So - the appeal of minecraft is?

Recommended Videos

Zannah

New member
Jan 27, 2010
1,081
0
0
So, everyone, especially around this forum, seems to love minecraft. But why?
Sure, I get that building stuff is fun. I even get Yahtzees argument, of working for set fun. But how does that set minecraft apart from say the tes-construction kit? I've spent hours on that, both in morrowind and oblivion, building obligatory doom fortresses, and a castle that literally let me look down on the imperial city. And I'm pretty sure, combat in oblivion or morrowind, at least with a few readily avialable mods thrown in, is more fun, then wailing a sword at suicide creepers. Building something good in the tes-kit is at least as much work, as is building your own villa in minecraft, but there's one substantial difference in the result.

What baffles me, with all the minecraft love, is this: How can it be fun to build something, and knowing every second of the way, that no matter how much care and effort you put into it, it will always, always, always look like the kind of dump, someone would take after two hours of viewing 4chan (once you see it etc)? Why build something that can (at least by my aesthetic standards), not possibly ever look appealing? Sure, graphics aren't everything, but they are, when the whole point of the game is constructing something that's to your liking - they're the most important part in that case.

Now I am well aware, that playing an indie game, as opposed to using the creators provided by triple a titles, magically infuses you with moral superiority from beyond the veil of time and space, but I just can't see, how that can make up for graphics from a time where I wasn't allowed to play more then an hour of videogames in a row, because my already sicklish eyes, glasses or not, can only take so much abuse.

So please, try to explain dear reader, what makes minecraft so much more appealing then the tons of tools available that provide the same elements with superior graphics?
 

Twad

New member
Nov 19, 2009
1,254
0
0
Its fun, its reasonably simple, its accessible, it doesnt require a ultra-powerfull PC, its fun.
 

Katherine Kerensky

Why, or Why Not?
Mar 27, 2009
7,744
0
0
You can't fall off a building and die while making it in TES-kit.
A lot more hazardous. And fun. Multiplayer while being able to build tends to be fun. At least Minecraft is.
 

Find.Me.Seashells.

New member
Jan 25, 2011
27
0
0
If Minecraft used high-res graphics, my poor computer wouldn't be able to play it. Besides, the simplicity of it is refreshing in this day and age of high-red graphics and deep, twisty storylines etc.
I like the look of the giant pixels too! I miss that kind of graphic design sometimes.
 

The Human Torch

New member
Sep 12, 2010
750
0
0
I don't like it.

The artistic style doesn't appeal to me and I don't like games that require me to build the levels for them. When I game, I expect to be taken on a journey, Minecraft just pushes you out the door and tells you to find your own way. Not my style.

So yes, we can shake hands, brother. ;)
 

drizztmainsword

New member
Apr 15, 2009
152
0
0
Part of Minecraft's appeal *is* in the simple graphics. It's rather impressive how many landscapes and structures you can make out of blocks. If you have an issue with the graphics and need to change it, you can always go and get a texture pack and fix that right up.

But the real reason everybody is going googly-eyed with love for the game can be described in two words: player agency. In minecraft, the player has total and utter control over his or her world, and they have to work for it. You can look at a landscape and think: "I'm going to build a gigantic castle here." And then you can go build it.
 

Engarde

New member
Jul 24, 2010
776
0
0
I think it falls down to accesibility. Most people are quite intimated by learning a kit as in your example, the tes-kit. I am not sure too much else of it, though some people like pixel art.
 

TuringTest

New member
Jan 26, 2011
50
0
0
Zannah said:
Now I am well aware, that playing an indie game, as opposed to using the creators provided by triple a titles, magically infuses you with moral superiority from beyond the veil of time and space,

So please, try to explain dear reader, what makes minecraft so much more appealing then the tons of tools available that provide the same elements with superior graphics?
On the first note: Are you trying to troll indie gamers there, or do you genuinely believe that?

And think of it this way: TES Construction Set isn't a game. It's a tool. Minecraft is a game with many tools inside of it that allows you to build your own world and anything you could possibly want by something that's very important to any game that likes success:

Emerging gameplay.

Take a simple set of mechanics - any simple set of mechanics. Hit this enough, drops block, you can place block. With that simple material, you can do thousands, millions of things based off that alone - plus the other things that Minecraft adds. And the best part about this? Accessibility.

In the TES construction set, discarding the fact that it's not a game at the moment, you are thrown right in and said 'make stuff.' In Minecraft, you are actually similarly thrown in - but you don't have very many buttons or things to do. You just can punch things and eventually you start to figure out that you can punch trees to get wood, and then an entire, entire game evolves from that point on - assuming you don't resort to an FAQ first, which is fine, it can be rather random-luck at points. <.<

EDIT: Oh, and on the graphics note - graphics are very, very important mostly to marketing. When it comes down to indie games, however, they generally don't havet he budget or manpower to make photorealistic objects - not to say that that's an excuse for the people that try and fail, because it isn't - but rather, simply not trying what you know will fail and going with something else. Markus Persson made a pretty intelligent choice here by going with a Lego art style; while perhaps not marketable to the typical 'grit-brown and guns' archetype of gamer, it does allow a relatively untapped market for kids and people looking for a lighter experience - both in the hardware and tone terms - to get or at least think they're getting one.
 

IRaithI

New member
Mar 10, 2010
129
0
0
Dont like it dont play it sipmle as that. And apparently you havent even looked up some clips on what people have built.
 

Zannah

New member
Jan 27, 2010
1,081
0
0
TuringTest said:
Zannah said:
On the first note: Are you trying to troll indie gamers there, or do you genuinely believe that?
I wonder if Indie gamers are trolling the rest of us, every second time I talk to one...

And is accessibility a point in the games favor, or is it the lack thereof (as Yahtzee argued)?

Also, what kind of pc in use today, can't run morrowind, which is by now eight years old?
 

The Heik

King of the Nael
Oct 12, 2008
1,568
0
0
Zannah said:
So, everyone, especially around this forum, seems to love minecraft. But why?
Sure, I get that building stuff is fun. I even get Yahtzees argument, of working for set fun. But how does that set minecraft apart from say the tes-construction kit? I've spent hours on that, both in morrowind and oblivion, building obligatory doom fortresses, and a castle that literally let me look down on the imperial city. And I'm pretty sure, combat in oblivion or morrowind, at least with a few readily avialable mods thrown in, is more fun, then wailing a sword at suicide creepers. Building something good in the tes-kit is at least as much work, as is building your own villa in minecraft, but there's one substantial difference in the result.

What baffles me, with all the minecraft love, is this: How can it be fun to build something, and knowing every second of the way, that no matter how much care and effort you put into it, it will always, always, always look like the kind of dump, someone would take after two hours of viewing 4chan (once you see it etc)? Why build something that can (at least by my aesthetic standards), not possibly ever look appealing? Sure, graphics aren't everything, but they are, when the whole point of the game is constructing something that's to your liking - they're the most important part in that case.

Now I am well aware, that playing an indie game, as opposed to using the creators provided by triple a titles, magically infuses you with moral superiority from beyond the veil of time and space, but I just can't see, how that can make up for graphics from a time where I wasn't allowed to play more then an hour of videogames in a row, because my already sicklish eyes, glasses or not, can only take so much abuse.

So please, try to explain dear reader, what makes minecraft so much more appealing then the tons of tools available that provide the same elements with superior graphics?
Well Minecraft does have the feeling of worth that Yahtzee was talking about. Sure you can build a giant castle in either Minecraft or Oblivion, but only in Minecraft does it feel as important because you know that you slaved for every last block of your creation, and that adds to your overall value of the sum.

There is also the nostalgia of going back to the 8-bit stylings of the 1980s. Playing a game whilst feeling that you've gone back to a simpler time is strangely liberating.
 

RobCoxxy

New member
Feb 22, 2009
2,036
0
0
I was going to take a photo of my beautiful house but got raped by zombies on the way. Oh well :(

Just play it. You'll soon see why everyone loves it. :D
 

TuringTest

New member
Jan 26, 2011
50
0
0
Zannah said:
I wonder if Indie gamers are trolling the rest of us, every second time I talk to one...
As an indie gamer: if someone questions what I do, I tend to make an attempt to prove them wrong by being, you know, a reasonable human being. I perfectly understand the view that indie or art gamers can be very snobbish and snide at points, but not all of us are. Some of us are genuinely semi-nice people - and you being an unabashed ass towards a group of people that has some if not many nice, non-elitist and friendly people in it is proving nothing more than... well, that you're kindof an ass.

And in regards to accessibility: all the people who're saying it's easily accessible are wrong. I still haven't gotten around to building giant castles and such like some crazy people have... <.< But what it does have is gradually emerging gameplay, which, when is found, is accessibility and a difficulty curve all in one.
 

GBlair88

New member
Jan 10, 2009
773
0
0
1.Graphics aren't everything. 2.Building in the TES construction kit is the same as Gmod where you don't have to put any effort into getting your materials. 3.People like Minecraft because they find it fun. If you don't enjoy it then just don't play it.
 

Zannah

New member
Jan 27, 2010
1,081
0
0
TuringTest said:
Zannah said:
I wonder if Indie gamers are trolling the rest of us, every second time I talk to one...
As an indie gamer: if someone questions what I do, I tend to make an attempt to prove them wrong by being, you know, a reasonable human being. I perfectly understand the view that indie or art gamers can be very snobbish and snide at points, but not all of us are. Some of us are genuinely semi-nice people - and you being an unabashed ass towards a group of people that has some if not many nice, non-elitist and friendly people in it is proving nothing more than... well, that you're kindof an ass.
Saying I only wonder every second time, implies that half of the indie gamers are reasonable people. The other half just happens to be a lot more outspoken about it.
 

TuringTest

New member
Jan 26, 2011
50
0
0
Zannah said:
Saying I only wonder every second time, implies that half of the indie gamers are reasonable people. The other half just happens to be a lot more outspoken about it.
Fair enough. Did my points not involving indie-gaming in general at least answer your question to the appeal, if not saying why you should enjoy it?
 

Danzaivar

New member
Jul 13, 2004
1,967
0
0
Building your Oblivion castle involved exiting the game, loading up the dev tools and magicking it into existence. That then becomes a static part of the world. It's a castle because it's made of castle parts and the mod you made it with will probably be called 'my doom castle' or something.

Building the castle in Minecraft would mean harvesting enough stone in game and laying down every individual block to create it. This castle remains completely mutable. It's a castle because you wanted it to look like a castle, all it is really is a bunch of blocks ordered in a way that looks like a castle.

They're so wildly different, it's not even fair to compare them.
 

ethaninja

New member
Oct 14, 2009
3,144
0
0
Because it's easy to set up, play, and doesn't require a too powerful machine to use. Plus, it's got multiplayer.
 

Zannah

New member
Jan 27, 2010
1,081
0
0
GBlair88 said:
1.Graphics aren't everything. 2.Building in the TES construction kit is the same as Gmod where you don't have to put any effort into getting your materials. 3.People like Minecraft because they find it fun. If you don't enjoy it then just don't play it.
1) Yes, when the whole game is dedicated towards constructing, graphics are (to me) a mayor part of it.

2) When you speak of having to put no effort in, you blindly quote Yahtzee, and have obviously never layed hands on the Tes editor.

3) I couldn't even play it with those graphics, if it was the second coming of christ, I'm just trying to find out *why* people find it fun.