So I just got Oblivion

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Signa

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teh_Canape said:
Signa said:
thing is, what I mostly liked about Daggerfall was the dungeon crawling, it was very atmospheric and intense, Morrowind was very tedious on that, and the main difference that completely broke it for me was the combat
I know both use off-screen dice-rolls, but idk, it just really bothered me a lot more in Morrowind
but who knows
I placed it on my "hate it, but I'm willing to give it another try" list, not the "whoever is seen mentioning it shall be shot on sight" list =P
I still find that interesting that you came to that conclusion, because I love the dungeons in Morrowind. Every single one feels different than the last, and I can actually tell you which dungeon I'm in without needing a map. Granted, since they are all built from the same set pieces, there are massive similarities, but when I played Oblivion, every cave and dungeon just felt the exact same, even though they were built with the same principles. To me, every facet of Morrowind just feels hand-crafted, so I guess the dungeons are no exception.
 

teh_Canape

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Signa said:
oh sure, I'll take Morrowind's variety and well designed (and nice looking) dungeons and locations over Daggerfall's copied-and-pasted-BUT-IT-HAS-A-DIFFERENT-HAT dungeons any day, but it was the overall gameplay of Morrowind what dragged it down so much for me
idk, I guess that Daggerfall being sprite-based helped my suspension of disbelief more (with the game choices like the dice-rolling and shit)
also the movement speed in morrowind was horribly slow, more than King's Field, and that's saying something
 
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PrimitiveJudge said:
My god, do you live in Eastern Europe? (Euro Trip joke). Dude don't do mods.. play that game as it was intended first.. mods should strictly be for people who are boring or are really into playing with themselves. (I totally mean gaming wise, I swear).
I hope that play first with no mods thing was not serious. Playing Vanilla Oblivion or Fallout or Stalker or Crysis or Minecraft or any other PC game with a large mod community is just silly.
 

teh_Canape

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shameduser said:
PrimitiveJudge said:
My god, do you live in Eastern Europe? (Euro Trip joke). Dude don't do mods.. play that game as it was intended first.. mods should strictly be for people who are boring or are really into playing with themselves. (I totally mean gaming wise, I swear).
I hope that play first with no mods thing was not serious. Playing Vanilla Oblivion or Fallout or Stalker or Crysis or Minecraft or any other PC game with a large mod community is just silly.
well
I played Fallout 3, New Vegas, Shadow of Chernobyl and Crysis completely without mods
most of them where perfectly fine, except from Shadows of Chernobyl, in which I ran out of time for a quest due to a bug making the item appear in the ass-end of the Zone, and not where I was meant to find it
this is just the first time in which a game like Oblivion, in vanilla, is a chore to play
 
Aug 31, 2012
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teh_Canape said:
I found this kinda funny
I was told to NOT use archery because it's worthless, yet it's the only type of combat that is actually taking me somewhere, since my magic runs out quickly and lolmelee
Well, as I was saying, don't pick it as a career skill but use it a lot with sneak. It is useless once they've seen you, but once you get up to 25 on sneak you do the critical damage bonus from a hidden attack, x3 for arrows and x6 for one handed melee weapons. Stick some poison on it too. Once your sneak is high enough (and you are at a distance) they won't even be able to see you after you have shot them, so you can just keep hitting them with poisoned arrows with the critical bonus until they die, usually pretty quickly, without being detected. Once you get really sneaky you can just creep up behind the less attentive enemies and repeatedly hit them in the back without them seeing you.

Magic will run out quick unless you are optimised for it. High intelligence mage type character with the right birthsign/race etc. But you can get more magicka by raising lots of INT based skills in between levels and get it to regenerate quicker by raising willpower based skills. Also potions.

Yeah, pretty much lolmelee. That said, you can win. Try wearing heavy armour, having a decent 1 handed weapon with good reach and a shield. Try backing up against a wall so they can't flank you, it makes it easier to block and then attack at the end of their attack run but yeah, it'll still feel clunky whatever happens. High ST & END and decent blade or blunt, hvy or light armour and block skills help. The trouble with the way oblivion works is that if you level up too fast without raising those skills and stats then the melee focused enemies will outclass you completely.
 

sunsetspawn

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White_Lama said:
sunsetspawn said:
White_Lama said:
Mods are for people without any imagination.
By that logic you could say that games are for people with no imagination. Just imagine your big adventure in Cyrodiil all in your head.
That's what I usually do when I am not playing a game. I use my imagination to progress in the storyline of whatever character I'm playing on at the moment.
So get writing. Being an author is a good living.

And seriously, the gameplay in Oblivion was such dogshit that unmodded it was about as exciting as shaving my balls.
 

Baron von Blitztank

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teh_Canape said:
disregard this thread, I have been sent now various lists of recommended mods
gonna go download half the damn game now
You mind sending me a few of those recommendations? Been on the look out for some Oblivion mods myself.

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