And why are they like that? Because they were written that way. Because it was an easy way to explain them as antagonists for the second half of the game. That's the problem. It would be like a world war 2 game, where after you beat the nazis, you'd have to go after the jews in the concentration camps "Because they're uppity!".BloatedGuppy said:Yes, that was the GENESIS of the revolution, which is why the Vox Populi are initially shown as extremely sympathetic. As the revolution advances and matures, as the fighting becomes more bitter, and as the balance of power shifts, the revolutionaries become monsters in and of themselves.Soundwave said:The Vox Populi by comparison are trying to not starve to death, have access to medicine, and live on the mercy of the white elite of Columbia.
This is not a new narrative device, nor is it divorced from historical precedent. The Vox Populi reach a point where they are no longer interested in simply making things better for the underprivileged, but rather in visiting savage retribution on their oppressors. This is not the proletariat rising up and seizing the means of production, they are rising up and washing the streets with the blood of the bourgeois.
Now, perhaps your are in a "Lol they totes had it coming!" camp. That would be "Ends justify the means". As in, the ONLY important thing is that the balance of power is inverted, and if a bunch of people need to be brutalized, murdered or raped for that to happen then so be it. It's "morally correct" because the people doing it were once subjected to the same treatment, albeit probably not from their victims but simply from people who looked like them and shared a class with them. The Vox Populi is experiencing Mission Drift, which is perfectly understandable given the simmering class/racial tension that has (apparently) been building for years. That doesn't make their eventual actions any less heinous, or the more active terrorists any less violent and dangerous, but their actions are understandably *human*.
Do you not see why that is a morally questionable thing to include in a game?
That's the problem I have with it. It's a point that doesn't need to be made. The backlash in Columbia was perfectly understandable based on the conditions of it. Move on, think of something better.
Don't turn me, the player, into super-nazi-warcriminal-man because that's not something I want to be. I don't think that many people would want to be that.
That's really all I have to say on the matter. Lazy writing, this is my evidence, this is why I think that, good day to you sir.