Skyrim truly looks outdated and average

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Aprilgold

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AlternatePFG said:
Bethesda are the masters of hyping up their games, and exaggerating new game mechanics to make them seem better than they actually are.
Yeah, you got it. Its going to be above average, at best. In a RPG, the top three things that need to be accomplished is
-Immersive Game world, people should react like people, so you killing your friend in front of their wife, she should rush over and start crying at his feet. If his friend saw, or a random villager, they should grab pitch forks and try to impale you as a giant mob. Will that happen in Skyrim, no, not one bit.
If I set fire to a NPC Village, there should be guards on my ass, can I do that, no.

-The story just has to be believable, if I have to sacrifice a poor villages money to the king to make a potion that empowers me a very large amount, but I could give the villagers money to help fight along side me. What makes RPG's good is believablility, I should be able to role play. But Oblivion didn't do anything that makes RPG's enjoyable or fun.

-A menu system that sticks to the lore. Now, basically, your map system should be a piece of parchement, not zooming out to the far sky, for gods sake. The leveling system is more lore friendly, you actually understand how its lore friendly because it takes place in the stars.
But the Map System is bad, hell, they could zoom out, the world fades into a piece of large parchement, then you scroll across it like its a giant map, will that happen, no.

In a nutshell, Skyrim is not a game, its a GIANT developer Engine Expo.

Torrasque said:
I don't play Elder Scroll games for the most engaging AI ever, I play it for the little details most other games miss, because I am always in awe at the visual scope of the game, and because they are fun.
Skyrim doesn't have what you want? Great news! Don't buy it. Its that easy.
What does RPG stand for, if you understand it then you know what I'm going to say.
R.ole
P.laying
G.ame.
Role Playing is something along the lines of acting, even D&D is role playing, its about immersing yourself into the world, and consistently actually feeling like your there. Which Fallout accomplished. Look at the above, if I kill someone, I should see their loved ones run straight to their feet, kneel and weep, villagers should grab pitch forks and torches and try to maul me. Guards should be chasing at me while trying to stop the villagers. The family should be burrying their dead, not leaving the body out.
Now, what alternative is there to a RPG open world game like Oblivion? Anyone, speak up, raise hands? Thats right, there IS no alternative. So Bethesda doesn't have to improve BECAUSE it has no competition. Play a round of Dues Ex or Metal Gear solid *both have great A.I in perspective* then play a round of Oblivion, note how each control in contrast to each other. Try Mount and Blade for a little bit of realism. Just start comparing games that take mechanics that are commonly used in Oblivion games then compare how they're used in Oblivion.
 

Legendairy314

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Considering it was a demo from E3 using the same tech and how much time they would have had to hammer those issues out I'd say it's not a big concern. Getting something TANGIBLE that actually makes sense was what made that demo. If they had focused more on the AI and not the environments I doubt it would have looked half as good to the public. Correcting AI issues (bugs) is what happens during the last few months of production.
 

Drexlor

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It will not be the most visually impressive game in history, but you can't expect that of every new game that comes out. From what I have seen the new engine is a big improvement over what the Gamebryo engine could handle. Plus there will have been many improvements made since those videos were released.
 

Rednog

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Doc Faust said:
Rednog said:
Doc Faust said:
Because its *totally unacceptable* that a game *three months away from release* might not be finished yet.

TOTALLY UNACCEPTABLE!
Actually it is only 2 months, it comes out Nov 11th, today is the 12th of September. Three months would be Dec.
That said, games are usually going gold by this point or very damn near it, meaning that it is pretty damn near a done game, they are just ironing out a few bugs, dotting their i's and crossing their t's; this isn't a point where they are suddenly going to re-haul the graphics or the engine.
Games require some time to print, package, and distribute across the globe.
The demo he's bashing came out several months ago.

So, you're right, my statement is inaccurate.

It is, in fact, unacceptable that a game *five months* away from release might not yet be finished.

Oh. Wait, no it didn't. Hah! I'm dumb.

... Still, I hadn't seen this yet, thanks for linking it OP!

... Wait, no, yes I had. This is old footage, it just got posted recently.
If it is a demo from 5 months ago then yes I agree with you, I haven't been following skyrim that much because Bethesda is still on my shitlist after Brink and their complete lack of care about ATI issues for the PC, so from the OPs post I really didn't have an idea how recent this video was, I figured it was recent because IGN posted the same thing today on their site.
 

Mad World

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grimgor42 said:
People who get so hung up on small details are pessimists. People who make threads like this are the miserable and pathetic kind of pessimists who feel the need to spread their misery to others. Well let me tell you something: I'm going to enjoy this game thoroughly and there's nothing you can do about it. If this game isn't good enough for you than nothing is, apparently. You must like playing video games because it gives you something to complain about, because nothing could possibly live up to your ridiculously high standards.
Let the guy have an opinion. Personally, I think that developers really need to focus more on A.I. and less on graphics.

Anyway, I think the game looks pretty good. I still think that Bethesda sold out in numerous ways, but I'm sure it will still be a great game. It certainly looks that way.
 

Dr Snakeman

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Those previews were frickin' amazing. I honestly wouldn't have noticed the AI problems if you hadn't pointed them out.

I think you're just nitpicking. That game is going to be awesome.
 

impeccable

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The less time they spend on polish, the more time they can spend on depth, a trait lacking in most games.
 

DarkRyter

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Maybe you try coding a game engine to have perfect AI and physics. Guess what? It's really, really, really hard. In fact, there's not a game in the world that does it completely right.

public static void main(String[] args) {
System.out.println("Perhaps you should reevaluate your standards based on how you feel toward the game, instead of being upset with other's reaction towards it.");
}
 

Periodic

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Bethesda games are fun, but really, I don't understand why my excitement for Skyrim has to decrease the more of it I see.

I'm not looking for a godsend of a game. I don't have ridiculously high standards. I just want to see concrete progress. I don't want to see one step forward one step back game design, and that's all Bethesda has done for the past decade.
 

Kintobor92

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grimgor42 said:
People who get so hung up on small details are pessimists. People who make threads like this are the miserable and pathetic kind of pessimists who feel the need to spread their misery to others. Well let me tell you something: I'm going to enjoy this game thoroughly and there's nothing you can do about it. If this game isn't good enough for you than nothing is, apparently. You must like playing video games because it gives you something to complain about, because nothing could possibly live up to your ridiculously high standards.
I'm pretty much with you. I'm going to enjoy the hell out of this game. Probably go to the midnight release. But don't you think it's good to acknowledge the flaws of it, especially if they're the same flaws Bethesda games keep having?
 

grimgor42

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Mad World said:
grimgor42 said:
People who get so hung up on small details are pessimists. People who make threads like this are the miserable and pathetic kind of pessimists who feel the need to spread their misery to others. Well let me tell you something: I'm going to enjoy this game thoroughly and there's nothing you can do about it. If this game isn't good enough for you than nothing is, apparently. You must like playing video games because it gives you something to complain about, because nothing could possibly live up to your ridiculously high standards.
Let the guy have an opinion. Personally, I think that developers really need to focus more on A.I. and less on graphics.

Anyway, I think the game looks pretty good. I still think that Bethesda sold out in numerous ways, but I'm sure it will still be a great game. It certainly looks that way.
I'm sorry to rant like that, but I'm getting tired of self proclaimed gaming intellectuals, gaming connoisseurs, or whatever, who hate on popular games to sound enlightened on whats good. Where exactly can you find a game of similar scope to Bethesda's work with BETTER AI than what's displayed in skyrim? There isn't one! So why are we bitching like we deserve so much better when something like an elder scrolls game, but with better AI doesn't exist?
 

Periodic

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Aprilgold said:
-A menu system that sticks to the lore. Now, basically, your map system should be a piece of parchement, not zooming out to the far sky, for gods sake. The leveling system is more lore friendly, you actually understand how its lore friendly because it takes place in the stars.
But the Map System is bad, hell, they could zoom out, the world fades into a piece of large parchement, then you scroll across it like its a giant map, will that happen, no.
I'm sorry, I agree with most of what you said, but this point is just idiocy. The third most important element of an RPG is the MENU SYSTEM? That's a lunatic notion.
 

Un34rth

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As mentioned, full E3 demo, not entirely conclusive of how the final product will look. On top of that, it's the XB360 version unless I'm mistaken. PC version will either look better or will have the mod community behind it to improve textures and all that, like Oblivion.
 

Periodic

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grimgor42 said:
I'm sorry to rant like that, but I'm getting tired of self proclaimed gaming intellectuals, gaming connoisseurs
I don't recall anybody proclaiming themselves anything of that sort in this thread.
 

Filiecs

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I like how people complain about the AI, graphics, and physics at first and then after the game is released they complain about how it doesn't have as much story depth and open-worldness as Morrowind...
 

fulcran

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Yeah, see, the AI you were mentioning is the stealth AI, which is spotty probably by choice. Stealthed character sneak attacks, strikes enemy. Remaining enemy invisible dice roll to see if he can tell where attack comes from. He fails, goes on guard and becomes more alert but still doesn't see the characters stealthed character, character attacks and gets another sneak attack.

Its the games mechanics, not shabby AI. It was an intentional choice so that stealth players would be able to take on groups of enemies at once.

As far as physics goes, I really don't care. 'Nough said.

I also don't care at all about graphical improvements, and the dragon fight looked downright epic. I WILL be buying this, and I can practically guarantee you I will enjoy it just as much as Oblivion.
 

Aprilgold

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Periodic said:
Aprilgold said:
-A menu system that sticks to the lore. Now, basically, your map system should be a piece of parchement, not zooming out to the far sky, for gods sake. The leveling system is more lore friendly, you actually understand how its lore friendly because it takes place in the stars.
But the Map System is bad, hell, they could zoom out, the world fades into a piece of large parchement, then you scroll across it like its a giant map, will that happen, no.
I'm sorry, I agree with most of what you said, but this point is just idiocy. The third most important element of an RPG is the MENU SYSTEM? That's a lunatic notion.
I never said the most important thing was a map system, did I? I used it as a example. The map should be something part of the world. To role play, you must have a realistic way of maps / systems. The menus, if bulking, and look futuristic won't work in a game that takes place in Medieval ages, do they? My point was simple, the menus should fit the lore or setting. Try and be more active on these forums before making a Youtube quality comment without trying to rebuttal my ass.
 

LarenzoAOG

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So your judging a game that isn't done yet based on 20 minutes of its gameplay when that amount of time is but a very, very small part of what the gameplay will probably be?

Perhaps wait till it come out to judge it.