1. after about 2 hours most people know everything they need to know in order to build stuff they want
2. having to find the material in order to build something makes it much more satisfying to get done
3. thinks can look aesthetically pleasing because some people like things that look 8-bit for example I like how everything in minecraft looks. I don't like photo realistic looks of games I like things when they look stylist.
4. you can build things and building them feels more like a reward because you spend time getting every material putting each block into place and having to work out how to make more complex things to work for example how to you make a skull cry lava?
5. I think people like having to wait in their building with monsters outside just waiting for the morning.
To me, Minecraft feels more open.
I've used both the TES tool, the Hammer editor for the Source engine, the UT editor, the Serious Sam editor, and none of them give you the same degree of freedom. Sure, you can build a lot of really impressive stuff in them, but Minecraft is a lot easier to get into.
But basically what you're asking is people justify why they're having fun with something you don't think is fun. Minecraft ain't about building castles or making complex machines. It's about playing it the way you want to. You can make vast mines and get a ton of gold, you can make big buildings, you can explore. You can do anything you wish to. it's not just about building the stuff, but playing it while you build it. Comparing it to an engine tool is a bit narrow minded. But, ultimately, if you don't get it, don't play it. All you're gonna do is piss off minecraft fans. Dunno if that's what you're trying to do. Ultimately, critisizing other people's fun is bad taste.
I honestly don't care for the game either. I understand the appeal, of course, but it simply isn't for me. When I build something, I tend to want something tangible as a result. While tangible, in this case, is often incredibly abstract, I suspect that my distinction between something I like building (say a piece of software that solves some problem or another) and something I do not (a fortress in minecraft) is based on something about myself that I do not truly understand.
It is the same reason why I never really went in search of every set of armor in Oblivion while I might do so in an MMO, really. In the end the result is more or less identical yet the latter at least offers me some feeling of worth since other people can easily note the achievement while the former just seems like busy work without purpose. This isn't a rational distinction I realize, but it often causes me to take stock of what I'm doing in a game and often changes my behavior as a result.
Have you tried Minecraft? I was very skeptical to start, but after giving it a chance, I found I really enjoyed it. At the same time, perhaps it's just not for you. Different strokes for different folks. A lot of people like Red Dead Redemption, yet I just can't get into it. It's just the way of things.
If nothing else, I appreciate that so many people, from various gaming backgrounds like it so much. Talk about consoles, genres, casual/hardcore gaming, and you'll likely butt heads. Minecraft seems to be something upon which most gamers agree.
Ah, the continuing series on "Why [http://www.escapistmagazine.com/forums/read/9.259033-Why-is-MGS-so-popular] Do [http://www.escapistmagazine.com/forums/read/9.257362-What-is-the-appeal-of-modern-Shooters?page=1] People [http://www.escapistmagazine.com/forums/read/9.253506-Poll-Who-the-hell-does-Super-Meat-Boy-appeal-to?page=1] Like [http://www.escapistmagazine.com/forums/read/9.259339-Can-someone-please-tell-me-why-Half-Life-2-has-such-appeal?page=1] Things [http://www.escapistmagazine.com/forums/read/9.258422-Demons-Souls-Why-did-it-get-good-reviews?page=1] I [http://www.escapistmagazine.com/forums/read/9.204052-What-is-the-appeal-to-pokemon-games?page=1] Don't [http://www.escapistmagazine.com/forums/read/9.259044-Bulletstorm-WHY?page=1]?"
The answer, as always: individual differences.
S/he's asking why the game is so massively liked, and your answer's "individuals are different from each other".
My answer: "Everybody seems to like it except you. Since you're the anormaly here, what you really should be looking at is the reason you don't like the game; it makes things way simpler."
I don't even like the game. Individual differences is just another term for personal preference. It does explain why massive amounts of people can like something and you can't. There's no need to think there's something wrong with everyone else or yourself. People are just different. Simplest answer is best in this case. Threads like this pop up constantly even when the answer is so obvious.
wait... wat??, ok you are talking about this kind of kits???
Prefix
Within the Kit are contained smaller sets of objects that snap together. For example, "CSRmCornerIn01A" and "CSRmWall01A" are both used when building small rooms.
Suffix
The Cave pieces have a special restriction - they cannot be rotated, because of the way the texture tiles. To make selecting the right piece easier, non-rotatable pieces end in A,B,C, and D. So, when building a large room, both "CRmWall01A" and "CRmWall03A" can be used on the same wall. source:http://cs.elderscrolls.com/constwiki/index.php/Using_Building_Blocks_and_Navigating_the_Render_Window
seriously, how can you posibly LIKE that!! come on! its impossible to build anything with those tools if you dont know advanced computer engineering!! (obviously exageratig)
yeah, if you like those kinds of things, then the appeal to use minecraft is obvious to go away from you, you keep saying "dont talk about what you dont know" over and over again, why??? and why cant you explain us THEN how exactly does the TES blablabla works??? ITS JUST A MOD TO PUT PIECES AND BITS INTO A GAME, its NOT a game about BUILDING stuff with your own hands, YOU CANT COMPARE ONE WITH THE OTHER!!
stop acting all "oooh, i know something you dont know, i´m superior, i build my worlds from code while you use a silly little game", because to be fair, no one cares.
Zannah said:
I'm not hating - the whole 4chan thing as intended as a 'brick' pun. As I said in the op, below a certain level of graphics, I'm simply not capable of looking at it for too long, without suffering physical pain, but that's beside my point.
fine then, so you being unable to watch certain immages makes minecraft unplayable to you, fine, just stop complaining and move on, i dont really know why do you care about our opinion if no matter what, you are PHISICALLY uncapable of playing the game, you seem to just have come here to rant on how Yahtzee likes something, and no one should like it because you don´t and every single point someone makes you try to shut it down with force, why ask for peoples oppinion anywhay... you are comming off awfully trollish
Zannah said:
From what I've gathered, the main point of minecraft is pretty much the production cycles, the (imho) very worst parts of all those "settler" type games. If that's the case, good on the people who like it, I'll wait until the concept transists into proper graphics, and gameplay that manages to be challenging, rather then a chore.
ok, what?? you havent played minecraft?? dont talk about what you dont know!![/sarcasm] it OBVIOUSLY is more than just the production cycles, its about creativity and innovation, about discovery and survival, its about hundreds of things that certainly seem to have being lost in your way of looking at the game, you wake up, jump and punch your way to get tools, and dig down, suddenly there is an explosion, a creeper was behind you, you lost almost all your life, you are at 1/2 heart and if you die you will lose everything because silly you, you didnt pointed where your first cave was and you walked for halve an hour from the spawn point, you have no damn food in you, you find a pig and kill it to get some food, i doesnt drop anything, again, nothing AGAIN! there it is, some pork, you cook it and eat it, you get some health, you decide you...
get the point? is that just a "production cycle"? i definitelly dont think so
Zannah said:
IRaithI said:
Apparenly people having an opinion different from yours annoys you and that is why you made this thread. You dont care why you just came here to level up your epeen by pointing out things that the game lacks.
People find the game fun thats is all. Why do you need an explanation? I dont like Oblivion, you do, but I dont need an explanation as to why.
I know I probably shouldn't feed you, but anyway - when a game transists from being just another game, to being an nigh-omnipresent pop-culture phenomenon, and you're at a complete loss on to why people find it appealing, the sensible thing to do is to describe your own bafflement, and ask people to state why they like it. "Don't play if you don't like" isn't a very helpful answer, especially, since you had no obligation to post in this thread either.
You dont want our oppinion, you want "justification" about why we like it, why question us on our tastes and then say "BUT IT CANT BE TRUE!!! I DONT LIKE IT WHY DO YOU!?"
a LOT of people have told you WHY they like it, but you seem to have taken a special personal grudge around those, and are not satisfied by the explanation, you point out hundreds of things that the game is lacking, missing the point entirely because you never point in the direction we are all trying to make you look
"its ugly-the combat is stupid-digging is lame and boring-gathering resources to build takes too long"
and we say
"you can build watever you want-you have to explore to discover beautifull enviroments, you need to play with the resourses to know what you can and can do, you need to survive monsters, you cant be in the dark because they spawn in the dark"
I dunno i dont get it either tbh... the graphics are okay, kinda cute actually but the gameplay is a PITA, a good chunk of the servers have a whitelist or you have to wander for ages to find somewhere you can actually build and the thats just creative mode, not to mention to join them you must type in the IP address sorry i thought this was 2011 not 1995... Plus survival mode takes ages and just seems like a grind to me. Each to their own but i prefer my instant gratification of a map maker or something where i dont have to forge tools to make stuff etc.
Although saying all that i realise its only 1 guy making it in java and its still in beta so considering that its pretty decent but its got a ways to go.
I don't like it either, not because it's bad, per say, but I kind of like to be told what my goal should be. Sure, I like a bit of do-whatever-the-hell-you-want kind of gaming, but Minecraft is too much... and I really don't have the attention span to mine and mine and mine.
You know, people are (obviously) free to like or dislike Minecraft as much as they like, but comparing it to a dev kit is totally missing the point...
It's like your comparing Lego to a Lego factory. If you had the Lego factory, of course you could make whatever you could think of however you like, because you're setting the parameters. But it's a completely different process to having Lego blocks and building something with obstacles to overcome and problems to solve. Not worse. Or Better. DIFFERENT.
Yeah, BabyTea's post really hits the nail on the head. Minecraft isn't just about the building, and the effort that makes it satisfactory isn't just the fact that you had to put work into it. It's the fact that every single step is a journey, and it's one that somehow doesn't get old.
Also, learning a toolset is much more of an up-front cost, vs. the consistent work involved in building something in Minecraft. Once you've learned a toolset or other similar software you can build a structure fairly quickly, but with Minecraft it's more of the opposite - learning the system is easy, the rest of it is where it gets difficult and takes effort.
Why build something that can (at least by my aesthetic standards), not possibly ever look appealing? Sure, graphics aren't everything, but they are, when the whole point of the game is constructing something that's to your liking - they're the most important part in that case.
I'm willing to bet that a depressing minority of people who play minecraft would be able to create something in a more fluid-graphics environment that looks even half as good as their minecraft creations. It's a matter of precision - the more precise the graphics, the more precise your work with those graphics must be.
Subjectivity!
People sometimes like things that you don't.
It's a fun, creative game with a lot of charm. There's no need to get angry just because people have different opinions to you.
A boring, repetitive memefest where anyone who even implies that it isn't a work of God himself for ANY reason whatsoever gets declared a mindless hater and flamed by a bunch of Portal Fanboys/Minecultists?
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