The game's 3 months away, this is probably footage from a late alpha or early beta build. So relax, and reserve your judgement for when the full game comes out.
You could say exactly the same thing with Fallout NV but we still saw and had some major bugs and still some bad gameplay now didn't we?Phlakes said:I know, it's almost like it was an alpha build that's been being improved for months. Crazy.trsmassive said:le snip
Obsidian made Fallout Vegas not Bethesda. :/ So no we can't say exactly the same thing.Shadow-Phoenix said:You could say exactly the same thing with Fallout NV but we still saw and had some major bugs and still some bad gameplay now didn't we?Phlakes said:I know, it's almost like it was an alpha build that's been being improved for months. Crazy.trsmassive said:le snip
He just came back from the dead and popped out of his coffin. Maybe he needs a second or two to wake up...trsmassive said:He smashes through, then stands still for two seconds, also perplexed by the wall in front of him, perhaps the AI is so smart that it is amazed by the visuals you say? I think not.
Uh, he's an undead zombie. I doubt pain is a big deterrent for him.trsmassive said:Not only does this skeletal chap have a stupid AI system working against his favour, but he also appears to be some kind of ghost or spirit, the player slashes and stabs with his blade and the guy doesn't seem to move or react at all to this.
He does rotate and flip... the angle the dragon chucks him at is just not very condusive to extensive ragdolling. I saw an hour long demo at Gamescom - trust me, there are ragdoll physics.trsmassive said:not rotating, not flipping, not even cursing the dragon as he is pulled by the unrealistic gravity of the oh so wonderful Bethesda's Creation engine, another enemy lost in the midst of Bethesda's bugs.
Eventidal" post="9.312588.12662304 said:Point taken, TS, now...
Point me to the nearest immersive, open-world, first-person fantasy adventure game that does all this RIGHT and I'll gladly call Bethesda out on these issues.
I was going to say Borderlands until I saw you typed fantasy. However, the point still stands, that in my opinion Borderlands is awesome and I would much prefer to play it than any Fallout or Elder Scrolls game.
Can you please use spell check or something? Your posts are confusing to read, some words I have to look at them for a couple of seconds to know what they are.Vault101 said:ehh I wish I could get excited, anyway I feel this is a bit nitpicky, though it does make me wonder what could have been if they plished things up a bit (NV though I know that wastn beshdesa)
speaking of which Im thinking of getting NV for PS3 (patch...definetly) and replaying just for the DLC....but there are parts of that game Ive felt like i played over...and over...and over..and over...the very Idea drives me insane..that game is HUGE
A game shouldn't be in early beta 3 months away. It should be close to going gold. It takes a long time to get a game ready for distribution, so if it is still in a late alpha or early beta, then Skyrim is going to get delayed.Cowabungaa said:The game's 3 months away, this is probably footage from a late alpha or early beta build. So relax, and reserve your judgement for when the full game comes out.
Morrowind will still be better.Mr.K. said:Well it depends on the comparison, it is no 4 hour movie plus quick time events, but it surely is the best of the TES series.
Or to put it like this, they had about the same amount of time then any other triple A game to develop this yet their world is huge, so you can't expect every single piece to be perfect.
I've been thinking the same thing for months.trsmassive said:I am saddened that so many of you will accept less than near perfection from this now obviously flawed developer.
If you have to block incoming melee attacks on your rogue, then i can say you are doing it wrong.SundayRoast said:The combat just killed it for me.
You can't block attacks with a sword.
So my plan of a dual dagger wielding rogue are not so good looking now.