Smash Bros. Brawl- Biggest disappointment of 2008.

Recommended Videos

Stammer

New member
Apr 16, 2008
1,726
0
0
Man, I keep telling myself that Brawl is good and that I have to play Brawl. All of my friends play it so I have to play it and be better than them. But no, it's not. Brawl actually sucks. It was, is, and probably forever will be one of the most disappointing games I've ever played.

Right now, I'm in a bad mood, which is why I am typing this rant. I just got off of Smash Bros Brawl after trying to get some trophies in the SSE. First of all, I went around and tried to capture Ridley in the Research Facility level. Unfortunately, throwing a Trophy Stand at him isn't enough to capture him. He actually falls directly off of the edge if you do it that way, and you can't pick him up. I tried that twice, after going through the level over again twice. Then I finally figured I would just wait for a Trophy Stand to appear and only use it when he does his ground-scraping attack where he's not hovering 20' from the stage. Unfortunately, he ran head-first into a Bob-Omb and killed himself.

Afterwards, I went into the SSE to try to get Meta Ridley in the Bomb Factory level (at least that's where I think he is). I got a Trophy Stand on the last guy in the room where you have to kill like 100 guys. He's one of those Armank guys (tank with an arm). It turns out you actually have to throw the Stand into the slit when he pops his head out. No problem, I just kept breaking his arm and making him appear. After I finally captured him, the level immediately finished and there was no way to pick him up. All that time wasted again.

Really, though, you didn't have to read those two above paragraphs. How about I rant in here in such a way that Yahtzee should have done last week (as opposed to his rant about fighting games in general and had little to do with Brawl at all).

Let's start on something I think we can all agree with- the online play. Tell me, did Masahiro Sakurai have absolutely no intention of allowing people to play online? It seems like he wanted it to be single-player and offline multi-player. The online play is like nothing else you would ever imagine. It's not like every other online-capable game, where it's got different rooms and you can join them. Talk to people in between matches, add people to your friend list, or block others that you dislike. No, you start a match, wait for people to join, and everything is entirely anonymous. The worst part is, if someone either drops or joins, you have to wait an additional 70 seconds before the match starts. Last night, it was me and one other guy waiting for a match. About 10 seconds were left on the clock. A third player joined. We waited. It got down to about 10 seconds again, and he left, starting the clock all over again to 70 seconds. You know what else is bad about online play? You can't choose the rules. All items are active, the stage of choice is random between the four players, and worst of all, it's always set to 2:00 matches. Really, why couldn't they have set it up so there are rooms. That way everyone gets what they want. And if they like what they see, you can add people to your friend list. Not to mention that online play in Brawl is so horribly laggy, it's like playing World of Warcrap. The "With Friends" feature is left cold for me, because all that feature does is make me really angry at my friends, and them angry at me. With really laggy gameplay, it's impossible to actually be better than people without luck, and luck just makes people mad, I'm sorry.

Let's move on to some of the other features of Brawl that really disappoint. Final Smashes. When I first read about these on Dojo, I was so thrilled. I thought, "Wow! Something to really turn the tide of battle if things are going the wrong way." But no, they made them either really weak or really over-powered, and they show-up once every 5 seconds. And since a Smash Ball can break from anywhere between 1% damage or 100% damage, the person who gets it is also pretty much random, eliminating all signs of strategy or skill involved. Another thing about items. Most of the things they created for Brawl are items I turn off. A smoke ball? What the heck does that do? That Cracker Launcher won't kill anyone unless they're at 200%+ damage, and accidentally picking one up means you can't do anything.

That's actually another point I'd like to make about Brawl. Picking up items is really weird. Half the time, you pick up an item that you don't even know was there, and you didn't even know you picked it up until you're too late. I don't know how many times I've accidentally picked up a Super Scope and started firing hundreds of useless energy shots instead of charging up a Smash Attack. Many times, I've pressed "A" to pick-up something like a Hammer, but instead my character attacks. "Gah! Got-to-pick-up-hammer!" I say with my character's hand going right through it. Then here comes the computer player. He runs into me, picks it up, instant death. I also like how they didn't at all fix Melee's problem of attacking things instead of picking them up. I don't know how many times I've had to continue on All Star because a Bob-Omb popped right where I was charging a Smash Attack.

Speaking of All-Star, have you noticed how as you increase the difficulty, the amount of coins it costs to continue actually increases? Why would they do that? I'm all for making it more frequent to continue, but why would they make it so detrimental? If you continue on Easy in any mode, it costs 10 coins to re-start, but if you continue on Intense difficulty, it costs 100 coins. Now, on Intense mode, remember that a lot of characters can easily one-hit KO you, no matter what character you are.

Brawl is a game that hates its player. On top of several Bob-Ombs or Gooey Bombs appearing in front of me as I charge-up a Smash Attack, it's very apparent that computers just absolutely hate the player. They actually won't go after each other at all, even if you're invincible or off the screen. If you are star-KO'ed (when you fly upwards off the screen), any computers left standing will taunt, even if one of them has 150% damage, and they're right next to each other. But if you knock one off and you try to taunt... Well, you get the picture. Computers also have this thing where one will grapple you, and the other will throw a Bob-Omb into you and there's absolutely nothing you can do about it. Even the stages hate you in Brawl. For example, in Battleship Halberd, the cannon, arm, or laser will always pretty much travel in a straight line to try to kill you. No matter what you do, you can't shake any of them off, and they will always try anything to make sure your life is miserable.

Now, I can understand them killing-off Dr. Mario, Pichu, and Roy, but why Mewtwo? He was a fun character to play as, albeit useless against skilled players. They really upped the balance in Brawl, so they couldn't have kicked him out solely because he was the bottom of the tier list. Now it stands as all of the characters are equal except Olimar. He does have one thing going for him, though. An entirely unavoidable one-hit KO Final Smash that attacks the entire screen. This is especially great because he's the last guy in All-Star, and is the only character that will go after items in said mode. Of course, in All-Star, you only get one life, so... sorry bud.

Finally, there's the stage editor. I was so obnoxiously excited about this feature when I first read about it, I almost wet myself, seriously. But wow, they really lamed it up. I mean, there's only three backgrounds and three sizes, but that's not the problem. One of the main problems is the lack of parts. There's really only a few useful parts, and the rest take up too much room to make them any cool. However, the worst part is that you can't play your maps online with your friends. That might have made both the online "With Friends" mode -and- the stage editor mode way more fun.

I've covered Trophy Stands, online play, items, CPU, and the stage builder. Still, Brawl isn't the worst game ever. I may have been a little harsh in my bad mood in the above paragraphs. In terms of ranking between the three Smash games, though, I'd have to rank it last. The first one was the most fun and had the most useful B moves, and Melee was pure skill and strategy. Brawl is more like any other fighting game, where all you have to do is mash buttons and you can win.

In conclusion, Brawl may not be the worst game of all time, but it's by far the biggest disappointment to 2008. It had so much promise and everything looked so great, but they really just shaved-off the edges that made the other games more fun. Now, I know a lot of people are going to just take this like the hate-speech that it is and give me tons of negative feedback, but I hope that you guys understand that this is complete opinion and I just kind of mentioned only the bad parts of the game. So, if I do get banned for throwing this in the wrong section, or for any other reason- it was fun!
 

Stammer

New member
Apr 16, 2008
1,726
0
0
I actually forgot to mention the thing that really disappointed me... They nerfed Falco, my favourite character lol.
I used to kick serious tail with that guy. Now his reflector and spike both suck.
 

Jumplion

New member
Mar 10, 2008
7,873
0
0
I can understand your frustration, and i do agree with you on some points, but the one thing that pissed me off is actually when you said "The biggest disappointment to 2008". I can understand the "Biggest dissappointment for ME of 2008" but if you think you could even make a dent in the Brawl fanwagon, then good luck!
 

Xenoveritas

New member
Mar 26, 2008
30
0
0
Smash Bros. single player modes have never been its strong suite. It's meant to be played like a party game, and in that setting, randomness can be fun.

Randomness in the single player modes is extremely lame and something the developers really should know better. Randomly dieing because a Bob-omb spawned on your head in multiplayer is a reason for everyone to laugh. Randomly dieing because a Bob-omb spawned on your head in the single player modes is a reason to chuck the controller through the wall. (Be careful to miss your TV, those are expensive to replace.)

I dunno about online play since the only time I tried that I wound up beating up Sandbag until I got bored and quit.

Brawl is a lot of fun playing multiplayer. The only purpose to the single player modes is to become That Guy or, in my case, to be able to survive more than five seconds.
 

Dragonwriter69

New member
Mar 20, 2008
6
0
0
I'll just say that I've enjoyed it a lot, and that's what video games are all about. If it pisses you off, don't play it. I won't hold a grudge against you for it, and I'd love to hear about the games you DO like.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
2,248
0
0
The first smash bros was by FAR the best. The newer ones were so ridiculously fast and contained so many characters that the lines between slow/heavy and light/fast/jumpy were blurring. Too many characters and too much speed made it inferior.

The characters in the original were more than diverse, mainly because you only had 12. There weren't 10 different characters for each archetype that all played the same.

First one had the best maps too.
 

Stammer

New member
Apr 16, 2008
1,726
0
0
meatloaf231 said:
The characters in the original were more than diverse, mainly because you only had 12. There weren't 10 different characters for each archetype that all played the same.

First one had the best maps too.
I'd have to agree. The only problem was that Luigi was a complete clone of Mario lol. At least they changed that over the years. But I totally, TOTALLY agree about the maps. My favourite maps to play in even Melee were the ones from Smash64. That's another downside to Brawl- all of the games that they ported to Brawl were from Melee- and with exception of Corneria, they all suck lol.
 

CallMeDeadly

New member
Nov 5, 2007
7
0
0
Dragonwriter69 said:
I'll just say that I've enjoyed it a lot, and that's what video games are all about. If it pisses you off, don't play it. I won't hold a grudge against you for it, and I'd love to hear about the games you DO like.
Well, I mean what game can HE play? I mean, imo, there are no good games for the Nintendo Wii.

I totally agree with him for the fact on that all his friends play it. I mean SSBB used to be like the main topic my friends and I discussed. I got bored of the game, though.
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
2,122
0
0
1. You are aware that you can turn off the items if you don't like them, right?

2. Shouldn't this go in the "User Reviews" section?
 

Fatalis67

New member
Apr 30, 2008
293
0
0
I was massively disappointed by Brawl. The button-masher controls really bothered me. I was able to beat a friend who is obsessed with the game by merely mashing random buttons and running towards him. The maps have decent variety, but the characters are so unbalanced that some people's favorite characters suck too badly to beat anyone. Melee was much more fun than this garbage.

Like the guy who started the thread, I too keep wanting to like Brawl. All of my gamer friends have gone totally nuts about it and are talking about how great it is all the time. I don't want to insult it at risk of offending my friends, but the game just isn't fun.

And the level editor sucks. I mean seriously, what the hell.
 

Stammer

New member
Apr 16, 2008
1,726
0
0
TheNecroswanson said:
Sylocat said:
1. You are aware that you can turn off the items if you don't like them, right?

2. Shouldn't this go in the "User Reviews" section?
I think he didn't put it there because he knows this isn't a review.
Though I'm happy you're sticking-up for me, I just honestly have no idea what I'm doing. I just saw "Gaming Discussion" and put it there. But yeah, this isn't a review. It's a rant/discussion.
 
Jan 14, 2008
104
0
0
i actually liked melee better than the other 2. i put brawl second only because ive only played the first smash like a couple of times... never owned it. i also hated the 64 controller. there are flaws, no doubt. but possible fan info for the game was polled mostly in japan?? i really dont know but maybe more ppl in japan wanted the stuff we hate. i didnt really mind the lack of parts in stage builder or backgrounds (although downloading more or making customs ones would be great) i was pissed that i couldnt rotate items! here i check dojo every day and i see this stage builder... and i see spikes... i figure any 2D stage builder would allow rotating parts so i wanted a stage coated in spikes!! i mean all my stages now are made to be death traps, but they arent as death-trappy as i would like :( also, rotating fall-through platforms could have been very interesting. thats my biggest dissappointment in the game
 

LetsBurnGoats

New member
Feb 28, 2008
2
0
0
I have the game, and I think it balances suck with un-suck okayishly....
I must admit I'm prejudiced because the loverly pictures and british voice (*giggle* he said bollocks) in Zero Punctuation hammered the 'suck' bit into my little skull with a sledgehammer, but i'ts still an okay game. I think the difficulty curve is the most annoying bit. You'll have 5 minutes of spaz-time where you mash buttons and grin like an idiot as Primids fly off the screen with wails of dismay, and then BAM. Some random invincible enemy comes along and stomps all over your smirking little face. Then theres the last level on single player. The Maze? Are you familiar with it? I'm all for the idea of it, but when the maze has no decent map (that thing of blue squares conected by random lines with angry faces on it IS NOT A MAP) and has no apparent pattern to where the doors lead in relation to the blue box...thing. (It vaguely reminds me of the web plots we had to do in computer lab, where we made little bubbles and connected them with lines and filled in animal names for the food chain. Except in this case giraffes would be eating zebras and grass is the overlord of the animal world) I end up running around in circles, trying to find out where I have or have not been. I don't play online much, partly because I don't approve of the fake-internet provided by the Wii. It rstricts me and it a useless add on that sevres little purpose but for sounding nice in the ads. The reward system is nice and makes me feel acomplished, and the boss battles give me a chance to bust out those meticulously learned moves istead of gnaw on the controller and spaz for a while like most Brawl fights, and the whole thing is just so pretty it makes me want to cry. Everything SPARKLES. Glitter makes everything better. The characters aren't very well balanced in my opinion, with some being able to fly, teleport (ZELDA, YOU GODMODING *****) and rocket around. Others have useless little ropes and double jumps which DO NOTHING TO HELP YOU. The thing is, I think this game is meant to be pretty much that. Pretty. Play for half an hour and then rev up some Portal or CoD or something. Go speedracing. Fry a steak. Whatever. But this is meant to distract, and since most of us don't have three second attention spans we usually find better things to do quick. Also, if you're drunk and at a party the pretty colors will probably grasp your alcohol-addled brains attention long enough for you to sober up enough to drive.
 

9NineBreaker9

New member
Nov 1, 2007
389
0
0
All of your complaints seem to be, for the most part, things that most everyone dislikes about the game. It's supposed to be hard, items are supposed to be random, attacks or grabbing items will sometimes not work - I would be surprised if all of these things didn't exist and if it were simply a perfect game with no flaws, the universe would have already implode. As we are still alive, you should realize that perhaps you don't like it and simply play something else. It's kay. Pick up Resident Wiivil or No More Heroes, find something else to play, rather than -

*reads entire post rather than a skim*

I think I will simply let someone else tell you that you are just unlucky and/or suck at the game, rather than say it myself... XD
 

Stammer

New member
Apr 16, 2008
1,726
0
0
LetsBurnGoats said:
The characters aren't very well balanced in my opinion, with some being able to fly, teleport (ZELDA, YOU GODMODING *****) and rocket around. Others have useless little ropes and double jumps which DO NOTHING TO HELP YOU.
That's another thing I forgot to mention. In Brawl, the only way to kill about half of the characters now (Sonic, Meta Knight, etc) is to knock them so hard that they just hit the edge of the screen. Sonic actually has infinite jumps, and Meta Knight can easily float back to the stage. While other characters like Olimar and Ivysaur have absolutely no recovery moves, and can only grab onto the edge with a rope (easily countered by simply guarding the edge). It's very unbalanced like that.
 

AlissaX70

New member
Apr 24, 2008
34
0
0
I dunno, I was VERY unimpressed with Super Smash Brawl. Its not hard but HOLY FREAKING CRAP it is SO TEDIOUS! Who wants to play the Subspace- whatever? It feels like work which, I'm pretty sure, is NOT why I want to play this game.

I do like how they didn't make Luigi like Mario, Capt. Falcon like Ganondorf ect. I'll still play it but honestly, I was much more satisfied when first introduced to Melee.
 

Stammer

New member
Apr 16, 2008
1,726
0
0
9NineBreaker9 said:
All of your complaints seem to be, for the most part, things that most everyone dislikes about the game. It's supposed to be hard, items are supposed to be random, attacks or grabbing items will sometimes not work - I would be surprised if all of these things didn't exist and if it were simply a perfect game with no flaws, the universe would have already implode. As we are still alive, you should realize that perhaps you don't like it and simply play something else. It's kay. Pick up Resident Wiivil or No More Heroes, find something else to play, rather than -

*reads entire post rather than a skim*

I think I will simply let someone else tell you that you are just unlucky and/or suck at the game, rather than say it myself... XD
I'm not asking for a perfect game, I'm asking for an upgrade from Melee as opposed to a downgrade. In fact, I'm just saying that Brawl was promising so much, but all that was promised wound-up being bare-bottom stuff and not a lot of work was put into it. Think of an advertisement for a hamburger. It looks beautiful and big and plump and juicy, but when you go to order it, it's pretty small and squished. It is what you ordered, but it's just not the same as what the advert showed. Also, it's impossible to suck at the game. It's been turned into such a luck-fest that there is no skill around. You are fully dependent on items in this game. Attacks do absolutely nothing anymore.
 

Highbrow

New member
Apr 25, 2008
44
0
0
For me, Brawl simply made Smash Bros. stop being fun.

I've played (and still do play) hours on end of the original N64 version because it's simple, intuitive, not overly complicated, and all of those things are what make it so much fun. When Melee came out I was severely disappointed, over some time I grew to like a few of the new additions, but largely felt that far too many new things had just been glued on for the purpose of making a sequel and having to put new things in without checking if they were new, GOOD things first. Brawl just doesn't feel like a Smash Bros. title, it's so far from its simplistic, addictive N64 roots, that I just don't see a point in playing it, at all. I know this sounds overly whiny but the original 64 Smash was by far my favorite video game, maybe of all time, certainly up there with Goldeneye and the original Mortal Kombat for SNES and now I feel f'in old.