Skyrim Patch 1.5 Finally Did It....

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Ickorus

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Mar 9, 2009
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I wonder if they've fixed the bug where I can't see fire or water or mist or snow properly and have to trick the game into thinking I'm using an nvidia card to work around the issue.

Ridiculous bug to be honest and updating my drivers does nothing which leads me to believe the issue isn't on my side. (It also seems to be a very common issue from what i've seen.)
 
Dec 14, 2009
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SajuukKhar said:
Daystar Clarion said:
Mods don't really make the games all that better.

Sure, they can sweeten the experience somewhat, but if you didn't like the game to begin with, mods aren't going to suddenly change your mind.

I remember getting Oblivion on my Xbox, and then I got it on PC. After faffing around with mods for a while, I didn't really see what the fuss was all about.

And the modding community consist of perverted man-children. Seriously, how many fucking nude mods do they need?
I guess the mod that fixes 1000+ bugs in the game didnt make the game better?

Nor did the 100+ hours of new quests I got via mods iddnt make it better?

If you really think that most of it was nude mods then you havent looked at a large number of mods
Well I've never had that big of a problem with infamous Bethesda bugs, so that wasn't really an issue for me, but I can understand why people would want to fix them.


Honestly, the one thing I really wanted to change in Oblivion was the level scaling so that there was actually a feeling of progression.

The game had enough content to keep me busy for hundreds of hours, as do the Fallout titles and Skyrim, except Fallout and Skyrim had no game mechanics that I felt really needed changing so I'm perfectly fine playing them on consoles, where I feel the controls are better and the seating arrangement more comfortable :D

I can understand why people would want to mod there games to be the way they want them, but that doesn't make the console versions inferior.
 

SajuukKhar

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Daystar Clarion said:
Well I've never had that big of a problem with infamous Bethesda bugs, so that wasn't really an issue for me, but I can understand why people would want to fix them.


Honestly, the one thing I really wanted to change in Oblivion was the level scaling so that there was actually a feeling of progression.

The game had enough content to keep me busy for hundreds of hours, as do the Fallout titles and Skyrim, except Fallout and Skyrim had no game mechanics that I felt really needed changing so I'm perfectly fine playing them on consoles, where I feel the controls are better and the seating arrangement more comfortable :D

I can understand why people would want to mod there games to be the way they want them, but that doesn't make the console versions inferior.
Trust me you had bug, you probably just didn't notice them. there were tons of scripts for quests that were supposed to add/remove things from places that didn't work.
 
Dec 14, 2009
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SajuukKhar said:
Daystar Clarion said:
Well I've never had that big of a problem with infamous Bethesda bugs, so that wasn't really an issue for me, but I can understand why people would want to fix them.


Honestly, the one thing I really wanted to change in Oblivion was the level scaling so that there was actually a feeling of progression.

The game had enough content to keep me busy for hundreds of hours, as do the Fallout titles and Skyrim, except Fallout and Skyrim had no game mechanics that I felt really needed changing so I'm perfectly fine playing them on consoles, where I feel the controls are better and the seating arrangement more comfortable :D

I can understand why people would want to mod there games to be the way they want them, but that doesn't make the console versions inferior.
Trust me you had bug, you probably just didn't notice them. there were tons of scripts for quests that were supposed to add/remove things from places that didn't work.
If a tree falls in a forest and nobody is around to hear it, does it make a sound?

I may very well had bugs, but if I didn't experience them...
 

-Samurai-

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Fappy said:
Apparently its live for PS3 now as well... in North America anyway.
Yeah it is, and it broke my game. I can't set even a single foot in water without it freezing my ps3 and forcing a hard reset. I'm seeing it being reported on forums everywhere.

What a joke. I finally pick it up again and they force it back down.
 

Ranorak

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Feb 17, 2010
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Fappy said:
Djinn8 said:
nikki191 said:
they also managed to break piles of mods with there fixed/not fixed navmesh bug and from what ive heard the scripting language and construction kit is that hard and buggy even bethseda are having trouble with it
Yep, I was remaking Ultima Underworld in the creation kit but I'm holding of for now while they sort it all out a bit more. Bugs aside, the biggest problem with the Creation Kit is the lack of instruction. They have a tutorial to get the basics down and a reference guide for scripting but it's far from complete. So I'm hoping the wiki improves as well. Perhaps then when I run into a problem it won't take me in the ball park of 3+ hours/days of digging for answers before resorting to a work around.

I heard from one of the guys at bethesda that they did indeed have these same problems. Of course they had someone they could call for help if needed, but then their version was even more buggy than the one we have today.
I remember playing around with the construction kit in Morrowind but never quite figured out how to successfully make scripts for NPCs. I'm sure its even more complicated in Skyrim.
Here's a slight off-topic question.
I'm a gamer.
The only side of a game I see is the game it self.
I have ZERO experience with coding, or anything more advance then those old school RPG-Maker programs.

Is there any chance I could get into mod making?
At all?
Or do you need to be an expert in coding and whatnot to make anything remotely interesting?
 

Fappy

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Ranorak said:
Fappy said:
Djinn8 said:
nikki191 said:
they also managed to break piles of mods with there fixed/not fixed navmesh bug and from what ive heard the scripting language and construction kit is that hard and buggy even bethseda are having trouble with it
Yep, I was remaking Ultima Underworld in the creation kit but I'm holding of for now while they sort it all out a bit more. Bugs aside, the biggest problem with the Creation Kit is the lack of instruction. They have a tutorial to get the basics down and a reference guide for scripting but it's far from complete. So I'm hoping the wiki improves as well. Perhaps then when I run into a problem it won't take me in the ball park of 3+ hours/days of digging for answers before resorting to a work around.

I heard from one of the guys at bethesda that they did indeed have these same problems. Of course they had someone they could call for help if needed, but then their version was even more buggy than the one we have today.
I remember playing around with the construction kit in Morrowind but never quite figured out how to successfully make scripts for NPCs. I'm sure its even more complicated in Skyrim.
Here's a slight off-topic question.
I'm a gamer.
The only side of a game I see is the game it self.
I have ZERO experience with coding, or anything more advance then those old school RPG-Maker programs.

Is there any chance I could get into mod making?
At all?
Or do you need to be an expert in coding and whatnot to make anything remotely interesting?
I have no experience with coding and I was able to at least edit stats and play with some stuff already in the construction kit. Didn't really try much beyond that so I am not really the person to ask.
 

kbean

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Apr 5, 2012
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Yeah it is, and it broke my game. I can't set even a single foot in water without it freezing my ps3 and forcing a hard reset. I'm seeing it being reported on forums everywhere.
-Samurai- said:
Fappy said:
Apparently its live for PS3 now as well... in North America anyway.
I'm hunting for a way to restore my previous version or uninstall the patch on PS3. Auto-update is disabled on my system yet games do not abide by this setting and download updates without asking. If you hear anything please let us know. I'm an argonian who can't touch water.....
Not to mention some of the most enjoyable expeditions I've been on involved exploring underwater caves, sunken ships, secret tunnels/escape routes one has to dive deep to discover, etc. . . .

None of the bugs or seldom crashes were *that* bothersome either. I recall having a couple issues in windelm involving blood on the ice and the dark brotherhood (as many have) yet all it amounted to was me running about for an hour or so looking for someone who was already dead, figuring out it was bugged, then returning to astrid to find out the quest simply auto completed. < Biggest issue I've had. The crashes were minor not to mention infrequent. This, however, makes it virtually impossible for me to play the game...

On another note, has anyone encountered this hilarious bug? I was standing next to my husband when a courier delivered me an inheritance letter informing me he died. . . Cracked me up.
 

Tanis

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Aug 30, 2010
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So, apparently, if you delete your game install data and update and THEN re-install the game + update the water glitch goes away.
 

BENZOOKA

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Oct 26, 2009
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This makes me feel better about not yet really getting into Skyrim. The patches are constantly improving it.
 

-Samurai-

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Oct 8, 2009
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kbean said:
I'm hunting for a way to restore my previous version or uninstall the patch on PS3. Auto-update is disabled on my system yet games do not abide by this setting and download updates without asking. If you hear anything please let us know. I'm an argonian who can't touch water.....
Tanis said:
So, apparently, if you delete your game install data and update and THEN re-install the game + update the water glitch goes away.
Tanis is correct. That's supposed to fix the water crash.

I had to do it twice for it to work, and a friend of mine is on his 5th reinstall/update and it still isn't working for him.

It's pretty pathetic. What they felt they needed to change in the water, I don't know. It looks the same as it did to me.
 

Patrick Buck

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Nov 14, 2011
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Since getting the mod, all the female characters in the game are slowly revolving on the spot, and not moving.
And certain characters aren't where they should be. Not too bad, but still.
It is quite hilarious in some cases though. :')
 

FreeCookies

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Oct 12, 2011
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idarkphoenixi said:
Soviet Heavy said:
It's only out now? I thought that the 1.5 patch has been out for weeks on Steam.
I think that was the BETA version. Now it's official I guess...
On Steam, the PC players are essentially the quality control team. Microsoft and sony won't let bethseda release anything without more testing first.
 

Flailing Escapist

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Apr 13, 2011
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Ugh, another Skyrim thread, really? *rolls eyes*

Can't we talk about something more recent like Mass Effect 3?

Oh OP I am loving the new kill cams. Finally, something for us magic wielding archers!
 

Iszfury

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Oct 25, 2011
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Fappy said:
nikki191 said:
they also managed to break piles of mods with there fixed/not fixed navmesh bug and from what ive heard the scripting language and construction kit is that hard and buggy even bethseda are having trouble with it
That's part of the reason why I am holding off on the PC version. Once they stop constantly patching and there are a lot of great mods out I'll jump on board.
They've actually released a subpatch for PC to address the crashing (1.5.26). Initially, I was having absolutely no problems, but come the release, I'm having video driver crashes and CTD's all over the place. Of course, that might coincide to my computer getting rather *cough* soggy after dropping a glass of water through the main fan, but as far as I'm concerned, the computer was both off and I cleaned the mess up with isopropyl alcohol swabs and a blow dryer directly afterward, no visible water damage. Crysis runs just as well as it used to, no microstuttering (at around 50fps maxed) and Mass Effect/Battlefield Bad Company 2/Just Cause 2/The Witcher I've been able to play for hours on end with absolutely no issues. I can even max Furmark (ultimate PSU and GPU integrity test) and still get no crashes. I think this specifically has to do with the game. Bethesda always seems to go about fixing one thing and ends up unintentionally breaking another :'(...
 

Smithburg

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May 21, 2009
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The update actually fucked up my game lol, probably from my mods im running, but DAMNIT I want chickens to explode and set villages abalze and I want my mudcrabs to be POSH D:<
 

Rawne1980

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Jul 29, 2011
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Daystar Clarion said:
Mods don't really make the games all that better.

Sure, they can sweeten the experience somewhat, but if you didn't like the game to begin with, mods aren't going to suddenly change your mind.

I remember getting Oblivion on my Xbox, and then I got it on PC. After faffing around with mods for a while, I didn't really see what the fuss was all about.

And the modding community consist of perverted man-children. Seriously, how many fucking nude mods do they need?
1000's of hours worth of extra quests via mods.

A lot of mods out there are bigger than most DLC. Some mods are a lot better than the official DLC.

There are total conversion mods to make it into an entirely different game.

Mods can make the game a hell of a lot better .... if you find the right ones.

If you just skim the most endorsed files then yeah, it's full of "nude" mods (had to highlight that word because a lot of them aren't nude mods for the sake of being nude, they are body mods. They change body shapes).

Plus I find a lot of armour in the games plain and dull so either download or make my own.

I like Assassin type characters but the Dark Brotherhood armour is shit so I got...


I've got tons of housing mods, village and town overhauls, extra NPC's, better followers, much better mounts the list goes on.
 

ryanxm

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Jan 19, 2009
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Now you can get one of the best shouts in the game:Dragon rend! No longer shall they laugh at your character who lacks ranged combat skills!