So, everyone, especially around this forum, seems to love minecraft. But why?
Sure, I get that building stuff is fun. I even get Yahtzees argument, of working for set fun. But how does that set minecraft apart from say the tes-construction kit? I've spent hours on that, both in morrowind and oblivion, building obligatory doom fortresses, and a castle that literally let me look down on the imperial city. And I'm pretty sure, combat in oblivion or morrowind, at least with a few readily avialable mods thrown in, is more fun, then wailing a sword at suicide creepers. Building something good in the tes-kit is at least as much work, as is building your own villa in minecraft, but there's one substantial difference in the result.
What baffles me, with all the minecraft love, is this: How can it be fun to build something, and knowing every second of the way, that no matter how much care and effort you put into it, it will always, always, always look like the kind of dump, someone would take after two hours of viewing 4chan (once you see it etc)? Why build something that can (at least by my aesthetic standards), not possibly ever look appealing? Sure, graphics aren't everything, but they are, when the whole point of the game is constructing something that's to your liking - they're the most important part in that case.
Now I am well aware, that playing an indie game, as opposed to using the creators provided by triple a titles, magically infuses you with moral superiority from beyond the veil of time and space, but I just can't see, how that can make up for graphics from a time where I wasn't allowed to play more then an hour of videogames in a row, because my already sicklish eyes, glasses or not, can only take so much abuse.
So please, try to explain dear reader, what makes minecraft so much more appealing then the tons of tools available that provide the same elements with superior graphics?
Sure, I get that building stuff is fun. I even get Yahtzees argument, of working for set fun. But how does that set minecraft apart from say the tes-construction kit? I've spent hours on that, both in morrowind and oblivion, building obligatory doom fortresses, and a castle that literally let me look down on the imperial city. And I'm pretty sure, combat in oblivion or morrowind, at least with a few readily avialable mods thrown in, is more fun, then wailing a sword at suicide creepers. Building something good in the tes-kit is at least as much work, as is building your own villa in minecraft, but there's one substantial difference in the result.
What baffles me, with all the minecraft love, is this: How can it be fun to build something, and knowing every second of the way, that no matter how much care and effort you put into it, it will always, always, always look like the kind of dump, someone would take after two hours of viewing 4chan (once you see it etc)? Why build something that can (at least by my aesthetic standards), not possibly ever look appealing? Sure, graphics aren't everything, but they are, when the whole point of the game is constructing something that's to your liking - they're the most important part in that case.
Now I am well aware, that playing an indie game, as opposed to using the creators provided by triple a titles, magically infuses you with moral superiority from beyond the veil of time and space, but I just can't see, how that can make up for graphics from a time where I wasn't allowed to play more then an hour of videogames in a row, because my already sicklish eyes, glasses or not, can only take so much abuse.
So please, try to explain dear reader, what makes minecraft so much more appealing then the tons of tools available that provide the same elements with superior graphics?