So I installed the Morrowind Overhaul Mod...

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octafish

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Have they made the map any bigger or is it still just as claustrophobic? I couldn't stand Morrowind coming from Daggerfall, same with Oblivion, Skyrim is still small but somehow bearable.
 

loc978

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The 2011 mod did make the game pretty, but the gameplay still turned me off :\

Still, if there's another update, I can at least download it and grind awhile while taking screenshots.
 

Baralak

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octafish said:
Have they made the map any bigger or is it still just as claustrophobic? I couldn't stand Morrowind coming from Daggerfall, same with Oblivion, Skyrim is still small but somehow bearable.
MWO3.0 itself doesn't, but there are mods to add things, like the Tamriel Expanded project.



Speaking of Daggerfall, I REALLY want to, but I can't get into that game. I think a lot of it is how labyrinthine even the most modest of dungeons is, and I have a hard time reading the map.

I'd love to get soaked into the other TES games like I did with Skyrim. I have to say, though, I despise the class system after the free-form of Skyrim, but minor quibble overall.
 

Darmy647

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The one thing I found most beneficial is to head to balmora first. There's a khajit in balmora who owns a pawn shop. Murder him and use his house as your home. Why? Guards only want 90 gold for his murder. Quick house, easy murder.
 
Oct 2, 2012
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What sort of rig is needed to run this at full glory? I recently downloaded Morrowind off Steam (50% off? HELL YEAH!) but I have a crappy lappy and am unsure if I can run something that sexy.
 

Darmy647

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Well..i have 8gb ram, Intel i7, gtx 660, and im getting 50 fps. So id say a beefcake of a PC.
 

neverarine

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Morrowind on steam? blasphemy I still have all my original discs in beat up absurdly used and working beautifully condition :|
 
Oct 2, 2012
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neverarine said:
Morrowind on steam? blasphemy I still have all my original discs in beat up absurdly used and working beautifully condition :|
I was but a lowly console gamer until recently D: I only have my 360 version but the load times have become unbearable D:
 

teebeeohh

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oh god please stop mentioning that Morrowind is ten years old, it makes me feel old
and i will probably try this once come weekend
 

ohnoitsabear

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Signa said:
I never would recommend it to someone wanting to play that character for the long-haul (at least if they like to ban buying training, as I do), but if he's having a hard time getting into the game because it's slow, then that's a great place to start. Either you have him never play it, or he gets stuck with Athletics and possibly enjoys the game.

EDIT: Misread the line about leveling too fast. This isn't like Oblivion at all. Oblivion made it so that if you leveled your major skills 10 times, that was it, you got all the bonuses you were allowed for that level. In Morrowind, you can keep getting more bonuses if you just don't rest. In Oblivion, if you leveled your major skills 20 times, and then slept, you would get the bonuses for the first level, and then sleeping again would give you the bonuses you earned for the second. In Morrowind, the first sleeping would grant bonuses from both levels earned, and then sleeping again would grant you no bonuses, unless you went out and leveled more misc skills. I've played characters that I wasn't ready to level up until they were 30 major skill levels too high. I can get around the game with never resting, so it was never a concern to under level.

Even so, there is no auto-scaling in Morrowind, so you can under-level a lot, and it won't hurt you. My first character took plenty of 1x-3x because I didn't understand how I could get 5x bonuses. She still kicked ass in the end.
You can keep getting bonuses for levels after you level ten major and minor skills? That is good to know. It probably won't affect my playstyle much, though, because I press the rest key a lot (maybe in my next character I could limit myself to only resting in beds, that would be interesting).

I agree that under-leveling isn't a huge deal, but there is some level scaling in Morrowind (mostly it affects random bandit cave loot and low level monster spawns in exteriors and ancestral tombs) that can make it more difficult for under-leveled characters. Blighted cliff racers can be a ***** if you aren't prepared for them. But, in the long term, it really won't matter too much.

Also, yay for not being the only person that refuses to use training!

Edit: whoops forgot to put this in. If it's a choice between somebody getting into Morrowind with an athletics focused build versus not getting into it at all, I would totally recommend the athletics build. It's just that if you do it, you should understand why it's not the ideal build.
 

Fappy

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Since you guys are talking about some meta game silliness I guess I can expose one of my greatest trade secrets in this game. Make Acrobatics a minor skill and jump everywhere you go for the first 15-20 hours of the game. Not only will you actually go faster, but you'll also level up Strength faster. Only downside is that you'll be totally winded if you run into enemies, but if you stick to the roads you generally don't run into anything too powerful.
 

Snotnarok

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Morrowind has always been a game that I love but can't like.
I like the lore, the tension between species, the vast differing landscapes, a lot of things about the game are just grand.

However the one thing I hate and will keep me away from the game is the combat, it ruins the game for me. I just don't like how it works and the animation doesn't help it either.
Well, at least there's LPs so I can still enjoy the game.
 

Signa

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Fappy said:
Since you guys are talking about some meta game silliness I guess I can expose one of my greatest trade secrets in this game. Make Acrobatics a minor skill and jump everywhere you go for the first 15-20 hours of the game. Not only will you actually go faster, but you'll also level up Strength faster. Only downside is that you'll be totally winded if you run into enemies, but if you stick to the roads you generally don't run into anything too powerful.
Oh I already do that. It's even better as a misc skill. If it starts at level 5, there's just that much more to increase. It helps a lot with my playstyle, because I usually go "dragoon" at first. I'm always focused on endurance until it's at 100, which means spears and medium and heavy armor for the first 10 or so levels. I need to jump if I have any hope of leveling strength, and then if I manage to not over-level another attribute, the third point goes to luck.
ohnoitsabear said:
You can keep getting bonuses for levels after you level ten major and minor skills? That is good to know. It probably won't affect my playstyle much, though, because I press the rest key a lot (maybe in my next character I could limit myself to only resting in beds, that would be interesting).
yup, that has to be the biggest single flaw with Oblivion. If you want to min/max in it, you have to build your own class with skills you never plan on using. That's just fucked up. Morrowind actually lets you build your own character the way you see fit, and short of underleveling endurance, there's nothing you can do to ruin your character. Well, I suppose you could always pick 1x bonuses, but you'd have to do that on purpose. There's still things like the Bitter Cup that could change a destroyed build like that.
I agree that under-leveling isn't a huge deal, but there is some level scaling in Morrowind (mostly it affects random bandit cave loot and low level monster spawns in exteriors and ancestral tombs) that can make it more difficult for under-leveled characters. Blighted cliff racers can be a ***** if you aren't prepared for them. But, in the long term, it really won't matter too much.
That's probably the single greatest flaw in Morrowind, how you basically are a god at level 20. At least the expansions addressed that.

Also, yay for not being the only person that refuses to use training!

Edit: whoops forgot to put this in. If it's a choice between somebody getting into Morrowind with an athletics focused build versus not getting into it at all, I would totally recommend the athletics build. It's just that if you do it, you should understand why it's not the ideal build.
Yeah, I'll allow myself training for REALLY boring things like Armorer when I still need a few extra strength points, but training is like an excuse to not play the game. I thought it was kinda neat in Oblivion how they added the 5 level limit on training, or at least I did until I realized they wanted you to train things like mercantile and athletics. Otherwise, you need to run about 40 hours non-stop, and sell 10,000 individual items to max their levels. Complete waste of time.

Yeah, you want a perfect build, you go Bretton with the Atronach, magic specialization but focus on taking weapon skills. After you grab the boots of blinding speed and get a mark down by the mudcrab merchant, you're able to go anywhere and take on anything. Your skills all start really low, so they have more space to grow, but it also makes movement and combat a complete ***** for anyone who has never played the game.
 

joshuaayt

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Darmy647 said:
The one thing I found most beneficial is to head to balmora first. There's a khajit in balmora who owns a pawn shop. Murder him and use his house as your home. Why? Guards only want 90 gold for his murder. Quick house, easy murder.
You forgot to mention the best thing about Ra'virr:

If you kill him, he has both a long and short blade with a bound weapon enchant in his inventory- you can have one of the best weapons in the game (For 60 second bursts, anyway) within 5 minutes of rolling a character.

OP: I, too, jumped on this wagon when 3.0 released- my god, the things it has done to Vvardenfell! I mean, I average 13 FPS when outdoors, but it is WORTH it.

Probably the best gameplay change, though, was making the "ready magic" key a proper "cast" key- you can rebind that to RMB, and you got a decent setup for spellswords.
 

Jason Rayes

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ohnoitsabear said:
I disagree with having athletics a major skill. Yes, it does make the early levels much easier, but you will end up leveling a lot faster than you would with athletics as a misc. skill, and thus get less out each level.
I have made this mistake before, I really don't recommend athletics as a major. Sure you level very fast but miss out on all the skill progression in between. Better as a minor.
 

Andrewtheeviscerator

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Feb 23, 2012
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Just installed the overhaul mod, now when I start up the game I get a error message saying "Missing Master file TR_Data" and "TR_map 2" anyone know how to fix it?
 

Baralak

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Dec 9, 2009
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Andrewtheeviscerator said:
Just installed the overhaul mod, now when I start up the game I get a error message saying "Missing Master file TR_Data" and "TR_map 2" anyone know how to fix it?
Best I can recommend is to delete the mod and Morrowind, and then do a fresh install, making sure you follow every direction to the letter.
 

2012 Wont Happen

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I play Morroblivion instead of the Morrowind overhaul. Morrowind quests with Unnecessary Violence mod is nice.
 

Baralak

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2012 Wont Happen said:
I play Morroblivion instead of the Morrowind overhaul. Morrowind quests with Unnecessary Violence mod is nice.
Yeah, but, IIRC, you get all the broken nonsense of Oblivion, and lose so many weapons like spears, katanas, tantos and wakizashis.