But most of that stuff already happens. You can have online battles. You can trade.Saelune said:Guild Wars 2 doesn't have raids, and its fun. As for a Pokémon MMO, clearly it could not be an action MMO, but why not just have battles be instanced and turn based, just as any Pokémon battle on Gameboy? A Pokémon MMO should probably just play like any regular Pokémon game, but instead of being one story and one region, have all the regions and have other players instead of NPCs. I don't think it would be as hard as people make it seem, but it also shouldn't try to be some huge budget cinematic affair.Mr.Mattress said:As much as I would love that, I can think of a few reason as to why they wouldn't do it:Exhuminator said:I can not understand why Nintendo hasn't done a World Of Pokemon MMORPG yet. It'd sell Wii Us like hotcakes. Oh the millions that could be made...
1) They probably can't do it cheap and quick.
2) They probably can't do it where on Launch day it would work all nice and dandy.
3) They probably don't have the expertise to do it currently.
4) MMO's are dieing sadly.
5) How would an MMO work for Pokemon? Pokemon is very turn-based oriented, and MMO's usually don't translate Turn base very well. On top of that, Pokemon catching would be confusing, there would be no raids (1 Pokemon against 5? That's no fun. And an MMO with no Raids? That's no fun either), and Grinding would get annoying when all the Pokemon are constantly dead.
But why the fuck would you want to see millions upon millions of players clogging up a single city is beyond me. Thousands of players strolling through a single patch of grass looking for the same pokemon is unsightly. It would be ugly, over populated, and worst of all, it wouldn't be a private adventure.
And even if they didn't make it a cinematic affair; the server space they'd need to host that many players at once would be expensive. Especially for what you say would just be another pokemon game, but you can see real people's avatars. It wouldn't be worth the effort in that case.