theSovietConnection said:
To start off with an example, my favorite in recent memory is Deadly Premonition. No matter how much I knew I shouldn't like the game, I could not help but like it. Every little bad thing about it just seemed to add to it's charm.
When it comes to games, movies, etc, when something is described as "weird" it is immediately added to my wish list. I finally bought Deadly Premonition recently the cost of the ps3 version dropped on amazon (I know it was $15 on GoG, but its not the Deadly Premonition experience without crippling frame rate issues). So far, I have not been disappointed with the promised weirdness. And I'm looking forward to making York grow beard
Other than that, I don't think I've played many bad cult games. I've played games that were bad that I still love, with Geist for the Gamecube at the top of that list. Sure it was cheesy, broken, and unlimited ammo combat was a joke, but how many games do fight giant invisible spiders in a smokey cave with a rivet and use ghost powers to sneak into the girl's locker room?
Jaeke said:
Disaster: Day of Crisis.
/thread.
Seriously hilarious and awesome game. Plays like a mix between an on-rail shooter (for the combat sections) and your typical arcade action game with QTE's.
Absolute delight to play if you've got a Wii and are in the mood to laugh.
But not if you live in North America where it wasn't released. I think Japan gets some kind of sick pleasure out of not releasing their 100% glorious depictions of America,
to America. Its basically the Metal Wolf Chaos of this generation. For those who live in NA and don't want to hack their Wii's, I recommend Two Best Friends complete playthrough of it on YouTube