Sniping is officially WORTHLESS in Black Ops

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HK_01

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Jun 1, 2009
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MrDeckard said:
OH GOD NO!!!!!!

Are you saying that sniper rifles will now have to be used......... AS SNIPER RIFLES???

What is the world coming to.
That's pretty much what I thought after seeing the video. The guy was complaining that you have to play a sniper...as you would play a sniper.
 

Odin311

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Mar 11, 2010
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merriam-webster list the first definition of sniper as :to shoot at exposed individuals (as of an enemy's forces) from a usually concealed point of vantage.

The maker video is one of the reasons I have refused to play any of these types of shooters. It is apparent that he, and some of you feel that it doesn't matter what a "sniper" is supposed to be. It only matters on how you play the game

As someone who has gone through extensive real life training, I can say from experience that "quick scoping" would be a reactionary attempt at best. There is no way that a trained sniper would act the way that the video shows.

Also to the comment that "all the other weapons have quicker aiming" THEY SHOULD. A MP5 that was designed, and used in CQB should be incredibly quick when aligning targets. A sniper rifle on the other hand is really heavy, has poor "run and gun" ergonomics, and shouldn't be able to be used clearing a room.

It makes me incredibly happy that many of the posters feel the same as me (and can express themselves much more eloquently than I can).
 

hooksashands

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Apr 11, 2010
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Aim-assist can be exploited to an irritating degree on the consoles, yes, but they could easily fix this by getting rid of the crosshair drag on the sniper rifles... then it really would be all about "lucky shots" in close-range. OP seems more mad than he should be about the loss of quick-scoping, but having to wait 2-3 seconds after the zoom does seem like bullshit, even in the context of sighting someone long range, and I totally agree with him there.

I'm personally a knife and tomahawk guy though.
 

sagacious

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May 7, 2009
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I don't know why you are mad, its a new game, with a new playstyle.

Get used to it, or stop playing. but don't complain about it.
 

MattyDienhoff

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Jan 3, 2008
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All I can think while watching videos demonstrating this issue is "Isn't this where you switch to a handgun?". A sniper is supposed to avoid getting that close to an enemy if at all possible.
 

Serperoth

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Sep 9, 2009
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I've never played anything of the kind (except some minutes of CoD4), but I'm in favour of the change. Snipers are SNIPERS. Their job is to HIDE and SNIPE people. That's what a sniper is about, no "quick"sniping or anything.
 

Octorok

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May 28, 2009
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Projo said:
Octorok said:
.... What?
Think about the function of feet in regards to the mobility necessary to play a legitimate sniper.
That's awesome, but even the US Military wouldn't say, "You! Sniper! You don't need the mobility of a rifleman, right?" "Well, not re-" "GET HIS FEET BOYS!"
 

Loonyyy

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Jul 10, 2009
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Just like to say: you guys are awesome (the majority, who hate on quickscoping).
What is the one greatest hate amongst Modern Warfare players (1 and 2).
Grenade Launchers, "Noob Tubes". Why? Because they offer cheap one-shot kills at most every range imaginable. Splash damage means (like the aim assist in Quick-Scoping) that one does not even require the aim to be on the target to score a 1-shot kill.
As has been mentioned more times than I am bothered to count, Sniping is a role, in fact, the word snipe refers to precisely taking out targets. How about we just add an AA-12 back into MW2 and might as well into Black-Ops as well, since they ignored feasible technology (which was fine), and give it its realistic statistics: drum magazine giving it far more rounds,and an effective range of just about any distance on most maps.
And how about those frangible rounds they like to equip it with, extending its range to 175 metres and making each shot basically a grenade round. Balance, my friends, is key in everything. Kill Quick-Scoping, long live Hard-Scope Shotguns (Sarcasm here, this would truly be bad)
 

MiracleOfSound

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Jan 3, 2009
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SODAssault said:
Good riddance. Do you know how many times I've been one-shotted by an M40+ACOG at point blank range today before I could get a second shot off with my MP5? Today alone, it's been somewhere between ten and fifteen. Oh, and let me preempt the "lrn2play": I average around 30-10 per game, regardless of play mode. Quick-scoping is bullshit, it breaks the balance of the game by giving a player the ability to score a one-hit-kill at any range without having to aim for the head.
See, I agree about quickscoping, but they have nerfed the snipers far too much, to the point where it will now just encourage camping and sitting in rooms looking down the sigths for 30 seconds at a time.
 

Danpascooch

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Apr 16, 2009
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I approve of this, It balances snipers, snipers are the ultimate ranged weapon, so for balancing purposes it only makes sense that they don't work close range.

If you have a sniper at close range, pull out your sidearm.
 

Danpascooch

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Apr 16, 2009
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MiracleOfSound said:
SODAssault said:
Good riddance. Do you know how many times I've been one-shotted by an M40+ACOG at point blank range today before I could get a second shot off with my MP5? Today alone, it's been somewhere between ten and fifteen. Oh, and let me preempt the "lrn2play": I average around 30-10 per game, regardless of play mode. Quick-scoping is bullshit, it breaks the balance of the game by giving a player the ability to score a one-hit-kill at any range without having to aim for the head.
See, I agree about quickscoping, but they have nerfed the snipers far too much, to the point where it will now just encourage camping and sitting in rooms looking down the sigths for 30 seconds at a time.
You realize that's what sniping is right? You kind of just further encouraged the idea for me by basically saying "Now it's just going to encourage ACTUAL SNIPING"
 

WilliamRLBaker

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Jan 8, 2010
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I find whats funny is that quick scoping actually took skill in MW and MW2 to say it didn't is just delusional and your complaining cause you didn't take the time to learn it. Its not like every person got a sniper and if they quick scoped got a kill you had to have nerves to steel and quick reflexes and lots of practice to do it.

quick scoping took skill.
 

Tech-Mechanic

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Apr 5, 2010
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This is great news! Looking more forward to the the game than ever now. I never liked to use sniper rifles in MW because it was nothing like being a real sniper. It's always been one of the most unrealistic aspects of the game for me.

To the OP, it sounds like sniping is not worthless but, rather your opinion on the matter is. You don't understand the mechanics of real shooting at all. I personally just think you're pissed because one of the cheesy little *****-moves you've been using for a while has now been blocked.

Sorry kiddies, you'll actually have to learn how to play now.
 

Chechosaurus

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Jul 20, 2008
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I think the whole point is to make people who play as a sniper ACTUALLY play a sniper's role rather than running around the battlefield one shotting everyone with without the slightest of difficulties.
 

A Pious Cultist

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Jul 4, 2009
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Eh all this
Phoenixmgs said:
EDIT #2: Stop telling me to go back to MW2. I only played MW2 for a few hours at my cousin's place and saw how broken it was so I never even considered buying it. The only CoD game I've ever purchased was CoD4. I don't like buying the same game every year. Furthermore, I don't snipe in any game online game I play because I'm a crap sniper.

This is not even all about quickscoping, it's about sniping. Now when you are sniping from a normal sniper's position and you see someone in the open and aim at them, you have to wait a second or so to shoot at them so the bullet actually goes where you aimed.
If you never snipe how can you tell that it will affect snipers? As a veggie I never complain when butchers change how they handle meat.
Personally when I was a sniper I'd spend the majority of the time in scope, waiting to scope up is just asking to either be killed or to let the target get away (since you need to spend a second scoping, then a second holding your breath for your aim to steady).

Anything that enforces the gun's intended range is a good thing, lest we have CSS where the AWP is the strongest short range and long range weapon and an automatic can kill you in one hit from across the map if you're unlucky enough to get hit in the head.
 

BelfastSpartan

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Oct 5, 2010
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tissue for your issue?


So what if you now have to line up a shot for a couple of seconds..........they said they were going to stop quickscoping now they have.....What's the big deal? If you don't like don't play it! Unless someone is actually forcing you to play the game you never have to play it so either MTFU or go play halo
 

Octorok

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MiracleOfSound said:
SODAssault said:
Good riddance. Do you know how many times I've been one-shotted by an M40+ACOG at point blank range today before I could get a second shot off with my MP5? Today alone, it's been somewhere between ten and fifteen. Oh, and let me preempt the "lrn2play": I average around 30-10 per game, regardless of play mode. Quick-scoping is bullshit, it breaks the balance of the game by giving a player the ability to score a one-hit-kill at any range without having to aim for the head.
See, I agree about quickscoping, but they have nerfed the snipers far too much, to the point where it will now just encourage camping and sitting in rooms looking down the sigths for 30 seconds at a time.
I just got to play it over at a friend's house (sodding television), and I gotta say - I love this. So much. I got the jump on so, so many people who tried to quickscope me, and I then tried a little sniping myself. I was up on the top floor of a building, picking off the enemy as they charged through a chokepoint. I had no problem. In fact, that was my first (and only) game of Black Ops MP where I came top. I know, I'm terrible, but now snipers are forced to pull back from the front lines, staying steady, using cover more efficiently and actually aiming.

And it's not camping. For one thing, a good sniper will move after a couple of kills. I don't know what else to say. Sniper rifles are still a perfectly valid choice - it's just that you have to make your shots count, and can't simply rely on the aim-assist and the amazingly broken quickscoping glitch.

Oh, sure. If I had just been popping in and out of my sights I would have missed, but since I stayed scoped in on my targets and stopped them rushing me, I was able to keep up accurate fire.
 

adrian_exec

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Apr 5, 2009
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Phoenixmgs said:
Nothing wrong with quickscoping since it takes aim and skill, the aim assist is poorly coded.
So let me guess this straight, you say it's nothing wrong with quickscoping because it's takes aim and skill and that the "aim assist" is poorly coded. In what universe does that make any sense? So if the "aim assist" would be coded better, only then quickscoping would be broken?

As other have said before me, where the balance and the point of having a side arm when you can just kill anyone at any range with a quickscope from your sniper rifle?