archvile93 said:
Except the heavy can't hit shit. The minigun is horribly inaccurate and doesn't do all that much damage on the rare occassions it does land. In the brief time I played I killed heavies by simply rushing into their hail of bullets and torching them, coming out with most of my health intact. At least the flamethrower hits what you point it at, and it's quite useful when you get the drop on foes. The heavy is big and slow, and the soldier just does tanking better since he doesn't get hit with every pellet from the scatter gun at sniper range, and has an all around superior weapon.
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That would be great, except I don't have the natasha since the game arbitralily denies me it, unless I jump through a lot of complicated hoops, win the lottery, or pay through the nose for reason I've boiled down to greed, shits and giggles, or both. And this still doesn't change the lack of teamwork. I added that in after posting so you might have missed that. Also, you can use those general strategies for any class. The soldier still just plain does the tanking better, at least with the basic loadout, not that that matters since everyone has better weapons than you now, so good luck getting the achievements for new equipment without stat padding.
I'm just gonna say it. It sounds to me like you just didn't know how to play heavy. There's actually a level of finesse to playing him. I've seen just two heavies hold off near a whole team just long enough for the rest of our team to get in there to help. No medic involved. Don't take this as an insult though. I actually know of the "tricks" to playing as Heavy and even I still don't do it that well that often. 'Course, I'm more of an Engie/Spy/Scout player, but that's me.
On a related note, I'm
really getting sick of hearing people ***** about the new items and, specifically, the weapons. Save a very small handful of them, they're all no better or worse than the starting weapons. And I don't even mean the unlocks. The actual basic weapons. I've seen plenty of pro-players actually prefer just the starting weapons as they're usually better in most situations.
I keep hearing, "If you want to win you have to spend a lot of money to get the best stuff", or more specifically I hear things like, "The black box is auto-win for the soldier.", or, "W+M1 Backburner pyros are cheap." Bullshit. Backburner's been so nerfed by this point (mainly due to whiny players who don't know how to fight a pyro) it's almost useless. Thank God Valve not only restored it almost to what it used to be but also tossed in the airblast. And the Black Box "auto-win"? Really? You're telling me a
slight bit of healing with each kill, and no real boost to damage, is worth only having 3 rockets? No thanks. Give me the original launcher any day.
The only item I could see as being over powered was the Fists of Steel. A heavy equipped with those was so unbelievably hard to kill it was aggravating. Full charge sniper headshot took out only a little over half of their health. Thankfully, though, in that last big update Valve addressed that, along with a number of other tweaks.
One last thing, even though they don't add anything to game beyond pure aesthetics, the hat situation is getting a bit extreme. Valve needs to cut back on that. Big time.