Yeah that is why I play Ashe, that stun and slow are just so useful. I just love to whine because there are so many times where I have gone "Damn if only I had a short cooldown flash I could use to be really damn easy".SlaveNumber23 said:Yeah but compare with other AD carries? They would only dream of having a stun let alone a stun and a permanent slow. Even only a 1 second stun can make a huge difference and save your ass, often it gives you enough time flash away and/or volley a slow at your pursuers. Plus you can throw a bird to scout for you. The point of Ashe is not to 'escape' out of danger but to make sure the situation never arises when you will have to 'escape'.Dandark said:The length of the stun is based on how far the arrow travels so if they get near you then it lasts a second at best, not that great sadly.SlaveNumber23 said:You mean apart from the massive stun and the permanent, sometimes aoe slow?Dandark said:I main Ashe as an AD carry so I have nothing to save me, no net, no dash, no teleport, no stealth, nothing![]()
I will concede the slow though, I do have that.
I do like Ashe though but I was thinking of trying to pick up Kog maw or Vayne, Vayne still has the roll and stealth to try escape but Kog maw is all but boned if he get's caught out most of the time so I need to make sure I can play without a free flash to escape if I do want to try them, the free flash and ult is the only thing that really appeals to me about Ezreal though, I guess it's just the saftey in laning and teamfights it gives you that makes him so popular, which is completely understandable as AD carries are useuless if they get instagibbed.