Honestly, to be fair, you do have a point here and there is a lot of similarity between the Minecraft and something like the TES devkit. I find one of the main differences with Minecraft is the contrainsts you have to work with. Since you're forced to gather the resources and do all the leg-work, it narrows the scope of your project (whatever it happens to be).Zannah said:So please, try to explain dear reader, what makes minecraft so much more appealing then the tons of tools available that provide the same elements with superior graphics?
I also find that building in a world in real time offers an interesting and refreshing perspective from which to build. In a toolkit, you're able to build objects in space fairly easily, while in Minecraft if you want to build a tower you have to have some sort of plan in mind. Logistical aspects like scaffolding and fall damage come into play, and building becomes a challenge, that can become rather perilous when you throw zombies into the mix.
I find in Minecraft that what I build is never as important as building it, which may be one of the main distinctions between it and a mod tool or devkit.