Snipers get a bad rap in gaming?

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Rylingo

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chaos order said:
jaketessem said:
1. Sniper get a bad rep because they are assumed to be "Camping Fags"
2. If used properly, a sniper class will not make you a "Camping Fag"
3. If you DO NOT "camp" in a corner, but instead stake out in a bush, tree, building, or some place with a good view, then you are not a "camping fag" like other player may say.
4. Snipers are dissed only because other players get mad when they get killed (fairly) from a mile away and they cant do anything about it.
5. There is a reason that there is a sniper class in video games, it balances the game and gives wanna-be snipers and recon soldiers a chance to live out their fantasies.

Sniping is always fair in every game and if you are a sniper, dont listen to the other players, you are not a "Camping Fag". You are just playing the game like those "Run and Gun Fags"
see this is exactly what i was talking about in my post earlier in this thread. snipers seem to have developed this elitist mentality that anyone who uses a gun other than a sniper is simply a berzerker that just runs and fires. THIS ISNT TRUE AND U SNIPERS NEED TO GET OVER THEMSELVES. u can be a "bad" sniper and still walk away with a positive kill/death ratio cause ur shooting at ppl form half a mile away and they cant really get t u without going through ur teamates.
I see no elitism in his post whatsoever. He merely stated that if you call snipers "camping fags" then he has every right to call you a "run'n'gun fag". I love mixing it up, sometimes playing sniper, somtimes playing a bit of stealth, sometimes raining bullets in on positions like im rambo.
If your a bad sniper and your getting positive ratio's then either your opponents suck or there is a serious game imbalance. Ive yet to see snipers be inbalanced (although ive heard they are in battlefield). In fact snipers are quite often the most challenging aka difficult class to play.
If this thread has shown me anything its that non-snipers just as elitist as snipers.
 

Darth_Dude

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BiscuitTrouser said:
Darth_Dude said:
Eh, whatever. I get the kills, they can complain all they want, won't do a thing.
This. Theres one thing in the world that will never ever care how much you complain ***** or cry. Its the game. The game doesnt care, the game does not accept your arbitrary rules of fairness or noobness. The game registers kills. It registers who WINS and who LOSES. I get annoyed at certain tactics, but i never complain and moan endlessly, you find a way to beat them and make the game declare you the winner by conforming to the games rules not your own made up ones. If you come out the winner you win. No rules, no questions no exceptions.

Hacking and glitching is outside the game rules and as such is not allowed.
Yep, that's exactly what I was thinking. No point in wasting energy complaing, it should be put to better use in actually winning.
 

Hangaround

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Mornelithe said:
So...you've been in fast-paced combat, have you? I mean, you know, considering how much Sniper and Sharpshooting programs in the military have advanced in just the US military alone, I guess that's just another pointless expense, right? Sorry, but the use of Sniper's in Special Forces, is fairly well documented, not only for lethality at long range (as well as simply stopping vehicles), but the psychological effect of an enemy seeing their budy torn in half by a single shot from a .50 cal.

Beyond that, in actual FPS games, medic's aren't always an option. In fact, I'd venture to say in FPS', the sniper class is more prevalent than Medics. To say nothing of sniper weaponry/upgrades. I'll take a Sniper covering the ground we can't see, versus the cannon fodder a medic represents.
No i haven't, but all games certainly are fast-paced now a days, all books i've read dictates that many combat situations are fast-paced and in a book called "house to house" it was described to be "just like in paintball". The ghillie suits, snipers wear would reduce mobility. I'm not saying snipers aren't used in modern warfare, i'm saying they're not a normal part of the rifle squads, they often operate in other situations and conditions were stealth is a big factor. Take the Generation Kill series for an example(not the best one, but as good as it gets if no one have tons of military footage on their computer) they have one sniper for the whole platoon, when they need it they calmly put it down and a spotter helps locating the targets for the sniper. One of the riflemen uses the sniper, they don't have someone who always carries the sniper around.

The 50. cal is a huge weapon, hence is why no one would want it in a rifle squad(ok, i can see certain situations, but in most of them just having sniper back-up is a much bigger advantage) it's not mobile and it takes time to place a well aimed shot, but i'm not on sturdy ground when discussing military tactics(i have only what i believe is logic) so let's move back to games.

Every game that allows for working in squads and not just running and gunning should have different classes, the medic usually being one of them. The sniper class might be more prevalent in certain games, but they've done the usual mistake of making snipers mobile soldiers that can jump around the battlefield with no-scoping and red-dot sights put on their guns. In games that does it somewhat right the medic is superior in terms of helping out your team by healing and reviving. And in bfbc2 they got the mg's, making them the class with the most firepower in their main weapon. To be calling medics "cannon fodder" is just wrong, they are far to useful to be mocked in suck ways.
 

XzarTheMad

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Personally I have little respect for people who play sniper as their "main" class. Basically, sniping is just sitting back and killing people without giving them a chance to fight back. Wanna earn people's respect, go fight like a man and beat them in fair combat.
 

Mr. Google

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thefreeman0001 said:
sniping is pretty hard but i think when people getkiled by a sniper they think (in a hyper masculine way of course) " I COULD WRECK YOU ONE ON ONE!!!!112" then you do go one on one and they rage quit after you head shot them with your knife after they shoot 30 bullets at you and miss from 20 yards.
Some ones playing to much MW2 haha
 

garfield2326

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i just hate when there are like 3 or 4 in the same spot so when i break cover i recieve at least 2 sniper shots to the head

sniping is fine unless an entire team is sniping
 

TAGM

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Well, a good sniper does three things:
1) Hides in a very good place, or multiple places if they're really good and know that you know where they are after a minute or too.
2) Aims at other players, without being seen by them.
3) Headshots them about 90% of the time, insta-killing the person in their sites.

I guess People don't like their long killing runs being foiled by one shot from some other player laying half a mile away, who's been aiming at them for the past two minutes. Some people accept that that's how snipers work, and you should be ready for them. Other people... Not so much.
 

garfield2326

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dathwampeer said:
garfield2326 said:
i just hate when there are like 3 or 4 in the same spot so when i break cover i recieve at least 2 sniper shots to the head

sniping is fine unless an entire team is sniping
In that situation, what I like to call body bits in the making, prep anything with a good explosive radius then nuke the fuckers. you'll get 3-4 kills in as many seconds. Theres always a way XD

that is what i do LOL since i have scavenger when i do play CoD(i dont play often anymore) so i have like unlimited grenades relatively speaking
 

garfield2326

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dathwampeer said:
garfield2326 said:
dathwampeer said:
garfield2326 said:
i just hate when there are like 3 or 4 in the same spot so when i break cover i recieve at least 2 sniper shots to the head

sniping is fine unless an entire team is sniping
In that situation, what I like to call body bits in the making, prep anything with a good explosive radius then nuke the fuckers. you'll get 3-4 kills in as many seconds. Theres always a way XD

that is what i do LOL since i have scavenger when i do play CoD(i dont play often anymore) so i have like unlimited grenades relatively speaking
LOL great fun isn't it? And a good reason why snipers should never travel in packs.

If some dick dribble stands next to me whilst I'm sniping and starts busting caps off with wild abandon I'll just vamous reet outa there because you can expect the grenade brigade any minute.

LOL

There was something I did in cod4 that still makes my mates laugh when we remember it. It was on hardcore mode in Pipeline. You know that short building reet opposite the large grassy area. The one with the mounted auto-canon?

Well I was trying to get achievements for the 50 cal, So I was just in that room happily sniping along and pistol whipping the people who tried to come for us inside. When one of my teamates decided he'd capitalise on it and comes barging and and immediately gets on the auto-canon and starts firing like a fucking chimp on a turret. I waited there for what must have been about 30 seconds and he got absolutely no kills and was scaring everything out of my sightline so. My mates said this is all you could hear.

*bangbangbangbangbangbangbangbangbangbangbang* Then BOOOM and silence.

I shot the fucker with the barret. It sounded so fuckin funny XD

Then we spent the next 4 minutes team killing each other... Oh the good old days of cod.

hahaha anyway with all the snipers in CoD i find being on the turret is a death wish
 

KEM10

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Oct 22, 2008
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scoober1111 said:
KEM10 said:
scoober1111 said:
they do get a bad rep. i once play COD MW2 was walking around a building a looked out a window and saw someone. so i aimed and shot and got 2 kills with the shot. right after shooting them i took off, went behind a box and aimed at the window i was looking through, and what a surprise the 2 dudes where at the window.
This, sir, is how real sniping works. I am impressed that someone else out there has the knowledge of never shooting from the same place twice. Cheers
thank you, and its because if you snipe someone they'll go to where you are and try to get u, stay to long and people avoid where ur aiming and thats also known as camping.

Oh, but I love campers. When I was in my computer FPS prime I was the anti-sniper. All you need is one grenade and a medium range rifle. You know they will be sprinting to the one high post on the one side of the map, and it is quicker for you to get to the small outcropping at the base of it where you can clearly see the ledge they would be on.

PS: For those of you who don't know, the grenade is thrown first to get the sniper's guard who routinely picks up the sniper rifle and continues where his friend left off until he respawns.
 

Thebiggestpanda

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Nov 18, 2009
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In the gaming world, it's called camping. In the real world, it's called an ambush mofo. Snipers in real life do the exact same whit but you dont hear people calling them cheap. It's just how sniping works.
 

ultrachicken

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I really hate sniping in both the bad companies because so many people play them, even when getting kills doesn't help win the match.
 

Hangaround

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Mornelithe said:
First and foremost, 'Notes of Sniper' By Vasili Zeitsev, would contradict those findings you spoke of, given his group of Snipers, maintained a flank by themselves during the Battle of Stalingrad. Another thing to note, is not all sniper employ the use of Ghillie Suits. As I said previously, the reasons for using a .50 cal, with regards to Special Forces is not necessarily just to kill. But the psychological impact to the enemy, as well as stopping vehicles without destroying them (Having someone dead, long before they hear the report of your rifle, would undoubtedly be terrifying). Yes, the .50 cal is a large weapon (Have you even seen what your typical Special Forces soldier looks like?), however, up until recently (with the advent of the Barrett Model 99 .416 round), it provided the highest muzzle velocity, range, stopping power and armor penetration on average you could need.

M107 and Barrett Model 99 .416 in action:

http://www.veoh.com/browse/videos/category/technology/watch/v2374546hFCcN98D#

This isn't simply just talkin' out my ass, it's well documented that Special Forces of all branches, utilize the .50 cal, or other high caliber rifles for such tasks. Again, we wouldn't see the weapon pop up in so many games, if there wasn't a reason for it.

In games, a Sniper rifle is simply unstoppable in the hands of someone who knows the bullet physics used in said game. Hell, a bolt-action rifle can end MG's and SMG pray and sprayers alike. 1 aimed shot with a bullet that requires little accuracy (a hit with a .50 cal, doesn't have to be exactly on target) versus multiple from an MG, SMG etc... simply makes more sense, not to mention the distance you can lay fire down, whereas, the MG and SMG are virtually ineffective at greater distances.

I'd personally prefer a Sniper covering my team from a rear position, that resets location whenever it's needed. And anyone worth their salt in an FPS, knows that when it comes to CQC, the handgun or knife is far better than trying to use a high-powered rifle at 3 feet. To say nothing of being able to hear enemies approach from their footsteps (which pretty much every game employs nowadays). If you're careful, and are good enough, a Medic simply isn't needed. In all honesty, that allows you to turtle, rather than be on the offensive.

EDIT: Good talk btw. It's helping me stay awake this morning. =)
I'm not doubting the real-world snipers efficiency when it comes to covering flanks and firepower in general, but in most games the sniper isn't as useful due to smaller operating areas, a sniper won't be able to cover large areas as the soldiers can easily return fire once the sniper is spotted. The 50.cal can't stop cars in a game like Bc2 even though it's easy in the real world, making the sniper slightly less useful. I see how the SOF's use 50. calls, but they're not the normal rifle squads you see on the field. The normal rifle squad usually won't need a heavy rifle when there are smaller snipers like the m24/21 available and can be kept in your vehicle, only taken out when needed. They have at4's and m2's when they need some serious firepower anyway. In BC2 this is also true when you have an engineer in your team, who can use rpg's. Back to the special forces in the real world, they also operate on different premises then the normal soldier, so yes, their small teams can often make good use of someone wielding a sniper as they won't carry said rocket launchers. The versatility they need to be adapted to, makes me think that they can take use of almost any item needed to complete an objective - that being an rpg or an aircraft carrier.

You can end the sprayers easy using snipers, but the guys who knows how to shoot their AR will shoot in bursts, thus increasing their accuracy and area of effectiveness greatly. You will always have problems taking down a sniper from a long distance, but when snipers aren't using the distance they have i feel it's more ridiculous as they're not being a sniper, they're just a soldier with a way bigger rifle then necessary.

Having a sniper cover my flank is lovely in any game as it increases my firepower, and i mean that 2 snipers can do this instead of 4-5, you don't need more of them. In my team however i prefer having a medic, 2 assaults and one engineer (when we're 4 people and not 3) With that setup we can serve as the units pushing the enemy back, taking their lives and invading their bases. Having a sniper wouldn't serve much of a purpose as he would have to stay behind to achieve his goals. I have however played with a sniper using g3 or shotgun, giving our team the ability to recon areas with motion mines, this is genius and i'm a big fan of using it if there's no need for the engineers ability to take down tanks and houses, but i can't really call him a sniper because he isn't even using a sniper.

It's true that handguns and knives are better for cqc, but most fights i find myself in are medium ranged, and then all weapons in our team are very much deadly - we can take on everything from infantry to light and heavier vehicles. A sniper will always add because he can take out ranged targets, but again it's the problem of him needing to operate as a sniper, from a distance and with good cover. My team will suppress the enemy, then move forward, if the sniper is staying behind our team will be significantly weaker when facing the enemy again in their base - which he probably won't be able to cover as he has to worry about other snipers and spotting enemies before he can take the shot.

I'm happy to help you stay awake :)
 

maturin

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Straying Bullet said:
All I am saying, I have no respect for those snipers who remain in the hill and contribute nothing to the team, I make sure I don't lapse into that category and I do feel personally offended. I have contested against shotgun wielding classes and mostly won, sometimes lost. But that's how I utilize a sniper class.
Damn snipers, acting like... snipers.

IRL snipers aren't supposed to rack up the kills. They're supposed to fire one shot and lie in a bush for the next hour while they squad they attacked crawls around in a state of acute paranoia, trying to figure out where the shot came from. If you shoot too much, they will find you and kill you, so you spend a lot of time just looking at the enemy through your scope, waiting for the right moment.

Videogame snipers are more like marksman, the best shooters in a squad who travel with the grunts and deliver accurate, deadly fire once the enemy is suppressed or flushed from cover. They've the ones who are supposed to get the kills. And no marksman would ever use a .50 rifle because it is downright impossible to watch sectors and sprint from cover to cover, bunnyhopping all the way, with a weapon that goddamn long and heavy.

Right, pedantry over for today.