that I will likely be spending a fair amount of time in them over the duration of the game I feel this is a bit of an oversight.
- NPC animations are very limited during dialogue. The game suffers from what i shall call 'Fallout NPC paralysis' Is it too much to ask if when an NPC is espousing a heartfelt diatribe on something or the other that he/she be allowed to use a few gestures and to move around a little? Do they all have to stand still with there hands glued to there side?
Countering this little niggle though is the voice acting which is generally very good.
- The HUD is awful looking and rather jarringly boring. Blue, red, and green bars that appear along the bottom of the screen? Oh come now, why cant we have a more interesting looking HUD? Also I want to know how much health I really have not just 'about three quarters-ish of a full bar'.
Eeks this is turning into a bit of a wall'o'text so I shall stop here.