Hmm. Another new addition to dwarven psycology and personalities is the fact that they can become horrified. For instance, an unaccustomed dwarf seeing a dead body will be horrified, stop what he's doing and go away. Most dwarves seem able to accustome themselves to nasty things with time, but not all. It'll be interesting to see how it develops, since as it stands, it practically makes some individuals unrecruitable to the defense militia.
How did the test fortress go? Well... Werelizard. The troops got bitten, and I forgot to have them quarantined. They turned to werelizards the next full moon and wrecked half the fortress and infected more of the survivors.
The corpses everywhere did hold the more sheltered civies in check while I walled the fortress in to stop the pandemic then and there. After a year, or so, Patient Zero is still alive and reasonably well, with booze and food for several years, provided the ghosts don't kill him. It's a shame I didn't get an opportunity to observe more of the new features but it was a damn fun premier fort nonetheless.
Now...
In a last news broadcast, dwarven homosexual marriage is now possible. It is a rare phenomenom, but it happens. It is a feature, although it was suspected at first to be a bug. Confirmed by the developer. Previously, the dwarves only romanced and married the opposite sex, now they have different orientations.
The inevitable flame war lite has indeed occured. Slightly disappointing (flame wars are usually mercifully few in the community), but brief.
The general consensus (beyond the "finally gettin wit the 20tens" vs the "shoving pawlitics in muh faec" kneejerks) seems to be that it is a welcome feature, but must remain optional (sexual orientations can be altered in the game files as of now), due to player preferences and ensuring dwarven babbys in more tricky forts. It's unlikely that it won't remain optional.
I'm suddenly glad DF is not particularly well known outside a few circles, this would be the sort of thing Social Justice Slackers(c) and Anti Social Nobbers(c) would love to needlessly fight over.
We must close the gates, and hide in silence, lest we rouse them from the deep.
May Armok save us.