Skyrim's level scaling.. hmmm.

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Raddra

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Jan 5, 2010
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Yeah, I think the game needs to spawn more lower level enemies as opposed to suddenly finding every dungeon full of elite death lord because you dared to level up and get stronger.

Anyway, I want to see Elsweyr or Black marsh next.
 

Sandernista

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Feb 26, 2009
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rhizhim said:
Hafrael said:
MiracleOfSound said:
Chapper said:
And hey, maybe in The Elder Scrolls VI: All of Tamriel/Return to Morrowind (wishful thinking) Bethesda will perfect their scaling formula.
Why do I feel like it's going to be the Summerset Isles next? I just have this hunch, I dunno. Could be wrong.

The Elder Scrolls 6: Dominion.
I think their going to put Summerset in as DLC, it's a fairly small island.
ahem???
snip'dimage

are you sure about that?
In comparison with the other provinces I meant, the main island being roughly the same size of Vvardenfell.
 

Laser Priest

A Magpie Among Crows
Mar 24, 2011
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Solution:
The EAGLE method:
Enchanted And Gorram Legendary Everything.

Even Ancient Dragons don't last long when you've hit them with a Marked for Death shout and are beating them with two flaming Legendary Daedric Swords.
 

Random Fella

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Nov 17, 2010
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'Least it's not like fallout where you get to a certain level where nothing can kill you, ever.
 

predatorpulse7

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Jun 9, 2011
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Arontala said:
What difficulty are you playing on? On master, there's this stupid discrepancy between early/ mid game, and late game. Early on, it's retardedly hard. Archers 3/4 hit you, and two-handers two-shot you. On top of that, almost everyone has insane amounts of health. However, once you get to late game, the game becomes broken.

I currently have an armor rating of 640, a set of Daedric Armor enchanted with a 72 health enhancement, and advanced health regeneration. I also have around 650 health, and two legendary daedric swords that virtually one-shot everything in the game, and on top of that, I have two accessories that enhance my one-handed damage even further, and fortify one-handed potions.

Oh, and if I really wanted to, I could use some of my saved perks to get the x15 sneak attack multiplier for daggers, and do even more damage.

So yeah. For master, it seems to be the opposite of what you describe.
Yes, I have to second this. I played master from the beginning and I actually had to dial down to expert for a couple encounters early on(f**king archers). I am now level 55 and almost all challenge has exited the game.

The balancing is messed up from a realistic POV, why are giants and some trolls harder than DRAGONS? At low level I had more problems with 2-3 bears in the same area than I did with my second dragon.

And I saw one of the funniest thing ever in Skyrim, 2-3 mudcrabs taking on a bandit(?) mage that was shocking them like hell yet the mudcrabs did not give a f**k. It was pretty hilarious.
 

superdevildude85

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Aug 4, 2011
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MiracleOfSound said:
Chapper said:
And hey, maybe in The Elder Scrolls VI: All of Tamriel/Return to Morrowind (wishful thinking) Bethesda will perfect their scaling formula.
Why do I feel like it's going to be the Summerset Isles next? I just have this hunch, I dunno. Could be wrong.

The Elder Scrolls 6: Dominion.
Apparently there will be a revisit to morrowind in a skyrim DLC. I don't know if that's true, but a very trusted friend told me about that.
 

Ilikemilkshake

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Jun 7, 2010
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I guess it just depends on your play style. I put 100 hours into my Stealth Archer, throughout the entire game i could 1 shot almost anything, there was absolutely no challenge, even when there were 5-6 Draugr Overlords i could still kill them all before taking a hit, i think i used maybe 1 health potion in the entire game.

Ive restarted as a Mage and now even fights with regular draugr are a life or death battle because they can kill me in 2 hits.
 

Handbag1992

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Apr 20, 2009
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VincentR said:
IF they decide to grace my presence with a landing and don't decide to just endlessly strafe me with fire/cold/what have you breath attacks..
You haven't done much in the main quest-line have you? It's a spoiler so I'll put it in a box, but it does make dragons easier.

Dragonrend, the shout that forces dragons to land
 

michiehoward

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Apr 18, 2010
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MiracleOfSound said:

Yeah, my husband and I had a glaringly obvious scaling issue. I did a particular Dragon Claw Dungeon around level 25 or 30 it had two D DeathLords at the end plus the Boss.

My husband comes across the Dungeon last night at level 46, every Dragur was a DL and above.

He had a rage quit last night. LMAO
 

Duffeknol

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Aug 28, 2010
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Just switch the difficulty level down a notch. I think you've earned that much after reaching a level that high anyway.
 

WolfThomas

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Dec 21, 2007
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Playing Skyrim today I realised it's very much like Morrowind, in that you shouldn't do everything as one character. Oh sure you can finished all the guilds and quests. But you hit around level 40, you've really maxed out whatever build you were playing with and every thing gets too easy. One my last character I finished the game with absolutely no threat to myself.

But what I'm really enjoying is replaying new builds, two handed warrior in light armour, full destruction mage, bow assasin, etc. That's where the fun is trying it again and again. Iwill do all the guilds, the shrines, the non dynamic quests. But over a dozen characters not one guy like I did in Oblivion.
 

Mr Companion

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Jul 27, 2009
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In future enemies in Bethesda games should do more damage as they level up not more health, that way combat feels more realistic not simply two guys hitting eachother in the face with what would otherwise be terminal velocity for whole minutes at a time.

On the hardest difficulty it gets stupid using fear on a boss character and having to put 5 icicles through his face, electrocute the icicles in his face with lightning, then set him on fire, use fear again, and finally slash him with a flaming sword for thirty seconds just to take off HALF his HP. And the boss is wearing a robe and no helmet, and has an infinite pool of mana and has spells that kill you instantly. I beat him, but only by summoning a storm antronach to pound of him for ages.
 

Furioso

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Jun 16, 2009
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Get high enchantment, get high armorer, enchant some random stuff so that it has +smithing, then drink a blacksmith elixer or w/e they're called, create your intended armor(s) and then upgrade them as fast as you can (elixer doesn't last long, and obviously make sure you have the materials before hand) congrats, you are now a badass, don't forget to enchant that stuff on the way out too!
 

SidingWithTheEnemy

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Sep 29, 2011
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MiracleOfSound said:
Has anyone else found that the level scaling gets a little annoying around level 48/49?
Hi Gavin,
I presume you use somekind of warrior class.
My mage had a couple of problems before he could enchant the right amount of "make Destruction Magic cheaper"
Now I find that some guys (Especially the Stormcloaks from the Empire Mission) are one hit kills while others (those mecenarcies from the beehiveburning thief quest) need more (magic) hits to go down than some Draugr Deathlord.

I'm on level 63 now and every fifth draugr is a Deathlord wearing nice and shiny ebony weapons which will make me even more ridiculously richer than I am already.

So I suggest you try to experiment with differnt followers, my Orc-lady shoots deadric arrows that really seem to hurt people. I think the game can't adapt to the class you play (obviously because there are no classes and you are free to do whatever you like) and maybe with more magic, arrows, sneakysneaky or brute force you might solve that rage quitting problem.
While I agree that the game is unable to adapt to your progess I am quite annoyed that most Bandits on the road are much tougher than those of the quests.
Other than that, my advice would be to either change your strategy how to fight these Draugr. adjust the difficulty or spend more time with your girlfriend and leave Skyrim alone for a bit! ;-)
 

EHKOS

Madness to my Methods
Feb 28, 2010
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I'm actually enjoying them. The fights are long enough now. Before I was way too powerful and just killed everything really fast. Now it's more fun.
 

darth.pixie

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Jan 20, 2011
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Level Scaling sucks everywhere. It's not as obvious but being attacked by two draugr overlords and a wraith one just gets annoying. More so because I was a squishy mage. And having companions isn't that good for the build either since they can only take so many fireballs.

I'm waiting for the creation kit or a mod to fix the level scale.
 

Kyle1527

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Jun 3, 2010
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I'm level 66 and I can one shot(one power attack) everything in the game (except Blood - Ancient Dragons). Draugr Deathlords die pretty fast aswell - mages are quite annoying and are the only enemies that can conceivably kill me(Apart from Ancient Dragons).