I adore Dragon Age: Origins. I love the lore and get lost in the world. If Alistair were a real person, he'd have broken ribs from the hug I would give him, and Morrigan would be eternally confused because I keep being unexpectedly nice to her. I have four complete playthroughs of the game and I'm probably going to play it again at some point. I really liked Awakening, too. Anders was hilarious, and Ser Pounce-a-Lot was a welcome addition to my party.
I came late to the Dragon Age party, on the whole, though, so I saw that DAII got some criticism for re-using dungeons and mob combat and all the other things people generally don't like about it. Upon telling an acquaintance that I liked the first game, I was told, flat-out, not to even bother with DAII because it was shite.
I played it through anyway. And I could harp on the wave combat and the re-used dungeons (one review I watched called it a "cave management simulator," which I thought was appropriate), or I could talk about how the darkspawn look completely different and lament the new art style. I could even say that Kirkwall could have been a good setting if I had given a crap about the city and if it had seemed to evolve over the seven years we were there. But that's not the issue I had with DAII.
The problem is that DA:O is what it promised to be: a spiritual sequel to Baldur's Gate. DAII is Mass Effect with dragons. There's nothing particularly wrong with either approach, but the change in structure is jarring, to say the least. Then on top of that, the game goes from High Fantasy in Origins, where the Big Bad is always evil, to Heroic Fantasy in Awakening, with some new insight about the darkspawn, to Low Fantasy in DAII, where shit just happens and there is no real Evil That Must Be Stopped. All of this could have worked well, but the transition was just... too big. The characters in DAII were still lovable if you let yourself love them, and the banter was still entertaining, but it just didn't feel the same as DA:O. It didn't even feel similar.
I really, really WANT to be excited for DAIII. I want to explore Thedas some more and see if Alistair and my Warden defied the odds and made little doofy, sarcastic babies to inherit the throne of Ferelden. I want to see if my Hawke and Anders were able to escape the templars forever. But I don't see how they can combine two completely different games with different core mechanics and different game feel into something that will please the fans of DA:O and the fans of DAII.
So, yeah, Bioware. No pressure.