So i got FF XIII does it get interesting or fun at any point?

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Arina Love

GOT MOE?
Apr 8, 2010
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
Ha, see that's the thing.

Yahtzee never got onto the escapist because of what he said, it's because he injected comedy and used the simply animations which were entertaining. But yet, you automatically say he is somehow better than everyone else because he gets money for games he spends less than a week playing.

Many reviewers never finish games but you say they are more credible than the average game.

Clearly your head is in the clouds.
i was saying it not about Yahtzee i don't condenser him as serious reviewer nor i follow his advice in buying games. "Many reviewers never finish games" got any proof of that? one that got his head stuck in clouds is you. Reviewing business is there for a reason because pro-reviewers are better and analysing a game.
Here is your proof.

http://www.dualshockers.com/2010/03/17/what-exactly-is-jim-sterling-reviewing-not-much-apparently/


Better at analysing a game?

Explain how? All I ever see it the same as any other person, complete with the same flaws. Look at IGN and the games they decrease the score on because the game got too difficult for them.
yeh you judge whole industry just because of 1 bloke. yes if game is too difficult for even reviewer how play games all the time, points should be decreased. that's how i understand if games is not for me. not everybody is up for challenge. good game have balanced game difficulties for everyone.
That's why you turn the difficulty down, you don't say the game is bad just because you are bad.

So I give you proof and you brush it off? I can tell you won't listen to anyone with anything other than your viewpoint.

Go ahead, continue thinking reviewers are divine beings and their word is law and they aren't just normal people who you occasionally use to get a gist of what a game is like.

Anyway, here is yet more evidence to prove my viewpoint. Prove... Hey! That's the one thing you have NEVER did, you just spouted things and expected me to say you were right. At least I backed up my claims.

http://www.eurogamer.net/articles/2010-08-13-zampella-reviewers-should-finish-games
your evidence speak for one and few individuals and not represent whole industry. my evidence is in numbers. 73 VS 1 in professionals and 107 vs 56 in user. it's you who brush off evidence not me. here http://www.metacritic.com/game/playstation-3/final-fantasy-xiii
User score distribution: it's 1099 vs 217
 

AetherWolf

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Sylveria said:
verdugo136 said:
Iv'e been playing for about 6-7 hours running down one way paths and i'm getting bored out of my mind, so do i have to bear with it a little longer to get to the interesting or fun part or am i with in my rights to fuck it.
No, it does not. The best part of the game is the first couple hours. Once that initial awe wears off, the game becomes agonizingly tedious. The story never becomes interesting and the actual game-play never gets any better.

Generic_Username said:
It gets fun at chapter 11, when you get to Gran Pulse. Then you can free roam and do a bunch of other stuff you couldn't earlier.
This is a dirty lie created by SE fans who choose to live in denial. The game does not open up. There is not a bunch of stuff to do. You enter into what I would equate with the Safari Zone in a Pokemon game. It is a self contained area with some branches with 1 goal: hunt rare monsters. It is a "sidequest" zone in the loosest sense of the word. The rewards are not worth pursuing and it adds nothing to the game-play experience except grinding and back tracking. Once you hit the wall where you can not kill the monsters anymore, because of the games leveling system "locking" at certain points until you complete story events, you will leave and continue on your quest through the holly hallway.

If you really, really, REALLY love MMORPG style "Go here and kill this named then come back" missions, then this area will have you soaking your pants with glee.
Thank you so much for stating this.

In the end your enjoyment of the game boils down to how much you enjoy level grinding.
 

kouriichi

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Sep 5, 2010
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Catch 22.
To have fun with FF13, you have to play 20 hours of boring gameplay.
But to play 20 hours of boring gameplay, you have to have fun to begin with.

But the gameplay doesnt get much better.
Its not the WORSE game out there by any means. But if i had the choice to play it all the way through and be a better person for it, or chew a glass/cement paste mixture....

I franky would chew the glass/cement mixture. Because its quick and painful. Rather then Long and painful.
 

Arina Love

GOT MOE?
Apr 8, 2010
1,061
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
Ha, see that's the thing.

Yahtzee never got onto the escapist because of what he said, it's because he injected comedy and used the simply animations which were entertaining. But yet, you automatically say he is somehow better than everyone else because he gets money for games he spends less than a week playing.

Many reviewers never finish games but you say they are more credible than the average game.

Clearly your head is in the clouds.
i was saying it not about Yahtzee i don't condenser him as serious reviewer nor i follow his advice in buying games. "Many reviewers never finish games" got any proof of that? one that got his head stuck in clouds is you. Reviewing business is there for a reason because pro-reviewers are better and analysing a game.
Here is your proof.

http://www.dualshockers.com/2010/03/17/what-exactly-is-jim-sterling-reviewing-not-much-apparently/


Better at analysing a game?

Explain how? All I ever see it the same as any other person, complete with the same flaws. Look at IGN and the games they decrease the score on because the game got too difficult for them.
yeh you judge whole industry just because of 1 bloke. yes if game is too difficult for even reviewer how play games all the time, points should be decreased. that's how i understand if games is not for me. not everybody is up for challenge. good game have balanced game difficulties for everyone.
That's why you turn the difficulty down, you don't say the game is bad just because you are bad.

So I give you proof and you brush it off? I can tell you won't listen to anyone with anything other than your viewpoint.

Go ahead, continue thinking reviewers are divine beings and their word is law and they aren't just normal people who you occasionally use to get a gist of what a game is like.

Anyway, here is yet more evidence to prove my viewpoint. Prove... Hey! That's the one thing you have NEVER did, you just spouted things and expected me to say you were right. At least I backed up my claims.

http://www.eurogamer.net/articles/2010-08-13-zampella-reviewers-should-finish-games
your evidence speak for one and few individuals and not represent whole industry. my evidence is in numbers. 73 VS 1 in professionals and 107 vs 56 in user. it's you who brush off evidence not me. here http://www.metacritic.com/game/playstation-3/final-fantasy-xiii
Somehow 170 people account for the who industry now! Woah! Thanks for telling me. It's great when reviewers are right. Just look at Black Ops, fantastic "pro" (LOL) reviews yet when I went on to steam forums the day of launch it was hundreds of thread of complaints, even today more people play MW2 than BLOPS on steam, says a lot about those reviews...

FFXIII has been out for a few years, all I ever see is most people say it's shit or "it gets better 10 hours in" which is a TERRIBLE thing to say about the game.

I could beat Max Payne in that time which seems to be a much better game.
yes it do count. Because it's show distribution of likes and dislikes. and i never thought of first 15 hours to be boring and so do other people just like ones who do think it's boring. there is 2 camps here and there is no right and wrong only opinions of average people. fact is reviewing industry likes XIII you did not get over it and quit crying.
 

DexterNorgam

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Jul 16, 2011
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AetherWolf said:
In the end your enjoyment of the game boils down to how much you enjoy level grinding.

False.

I rather Enjoyed the story and I didn't have to stop and grind in any particular area to be able to move through the next. Mayhaps your battle technique was a little weak and required you to be higher lvl to clear an area than I had to be.
 

TheKramers

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May 26, 2011
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Actually, my friend started playing it and he thought the same thing. However, after a while he changed his tune, I think it was around chapter 10 that he started to have fun playing the game.
 

Legion IV

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Mar 30, 2010
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the spud said:
It gets somewhat better at around 20 hours in (or so I heard).

Just go play FF6 again if you want a classic style FF.
Disclaimer: Am a fanboy of everything FF and think all the games are amazing in there own right.

Alright am getting tired how people say 6 is the epitomy of classic FF. Its not, its the opposite of classic FF, let me finish before you call me a troll.

I imported every title and had my friend translate for me, i love all the games and honestly 6 is not hat classic FF is.

Classic FF is either 1,2,3,5 wanna know why? They emphasize game play. FF1 was mind blowing the amount of spells you could have and how many different party options were available, 2 added that there were more spells and everything every stat was leveled by use not just arbitrary xp. 3 blew everyone away with its sheer size and scale and the completely innovative class system that would be known forever. 5 then Took what made 3 amazing added even more, added balance to classes.

6... or 6... the title that made me take a week break. I know it added some stuff summons ect ect. But it didn't add much, it didn't care much about the game play. It takes what 6 hours? maybe even more until you meet the espers and are able to actually DEVELOP YOUR CHARACTERS. FFXIII allows you to develop your characters by what like 2 hours?

Just am tired of how 6 is the greatest. Honestly its just people who had 3 as there first game, i played everyone as they came out so i have no real bias and yet i think XIII is one of the best.

FF6's biggest flaw is how it puts story first, story second and gameplay 3rd. The balance is all over the place as well. Like my buddy who translated it had a joke, i have no idea how to spell it because well i can only speak barley broken Japanese but it translated to, "Fuck it just blitz" Why was there even an attack option for Sabin?

There that felt better, 6 is average. If you want a classic FF game get 1,2,5 there amazing and 5 is full of depth.

Also, you can mash X in almost every FF game to make it past most encounters..... 1,2,3,4,5,6,7 ect ect every game. You only have to stratigize for bosses nd hard encounters.

People tend to forget but FF was amazing because of the gameplay it added and the general setting, it was NEVER the narrative.
 

Arina Love

GOT MOE?
Apr 8, 2010
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
Arina Love said:
Mythrignoc said:
This is probably one of the crappier things about FFXIII.

The story is so well written, well spoken and thoroughly conceived that it is kind of worth it to make it all the way to the end, or at least chapter 11 like other people are suggesting.

The problem is that the gameplay is so horrendous and linear that it's hard to actually give a shit about the story when your focused on constantly dying from Odin because you can't power level and there's only one combination of paradigm shifts possible to kill him despite supposedly being allowed an open ended fighting system like Crystarium.

I say go for it, only for the sake of finishing the story. If the gameplay is just boring but you might be able to drudge through it, then have at. But then again, if the gameplay is so utterly annoying and frustrating and boring that you feel compelled to toss this game in a grinder, then maybe this isn't the game for you.
i actually didn't have problem with odin or other character bosses because they are NOT in game battle system. They require, each one of them, certain strategy to defeat them (it's even said in tutorial) even if it's just one combination, all other bosses in game are absolutely open to different strategies.
Yes, each one requires a certain strategy. That's my problem.

Final fantasy has always been linear with it's exploration but entirely open with it's combat, you could defeat enemies however the hell you wished to.

In FFXIII, until chapter eleven, this is not true. Even if you have some freedom to beat a boss with your own custom paradigms and stuff, the fact that you have a limited crystarium grid until you beat the game makes the combat so much more repetitive and boring.
well i really enjoyed battle system even before chapter 11 and i didn't find it repetitive more so some enemies and bosses are quite hare if you don't know what are you doing with shifts. for me other FF battle systems quite boring because i don't want to choose every character spell and skill it's very boring, i rather choose roles and control 1 character.

Problem with that concept is that the former system is what's boring to most people and the latter system, the one you find boring, is actually the trademark of final fantasy games. It's what people come to expect when BUYING a final fantasy game.
Actually FFXIII is praised for it's innovative battle system pretty much in every review. stagnation =/= good, innovation is always interesting, even if it will turn off some people.
Yes, it was praised by reviewers.

We all know THEY aren't biased in any way :rollseyes:
if you have prof that FFXIII reviewers biased than show it to us. until now i accept judgement of 73 pro reviews who gave it good score.
What makes those 73 people that liked it (and got the game for free) any more credible than the hundreds of people I have seen so far online who constantly trash the game.
they are professional reviewers and i've seen just as many people who liked this game. in fact there is more likes than dislikes in user review section on metactitic.
What makes them professional.

What makes them better than the average game player, what makes their opinion so special.
They work for gaming sites most even for big ones, and what they write matters.
So when Yahtzee was on Youtube his opinion was null and void?

Why did his opinion suddenly gain greater significance when money came into the picture?
Money = recognition in industry and if reviewer got himself noted by a site and was offered job then his opinion matters if not he just average bloke with opinion.
Ha, see that's the thing.

Yahtzee never got onto the escapist because of what he said, it's because he injected comedy and used the simply animations which were entertaining. But yet, you automatically say he is somehow better than everyone else because he gets money for games he spends less than a week playing.

Many reviewers never finish games but you say they are more credible than the average game.

Clearly your head is in the clouds.
i was saying it not about Yahtzee i don't condenser him as serious reviewer nor i follow his advice in buying games. "Many reviewers never finish games" got any proof of that? one that got his head stuck in clouds is you. Reviewing business is there for a reason because pro-reviewers are better and analysing a game.
Here is your proof.

http://www.dualshockers.com/2010/03/17/what-exactly-is-jim-sterling-reviewing-not-much-apparently/


Better at analysing a game?

Explain how? All I ever see it the same as any other person, complete with the same flaws. Look at IGN and the games they decrease the score on because the game got too difficult for them.
yeh you judge whole industry just because of 1 bloke. yes if game is too difficult for even reviewer how play games all the time, points should be decreased. that's how i understand if games is not for me. not everybody is up for challenge. good game have balanced game difficulties for everyone.
That's why you turn the difficulty down, you don't say the game is bad just because you are bad.

So I give you proof and you brush it off? I can tell you won't listen to anyone with anything other than your viewpoint.

Go ahead, continue thinking reviewers are divine beings and their word is law and they aren't just normal people who you occasionally use to get a gist of what a game is like.

Anyway, here is yet more evidence to prove my viewpoint. Prove... Hey! That's the one thing you have NEVER did, you just spouted things and expected me to say you were right. At least I backed up my claims.

http://www.eurogamer.net/articles/2010-08-13-zampella-reviewers-should-finish-games
your evidence speak for one and few individuals and not represent whole industry. my evidence is in numbers. 73 VS 1 in professionals and 107 vs 56 in user. it's you who brush off evidence not me. here http://www.metacritic.com/game/playstation-3/final-fantasy-xiii
Somehow 170 people account for the who industry now! Woah! Thanks for telling me. It's great when reviewers are right. Just look at Black Ops, fantastic "pro" (LOL) reviews yet when I went on to steam forums the day of launch it was hundreds of thread of complaints, even today more people play MW2 than BLOPS on steam, says a lot about those reviews...

FFXIII has been out for a few years, all I ever see is most people say it's shit or "it gets better 10 hours in" which is a TERRIBLE thing to say about the game.

I could beat Max Payne in that time which seems to be a much better game.
yes it do count. Because it's show distribution of likes and dislikes. and i never thought of first 15 hours to be boring and so do other people just like ones who do think it's boring. there is 2 camps here and there is no right and wrong only opinions of average people. fact is reviewing industry likes XIII you did not get over it and quit crying.
Quit crying?

Let's see how this thread went.

You offered your advice.

Arina Love said:
it will open up at 15 hours point where you leave something, land on other thing and will be able to feeroam ,treasure hunt and do side quests.
Fair enough.

Someone disagrees.

Arina Love said:
Suicidejim said:
I keep giving you more chances to redeem yourselves, Square-Enix, and all you do is spit in my face.
They don't need to redeem themselves to anyone, they are doing just fine with 5.5+ million XIII sold and 8.0 metacritic. whatever haters say game accepted as good and fanboys-haters crying is getting annoying.
You throw a tantrum and throw sales figures and reviews in their face as if it somehow makes their opinion on the game less relevant.

So I think you need to quit being so sensitive.

Regarding your last post I seem to remember something about pots, kettles and the colour black...
because it's showed that games sold well and got good reviews and is not "worst game ever" and SE do not need to redeem in front of anyone and change back the formula of XIII just because some fanboys didn't like it. all they need to do is improve it and build upon. don't like a game fine don't like it just don't take you hate to forums and cry about it. Games is out sold well and got good reviews everything else is irrelevant especially you aggro and crying. if someone bashing the game some one who like it need to defend it.
 

Johnny Impact

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Aug 6, 2008
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Not trying to be a jerk here but it *is* Final Fantasy. Pretty visuals, linearity, and nonsensical plots are the hallmarks of the series. What were you expecting?

Pretty games that *are* worthwhile: BioShock, Fallout 3, Crysis, Dragon Age, Dawn of War II. Try one of those.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
7,405
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TLS14 said:
Kalezian said:
I hate to say it, but if you want a fun Final Fantasy game, pick up a copy of FF VI through IX, X if you actually liked the story.
GRAAAAAAAAH! Why does everyone overlook V? It's one of the deepest Final Fantasy games out there because of one thing: the Job System overhaul. The game is so open with its possible party configurations that I am still coming back to it 7 years after I first played. Now, let me fix this for you:

Kalezian said:
I hate to say it, but if you want a fun Final Fantasy game, pick up a copy of FF IV through IX, X if you actually liked the story.
Fix'd. :3

Good luck with some of the better games in the series, OP.
Fixed it again. FFIV was also a good game.

OT:Like other people are saying. It does get better later. Although I personally think it starts getting really good near the end of Chapter 9. The boss at the end is all kinds of awesome.
 

Defense

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Oct 20, 2010
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The fights with Barthandelus are the best ones before the game stops becoming a tutorial. Fight Barthandelus and see if you have fun. If not, you're probably better off just giving up after that.

Sylveria said:
babinro said:
Easily the best combat mechanics in any Final Fantasy as well as the most tactical. To each their own.
No, just, no. Best? Okay if you absolutely hate the turn based/ATB style and love this faux-twitch-based stuff, I'll give you that.

But most Tactical? Just no. You can auto-fight your way to victory in this game (except the final boss) with a commando/healer/sab combination. Is it the best way to do it? No, but it certainly works and you will never lose a single battle unless you're drastically under-leveled.

The enjoyment of the game is certainly subjective, but making it twitch-based and creating mechanics which quite literally allow the computer to do ALL the work makes it, maybe not the least tactical, but certainly not the most. The sheer idiocy of the medic AI prevents that.
Almost every single Final Fantasy game can be played like that. You should really stop using poor arguments.

By the way, where you do you get your claim from? I beat the game, and a ton of fights later on required either ravagers for stronger damage/staggering, sentinels for enemies with OHKO moves, synergists for enemies resistant to debuffs, and a team of medics in case the enemy used a powerful AoE attack.
Matthew94 said:
Arina Love said:
because it's showed that games sold well and got good reviews and is not "worst game ever" and SE do not need to redeem in front of anyone. don't like a game fine don't like it just don't take you hate to forums and cry about it. Games is out sold well and got good reviews everything else is irrelevant especially you aggro and crying. if someone bashing the game some one who like it need to defend it.
Me aggro and crying? Please quote my opinion on the game, not someone elses. You are making things up.

SE don't need to redeem themselves?

Have you seen what happened with FF14?
They axed the entire team and are constantly fixing it despite losing a ton of money over it. They could've done without a shitty game at launch, but it's hardly something a huge company doesn't have once in a while.

They're certainly better than Bioware when it comes to criticism, since they don't disguise as people and go to Metacritic so they can up the score of their gay elf sex simulator.
 

Arina Love

GOT MOE?
Apr 8, 2010
1,061
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Matthew94 said:
Arina Love said:
because it's showed that games sold well and got good reviews and is not "worst game ever" and SE do not need to redeem in front of anyone. don't like a game fine don't like it just don't take you hate to forums and cry about it. Games is out sold well and got good reviews everything else is irrelevant especially you aggro and crying. if someone bashing the game some one who like it need to defend it.
Me aggro and crying? Please quote my opinion on the game, not someone elses. You are making things up.

SE don't need to redeem themselves?

Have you seen what happened with FF14?
FF14 is irrelevant because it's have nothing to do with XIII.
Here is closest quote "FFXIII has been out for a few years, all I ever see is most people say it's shit or "it gets better 10 hours in" which is a TERRIBLE thing to say about the game." most? it's just fanboys crying, and 10 hours it's gets better is not terrible it's J-rpg they always request time to open up. you yourself apparently did not play XIII yet you in this thread trying to make conspiracy theory about reviewers. what next 9\11 was an inside job the haarp did it?
 

Arina Love

GOT MOE?
Apr 8, 2010
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Matthew94 said:
Arina Love said:
Matthew94 said:
Arina Love said:
because it's showed that games sold well and got good reviews and is not "worst game ever" and SE do not need to redeem in front of anyone. don't like a game fine don't like it just don't take you hate to forums and cry about it. Games is out sold well and got good reviews everything else is irrelevant especially you aggro and crying. if someone bashing the game some one who like it need to defend it.
Me aggro and crying? Please quote my opinion on the game, not someone elses. You are making things up.

SE don't need to redeem themselves?

Have you seen what happened with FF14?
FF14 is irrelevant because it's have nothing to do with XIII.
Here is closest quote "FFXIII has been out for a few years, all I ever see is most people say it's shit or "it gets better 10 hours in" which is a TERRIBLE thing to say about the game." most? it's just fanboys crying, and 10 hours it's gets better is not terrible it's J-rpg they always request time to open up. you yourself apparently did not play XIII yet you in this thread trying to make conspiracy theory about reviewers. what next 9\11 was an inside job the haarp did it?

It's aaaaaaaaaaaaaal ova! You been making things up due to fanboyism and insulting my "crying" on the games quality while I never talked about what I thought about it ever.

Once again, I never stated my opinion on the game, I said that if what people said was true then it was not a good point.

Of course I didn't play FFXIII and I never said that I did, you just can't read.

Conspiracy theory, lol! I simply proved that not all reviewers are the all powerful and wise deities you make them out to be.
and i was saying about industry not some reviewers. you crying here is this "boohoo others say it's suck it's must be true i go to forum and bash reviewers" and content of you messages is speaking for you you been negative about this game form the beginning. and it was apparent it's you bashing of reviewers you were trying to prove that their 73 good review is somehow invalid due to fanboys crying and yet you didn't even played this game.