I love Skyrim, but there's one giant thing I hate so much that I'm considering dishing out another $60 for the PC version so that I can fix it with mods:
LEVEL SCALING.
Okay, so it lets you get higher level equipment from random enemies. It lets you complete nearly any dungeon regardless of your level. Fine. But I completed all the mage college quests and became a total badarse with magic. I learned adept level magic, got all the highest level stuff available at the college (at my current level), walked out of the city, and got killed by the same saber-tooth cat I discovered Winterhold (I think that's what it was called) while running away from. When I level up, I want to be able to defeat the enemies that gave me trouble before. I'm not feeling any sense of progression here.
Also, I'm playing through while taking turns with my brother. He's playing a warrior and has no trouble owning everything in his path. I'm not specializing in anything, switching between magic and archery depending on the situation. It may just be that I'm spreading myself too thin and that I'd have a lot less trouble if I wasn't trying to fight level 20 enemies when I got to level 20 primarily because I did a lot of smithing and trading.
I can't remember the name of the city, but it was attacked by two dragons. After fast traveling to avoid that saber-tooth cat, I figured I'd kill some dragons and learn some more shouts. I fired my new spells at the dragons--and somehow got a 40 septim bounty for . . . Whiterun? Really? Was one of the Whiterun guards riding the dragon? I fired at it when it was sitting on top of a building. I can understand that the explosion might have damaged someone standing below, but Whiterun was on the other side of the map. That's not all. After eventually running away from the dragons that everyone else seems to be killing with no problem, I fast traveled back to Whiterun, intending to pay my fine and clear my name. Every single guard attacked me. I tried pulling out and re-sheathing my hands (both holding restoration spells), but I just kept getting attacked. What kind of guards go and attack an unarmed civilian with a bounty of only 40 septims?
One last, little nit-picky thing: a dragon attacked the college, which I thought was pretty cool. It was during a quest where it seemed like a dragon appearing would have been part of the quest. But nope. It was unscripted. That was even cooler. But the bad thing about it was that after we killed the dragon, everybody just walked on by like nothing had happened. No "Dragonborn!" comments. No pondering why a dragon would be here. Not even any mention of a dragon. It seemed like a pretty big deal to me. On that same subject, why do civilians just stand there when a dragon attacks? They don't run or fight. They just stand there, not even watching the dragon. They're watching YOU.
And yet, I want to go back and play even more. Skyrim's awesomeness definitely outweighs its flaws--although after typing all that and making myself realize just how much was wrong with it, I'm starting to get sorta annoyed that such obvious things weren't worked out. The level scaling thing, I can understand, but I should never get a bounty on my head for fighting a dragon twenty miles away.
LEVEL SCALING.
Okay, so it lets you get higher level equipment from random enemies. It lets you complete nearly any dungeon regardless of your level. Fine. But I completed all the mage college quests and became a total badarse with magic. I learned adept level magic, got all the highest level stuff available at the college (at my current level), walked out of the city, and got killed by the same saber-tooth cat I discovered Winterhold (I think that's what it was called) while running away from. When I level up, I want to be able to defeat the enemies that gave me trouble before. I'm not feeling any sense of progression here.
Also, I'm playing through while taking turns with my brother. He's playing a warrior and has no trouble owning everything in his path. I'm not specializing in anything, switching between magic and archery depending on the situation. It may just be that I'm spreading myself too thin and that I'd have a lot less trouble if I wasn't trying to fight level 20 enemies when I got to level 20 primarily because I did a lot of smithing and trading.
I can't remember the name of the city, but it was attacked by two dragons. After fast traveling to avoid that saber-tooth cat, I figured I'd kill some dragons and learn some more shouts. I fired my new spells at the dragons--and somehow got a 40 septim bounty for . . . Whiterun? Really? Was one of the Whiterun guards riding the dragon? I fired at it when it was sitting on top of a building. I can understand that the explosion might have damaged someone standing below, but Whiterun was on the other side of the map. That's not all. After eventually running away from the dragons that everyone else seems to be killing with no problem, I fast traveled back to Whiterun, intending to pay my fine and clear my name. Every single guard attacked me. I tried pulling out and re-sheathing my hands (both holding restoration spells), but I just kept getting attacked. What kind of guards go and attack an unarmed civilian with a bounty of only 40 septims?
One last, little nit-picky thing: a dragon attacked the college, which I thought was pretty cool. It was during a quest where it seemed like a dragon appearing would have been part of the quest. But nope. It was unscripted. That was even cooler. But the bad thing about it was that after we killed the dragon, everybody just walked on by like nothing had happened. No "Dragonborn!" comments. No pondering why a dragon would be here. Not even any mention of a dragon. It seemed like a pretty big deal to me. On that same subject, why do civilians just stand there when a dragon attacks? They don't run or fight. They just stand there, not even watching the dragon. They're watching YOU.
And yet, I want to go back and play even more. Skyrim's awesomeness definitely outweighs its flaws--although after typing all that and making myself realize just how much was wrong with it, I'm starting to get sorta annoyed that such obvious things weren't worked out. The level scaling thing, I can understand, but I should never get a bounty on my head for fighting a dragon twenty miles away.