Skyrim to have fable 3 like features

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DeathWyrmNexus

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ImprovizoR said:
Rpground said:
one thing thats different here,your can adventure and DO THINGS with your SPOUSE! :O
Cool, right?
Also if you allow yourself to be immersed in the game how cool would it be to have a character, a warrior for example that goes into battle and adventure while his faithful wife awaits at home? Or to rescue her from bandits for example? They are not simply going to make a spouse system without character development. I think this adds a whole new dimension of immersion, and it's not something you have to do anyway. Those of us who like the idea are excited to see how it's executed. I don't understand how someone can moan about added content. It's TES, you don't have to do anything you don't want to.
Ya, I am looking forward to more immersion this time around. Being a powerful, rich, and overall awesome member of society who didn't function in society was... irritating.
 

Ranorak

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ImprovizoR said:
Rpground said:
one thing thats different here,your can adventure and DO THINGS with your SPOUSE! :O
Cool, right?
Also if you allow yourself to be immersed in the game how cool would it be to have a character, a warrior for example that goes into battle and adventure while his faithful wife awaits at home? Or to rescue her from bandits for example? They are not simply going to make a spouse system without character development. I think this adds a whole new dimension of immersion, and it's not something you have to do anyway. Those of us who like the idea are excited to see how it's executed. I don't understand how someone can moan about added content. It's TES, you don't have to do anything you don't want to.
This can have so much potential, really.
Especially if your child should inherent some features from you.
Can you imagine the offspring of some of the faces you could make in Oblivion!?

I do wonder how bad reputation will effect your family.
Do your enemies attack them?
How cool would it be to come home and have your family killed or kidnapped. They managed to kill one bandit, and as revenge you hunt them down and slaughter the lot.

If they make this anything but a static model that randomly strolls around in your house, I'm actually very happy with this.
 

Ingwer-Orang

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Having a wife was something i never missed while playing TES,maybe Bethesda will implement this feature to add immersion,or it ends up being something redundant.Only time will tell.
 

Atmos Duality

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Hahahaha...so it's true.
The Elder Scrolls is slowly devolving into The Sims.

I'm not sure how you pussify such an easy concept...(Vikings vs Dragons) but they managed to pull it off.
 

SacremPyrobolum

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Necromancer Jim said:
Bah. That feature's more trouble than it's worth. Should have focused their resources elsewhere.
On what exactly. You already have over 600 or so hours of gameplay and plenty of items, spells, and skills. Skyrim is and RPG as in ROLE PLAYING game not a linear hack n slash.
 
Dec 27, 2010
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I'm not really fussed because I wont bother with the feature, but it does seem really out of place in the game. And most characters in ES games are all well characterized so I doubt it'll be like Fable's marry a random nameless NPC in each village so you can watch a black screen with an moaning noises playing when ever you get bored.
 

Nokterne

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That actually sounds awesome, helps you get more invested in the world.

Fable sucks because the gamplay has been getting progressively more terrible with each release, not because of it's NPC interaction/personalization.
 

chaosfalling

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I honestly don't see the problem. Its not like the interview is saying "yep we're turning Skyrim into a Fable 3 knock-off lulz".

Its just an OPTIONAL additional gameplay mechanic implemented which you may chose to ignore. I personally welcome it, its one of the few mechanics I actually enjoyed from the Fable games.
 

Atmos Duality

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gigastrike said:
Why is this a problem simply because Fable did it?
Because your wife ended up being little more than a high-res Tamagachi whose sole purpose was to fart around in your house while you were off doing shit. Why did she marry you? Well, because she found your power to fart on command and two boxes of chocolate so flattering that she just HAD to have your children.

See the problem yet? *She* (a programming script) cared about you a lot more than you cared about *her*; and in the case of a simulation that means very little to the player.

Unless you have a reason to care about these NPCs (in terms of interest), your relationship with them has no reason to grow beyond "virtual housepet".
 

Magicman10893

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Doesn't seem that bad. I like the idea of including some sort of relationship feature as long as it's done well. Make friends with certain NPCs and they will give you better quest rewards or give you discounts or give you useful information. I know they had a disposition thing, but I had absolutely no idea how it worked what-so-ever and you only seem to be able to affect disposition by playing the little mini-game thing. Marriage seems like an odd feature to add, though.
 

Wayneguard

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Gill Kaiser said:
However, the major, MAJOR exception is the further reduction of armour slots; merging armour and greaves? What were they thinking? What if I want to have a topless Nord barbarian run around like Conan, but still have him wear trousers?
Where did you see/hear that? Do you have a link? Good god please don't let that happen
 

Zarkov

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evilneko said:
I wanna know if there are gay options. >.>


Gill Kaiser said:
I don't really see a problem with new features being added.

In fact, I've liked nearly everything I've heard about Skyrim so far. I'm very excited for it.

However, the major, MAJOR exception is the further reduction of armour slots; merging armour and greaves? What were they thinking? What if I want to have a topless Nord barbarian run around like Conan, but still have him wear trousers?
They're going the same way as with Fallout 3 huh... well, if they still have the extra, mostly unused slots (Body Addon 1-3) then modders will fix it. Unless you're planning to play on a console, that is. But who would want to do that?
Those who are unfortunate and don't have a god-computer to run the awesomeness that is TES Skyrim.

But then the real question is why wouldn't you just go out and buy a computer to go with it?
I would.
 

Riggnarok

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Seems like an interesting edition to the game.
I mean, it's not like someone wasn't going to make a mod of it if this didn't officially happen.
 

Kryzantine

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I don't like it one bit. I'd be fine with it if it was included as an option on PC - put it in a separate master file that can be turned on/off just like a mod or DLC. To me, TES is all about adventuring and experience, not about getting married and having kids. Pass on your legacy after you've killed the dragons, not before.
 

Laser Priest

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SacremPyrobolum said:
Necromancer Jim said:
Bah. That feature's more trouble than it's worth. Should have focused their resources elsewhere.
On what exactly. You already have over 600 or so hours of gameplay and plenty of items, spells, and skills. Skyrim is and RPG as in ROLE PLAYING game not a linear hack n slash.
Anywhere else. Chances are the rest of the game could afford improvement.

And when the fuck did I imply in any way that it is supposed to be a linear Hack-n-slash?
 

Gill Kaiser

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Wayneguard said:
Gill Kaiser said:
However, the major, MAJOR exception is the further reduction of armour slots; merging armour and greaves? What were they thinking? What if I want to have a topless Nord barbarian run around like Conan, but still have him wear trousers?
Where did you see/hear that? Do you have a link? Good god please don't let that happen
This thread. [http://forums.bethsoft.com/index.php?/topic/1207390-skyrim-fan-interview/]
 

CNKFan

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Gill Kaiser said:
CNKFan said:
Latinidiot said:
Hyper-space said:
evilneko said:
I wanna know if there are gay options. >.>


Gill Kaiser said:
I don't really see a problem with new features being added.

In fact, I've liked nearly everything I've heard about Skyrim so far. I'm very excited for it.

However, the major, MAJOR exception is the further reduction of armour slots; merging armour and greaves? What were they thinking? What if I want to have a topless Nord barbarian run around like Conan, but still have him wear trousers?
They're going the same way as with Fallout 3 huh... well, if they still have the extra, mostly unused slots (Body Addon 1-3) then modders will fix it. Unless you're planning to play on a console, that is. But who would want to do that?
Wasn't the merging of the cuirass and greaves done to reduce the amount that needs to be rendered and avoid clipping issues? being able to have more people on the screen and more types of armor is also a +1 for the game.

Plus, how good did your character look when he wasn't wearing chest and leggings of the same set?
Yeah, but they should put in a 'hide cuirass' option the same way you can hide your helmet in some games.
Where is the info that you are getting for this. I'm pretty sure on g4's e3 coverage I seen an elven cuirass and a set of elven greaves when they showed the inventory screen.
Look again. There's "armour", "gloves" and "boots" but no greaves. It was speculated on the official forum that they had merged cuirass and greaves after that video was released, and a Bethesda employee confirmed it in a recent fan interview:

3) Is armor handled like in Oblivion (with each body part being welded together) or in Morrowind (with each body part separate)? Will you be able to wear both clothes and armor at the same time?

Matt: The armor system is very similar to Oblivion?s. The main difference is that the upper and lower body armors, the cuirass and greaves, have been combined into one piece. This helps create armor styles that have the look we needed for Skyrim. In most of the Nordic designs we created, the upper armor would completely cover the lower armor, making it unnecessary. We get much better visual results combining those pieces, and it renders a lot faster too, so we can put more people on screen, so that was an easy tradeoff for us. We can also make a lot more armors now, so the number and variation types are more than we?ve ever had.
Ah thank you for pointing that out. It does suck that the greaves and cuirasses are now one. But I dont care because it was the helmets that I never wore.