Skyrim - What would you change/add?

Recommended Videos

SayHelloToMrBullet

New member
Sep 6, 2011
75
0
0
I'm really sick of people constantly saying "Oh why weren't spears in the original Skyrim?" "Oh why wasn't mounted combat in the original Skyrim?" "Oh why is there so little dragon variety!" "Oh why weren't crossbows in the original Skyrim? They were in Morrowind!"

These particular people don't seem to understand that when a game's graphics are more advanced, creating content for it takes longer. Making stuff for Morrowind would've been far easier given its lower graphics quality. Skyrim's technology is far better. Building content for it takes longer. This applies to EVERY game, not just Skyrim. You need examples? Look at every single sequel that has a new engine or has had its graphics updated drastically. The better the graphics, the lesser the quantity.

And for those wanting bigger consequences in the game, honestly we can dream, but at the end of the day making bigger consequences in an already MASSIVE game would take forever.

OT: Marriage in Skyrim is a little shallow. The ability to disable quests in the quest logs (so that you don't have 20 different 'find the item' quests clogging up your miscellaneous section) would be cool. Plus it would be nice if I could set what stuff I want my companions to use/wear, but I believe a mod has already done this.
 

Cowabungaa

New member
Feb 10, 2008
10,806
0
0
SajuukKhar said:
We can only hope..... though I expect nothing beyond CTDs every 30 minutes, half the quests to be broken, and enemies to run back and forth randomly because of broken AI.
But this time they won't be rushed thanks to Wasteland 2 being a crowd-funded game. No pressure from big executives, no looming deadlines they have to make for the end of the fiscal year or something like that. They can really focus on the game for once.

Ohh yes and Obsidian's specialty, a end boss that can be persuaded to give up on his life's goals with a series of 3 high level speech challenges despite the fact he has literally spent his ENTIRE life on it and showed absolutely no remorse or misgivings about his actions beforehand.

I actually always want to see Obsidian design the final fight with Alduin at the end of Skyrim, just to see what sort of speech challenge they would make to make Alduin ride off into the sunset as a reformed good-guy.
It's funny that you mention it like that. So many RPG fans complain about RPG's being too linear these days. Here Obsidian comes along, actually gives you multiple choices on how you want to handle it and there are still people that complain about it. Goes to show that you can't please everyone.

It's actually one of the things I'd change about Skyrim. The entire 91 hours I've played it so far I never really felt like I was playing an actual roleplaying game. Yeah I can pick my own combat style and maybe choose to intimidate or persuade a minor NPC on rare occasions, but other than that there isn't much choice and consequence going on. It doesn't feel very interactive and it's why, as an RPG, I really prefer New Vegas over Skyrim.
 

Xdeser2

New member
Aug 11, 2012
465
0
0
I would completly re-do the Civil war questline from the battle of Whiterun onwards. Up to there, it felt good, but during the fight, my opinion of it started on a downward spiral. they should have at least added some extra fighting outside the city, it felt like a fight of 30 Imperial guards vs 30 Stormcloaks.

Also, make the civil war not open up until after its revealed that you are the dragonborn to jarl Balguurff. It would seem like both sides would have a reason to say "Hey, publicly announcing that the dragonborn has taken up our cause is a good thing."

The Stormcloaks could claim that Talos himself has interviened by sending one of his own kin to Skyrim, while the Imperials could claim that a descendant of the Septim Emperors (dragonborn themselves) has taken up their standard. For both sides, a powerful piece of propaganda. Also it would kind of make sense to justify why you get special treatment in their armies, as to Ulfric your just some dude who was going to be executed with him and to Tullius, you just an escaped convict.

Also, i know this is a cardinal sin to suggest, but have the Imperials and Rebels level up with you. Add some new classes of enemies to add variety to them. I mean, the legion is supposed to be based of the Roman legions, so why not add a legionaire and preatorean unit to their make up who wear heavy armor sets? Also, where are their battlemages? And for the stormcloaks why not a berserker enemy or wolf handler?
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Cowabungaa said:
It's funny that you mention it like that. So many RPG fans complain about RPG's being too linear these days. Here Obsidian comes along, actually gives you multiple choices on how you want to handle it and there are still people that complain about it. Goes to show that you can't please everyone.

It's actually one of the things I'd change about Skyrim. The entire 91 hours I've played it so far I never really felt like I was playing an actual roleplaying game. Yeah I can pick my own combat style and maybe choose to intimidate or persuade a minor NPC on rare occasions, but other than that there isn't much choice and consequence going on. It doesn't feel very interactive and it's why, as an RPG, I really prefer New Vegas over Skyrim.
I have no problem with choices, and multiple options to complete quests... as long as they make sense. Unfortunately what Obsidian does 90% of the time.. doesn't.

Obsidian makes games were you can talk down ANYONE, no matter how religiously devoted to the cause they were before. It's dumb, idiotic, and only servers to bankrupt their characters depth by making them appear extremely weak willed and not believing in anything at all.

Take for example Esbern or Delphine in Skyrim, you can't talk them down from wanting to kill Parthy, and a lot of people complained about it, but you know what? YOU SHOULDN'T be able to talk them down.

However in Fallout New Vegas you can talk down both Oliver and Lanius, in what was one of the most idiotic series of speech checks I have ever seen.

If Skyrim were an Obsidian game you would, and it would only serve to make the characters crap, well more crap.

Xdeser2 said:
1. You literally cannot start the battle of Whiterun before finding out you are Dragonborn, attempting to do so makes Balgruff tell you do to the dragon rising quest, the quest were you find out you are Dragonborn, and he refuses to speak to you before you do. 90% of the civil war cannot be done until after you find out you are Dragonborn.

2. The rebel and legion soldiers do level up with you, all the way to level 50. At level 50 they have over 400hp.
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Anthraxus said:
Wasteland 2 is an InXile game. They just brought Avellone on board to help out. The (hopefully) upcoming Obsidian kickstarter will be the true test to see what they can come up with without the shitty publishers interference.

Don't worry Khar, you won't like either game because they wont have AWESOME ACTION COMBAT.
So they are going to have combat based around having the computer fight itself while I can get up from my computer and make toast and still win the fight because so much of it is handled by the computer?

That or combat based around waiting for painfully slow AI make combat decisions between turns?

Such great game design there. because games aren't meant to be played... na, they are meant to be watched, your not supposed to actually do it for yourself or anything, its all supposed to be done by the computer.

skyrim's combat is dull, but at least I can get it over with quickly and explore the world, Fallout's turn based gameplay is so slow I would rather watch paint dry, if only becuase paint dries faster.
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Anthraxus said:
] Party based tactical combat where there's alot more decisions to make, options to use and and thought involved, rather that mashing the same buttan over and over again like a fucking retard.

You know, a real RPG ?
Yes "decisions".

Do I go here and let the computer make up uncontrollable dicerolls, that determine if I win or lose, and that are based around luck instead of skill.

or

Do I go there and let the computer make uncontrollable dicerolls, that determine if I win or lose, and that are based around luck instead of skill.


SO MANY OPTIONS, SUCH GOOD GAMEPLAY, GOTTA LOVE THOSE GAMES WERE THE COMPUTER DOES 99% OF THE COMBAT FOR YOU!!!!!

/sarcasm.
.
.
Also, the only way combat in Skyrim is a button masher is if you choose to make it so, you can play tactically using stealth, jumping on rocks to get higher ground, magic, blocking, and other things to make it not a "run up and spam attack button" game.

Skyrim's combat is what you make of it.

I spend more time blocking in combat, and using shield bash as a retaliate while the enemy is staggered, then just plain attacking.
 

Xdeser2

New member
Aug 11, 2012
465
0
0
1: You completly got me there, dont know what I was thinking :/
however I will always throw behind the old "why dont they at least recognize who you are" argumen

2: I think I phrased the wrong, what I meant was more enemy types as you leveled up, as well in terms of their equipment.
 

Xdeser2

New member
Aug 11, 2012
465
0
0
SajuukKhar said:
Cowabungaa said:
Xdeser2 said:
1. You literally cannot start the battle of Whiterun before finding out you are Dragonborn, attempting to do so makes Balgruff tell you do to the dragon rising quest, the quest were you find out you are Dragonborn, and he refuses to speak to you before you do. 90% of the civil war cannot be done until after you find out you are Dragonborn.

2. The rebel and legion soldiers do level up with you, all the way to level 50. At level 50 they have over 400hp.
1: You completly got me there, dont know what I was thinking :/
however I will always throw in behind the old "why dont they at least recognize who you are" argument

2: I think I phrased that the wrong way, what I meant was more enemy types as you leveled up, as well in terms of their equipment.

EDIT: I don't know why it double posted like that...
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Anthraxus said:
If your such a fan of action combat in 'rpgs', why in the hell would you like Bethesda's games then ? Their gameplay sucks.
I like Bethesda's games because I can choose how easy/hard the game is.

-I can walk around with 80% damage and magicka resistance, and be a unstoppable uber warrior with a sword that 1 hit kills everything because I exploited smithing to make it have like 50000 damage.
-I can walk around with a measly 100 armor rating forcing me to have to have to block pretty much every attack or I will die instantly, and have a sword that does like 20 damage, which makes battles long wars of attrition.
-I can shotgun chug potions giving myself a laundry list of magical effects.
-I can choose to NEVER use potions at all, or place a 10 second cooldown on potions before I use one again.
-I can run in and spam the attack button killing everything in my path with a breeze.
-I can play a tactically, getting high ground to get off an arrow or two before the enemy finds me at which point I switch to a sword and board that relies on blocking and using shield bash retaliations to stagger the enemy while I get a swing in before repeating.

I can do whatever I want, I can make the game as easy or hard as I want, I can make the game as button mashy or as tactical as I desire. I'm not FORCED to do anything, but I can choose do play any way I desire.

Very few games offer that level of freedom, they normally force you to have to play tactically, or play have a high speech skill to get anywhere, in Elder scrolls I can choose how I play, and have fun because of it.

Elder scrolls is a game whose combat is as tactical as you, the player, chooses to make, unlike in many games were developers FORCE a specific level of required tactics and tell you "play by our rules or lose".

Games should be hard because the player chooses to make it hard, not because the game forces itself to be difficult.
.
.
90% of the complaints about Elder scrolls combat come down do "I chose to make my character a uber badass and now it's easy" and my only response to it is "well don't"

-You think shotgunning potions makes it to easy? then don't do it
-You think having a armor rating above or below a certain number makes it to hard? then don't make your armor go above or below that
-you think combat is just rushing in and spamming the attack button? they play more tactically using other methods then just running in and spamming the attack button.

Skyrim's combat is only as good or bad as you, the player, chooses to make it. You don't want it to suck? then stop playing it in such a way that it does suck.
 

Karelwolfpup

New member
Jul 5, 2012
99
0
0
The Scotsman72 said:
Aye, dragons do get frustratingly boring after a while, although if one catches me in the middle of town or in a village and I don't want anyone to die from it, I usualy just make the bastard disappear via console commands. Also, is it really necissary to loot EVERYTHING? This game had a similar problem to oblivion and other fallout games where you'd end up being the richest man on earth after just a few hours of playing without even trying to loot anything. High quality gear and high paying jobs are everywhere and it's really hard to miss them.
look... i know I have a problem, alright? I just... *shivers in corner* I just have to take everything that's not nailed down... *rocks away in corner* I-I-I can't h-help myself!

LOL ever since Fallout3 I take anything of even remote value then hoard/sell off that crap. Really had to hoard in New Vegas to afford those implants and weapon mods.
Also, I haz PS3 version, so no swanky console commands for me :p XDD

but seriously, I think the reason I'm such a kleptomaniac in these games is just because I'm never sure what I may need or what may be of use. And also because... well... because I just CAN do it, I suppose. Also, hunting for books, still missing the third book in "The Argonain Account" series and I want to know how that story developed. Haven't even read the last book yet because I don;t know what happened between it and the 2nd book XDD
I know, I'm proly crazy. But screw it, I'm THane of three seperate holds, Harbinger of the Companions and a werewolf who keeps stumbling across disembodied voices of Daedras who want me to do things for them. So there's probably a reason I'm nuts XDD
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Anthraxus said:
"-I can play it tactically"

And all of that doesn't make the shitty gameplay any better anyway.
Except you can play tactically.... it really isn't that hard, you just have to do it yourself, the game doesn't force you to do it.

And as I said before, the gameplay is only shitty if you chose to make it so, Skyrim can literally be played in ANY WAY YOU DESIRE. the only way to have shitty gameplay is to make the gameplay shitty by playing shitty.

However I doubt you will be able to just play tactically in a situation when you aren't forced to. You seem utterly unable to create fun for yourself and instead seem to need playstyles forced down your throat to be able to ever see that they are there, or how to accomplish them.
.
.
So go have fun with your games where
-All your character actions only really affect what slight bonuses are applied to the random dice-roll the computer pulls out of its ass to determine if you, or I should say it, wins or not
-Games were your, the player of a game that's meant to be played by YOU not the ocmputer, skill means nothing and it based purely on getting a lucky roll
-Games were despite all your craving for character customization 90% of what your character does is controlled by the computer and not you.
-Games whose sole deign is based around limitations of technology that stopped existing over a decade ago
-Games whose design is based around limiting the number of things you can do as much as possible by throwing in entirely arbitrary difficulty zones, and stat checks.
.
.
On the other hand I'm going to be having fun playing a game, that I can make as easy or hard as I want, for myself, and not letting a computer play the game for me, and where I actually get to play the majority of it, and were there are no idiotic level restricts that only exist to force me to have to go out and grind enemies to proceed.
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Are you able to create combacks that don't involve idiotic pictures?

I would really like to see you make an argument for once because so far all you have done is.... well nothing to be honest. It seems like the last desperate act of someone totally incapable of forming an actual thought.

Though I will say that picture is somewhat well done.

Also I have played the Age of Decadence demo.. it really wasn't that good.
.
.
I would like turn based dice-roll games if they could make one that actually played like the D&D board game.

Were I made my own dice-rolls, and the actions, and the results, of my character were of MY doing instead of the computers doing.
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Anthraxus said:
You mean ramble on and on spewing nonsense like you do ?
You mean not hold on to idiotic and close minded concepts like the concept of a "true RPG" while totally ignoring the fact that the definitions of words changes over time like you do?

You mean by actually making a point about how the game works, i.e. the computer does most of the shit for you, that is why you can get up, walk away, and still win a fight?

You mean by actually talking about how attribute systems murder character diversity in the long run by forcing you to have to level certain attributes to certain levels just to get past areas of the game no matter what class you are?

You mean by actually pointing out that making a game were people can explore and experience the content at their pace is more fun then having arbitrary level restricted zones placed around everywhere that only force people to grind instead of letting them actually play the content?

Most of your opinions can be summarized as "I am the old grandpa who thinks all of the newer generations music sucks" stereotype.