Fallout 3 for me. This is just my personal preference, but I liked that there was more structure in Fallout's narrative. I consider the opening from F3 one of the best in any game, ever. New Vegas overall had an even better arc; I loved how the first act feels like an actual journey, Bethesda's never quite nailed that down in all their massive-open-world-exploration games. The closest they got in Skyrim was probably The Throat of The World; that part was really cool, but fairly short. I love the scenarios you end up in in the Fallout games. A good example is the virtual reality sequence in F3, meeting Caesar in New Vegas, the town of cannibals in F3, Tenpenny Tower. Those scenes played out like short stories, with their own little arcs and generally a lot of room for player choice and experimentation. In Elder Scrolls games, there are basically two types of mission: fetch quest and dungeon crawl. I think Skyrim made some good improvements on the ES formula, like that sequence where you infiltrate the Thalmor embassy, but even there it was super linear, and not at all dynamic. It just seems like a missed opportunity. The world was so vast and rich, but al there is to do there is basically combat. The dungeons were a lot better than those in Oblivion though, I'll give Bethesda that. I actually had quite a bit of fun just running around the country side, finding dungeouns and crawling them. It just got to be too much after a while. There's only so many Draugr you can kill and still call it "fun".
Basically, I think of Elder Scrolls games as giant maps. That's not a bad thing, Skyrim was beautiful, and I felt I got my moneys worth out of exploring it. But I think of Fallout as interactive narrative, and I value that higher. I played Skyrim for about 40 hours and I honestly can't tell you anything about the story arc. I guess at some point you can participate in battles between the imperials and stormcloaks? That sounds cool, I wish I had seen that before I lost interest. For all the time I put into that game, the land of Skyrim was almost exactly the same as when I first started, minus a couple thousand draugr.
Can't fuckin wait for Fallout 4, zomg take my money now 0_o
Basically, I think of Elder Scrolls games as giant maps. That's not a bad thing, Skyrim was beautiful, and I felt I got my moneys worth out of exploring it. But I think of Fallout as interactive narrative, and I value that higher. I played Skyrim for about 40 hours and I honestly can't tell you anything about the story arc. I guess at some point you can participate in battles between the imperials and stormcloaks? That sounds cool, I wish I had seen that before I lost interest. For all the time I put into that game, the land of Skyrim was almost exactly the same as when I first started, minus a couple thousand draugr.
Can't fuckin wait for Fallout 4, zomg take my money now 0_o