Innegativeion said:
Radeonx said:
Wait, what? Thinking outright theft is wrong makes you an asshat now?
No, but spouting out that they are automatically a terrible person with no evidence/real points other then "STEALING. MUST DIE." makes them an asshat. I'm not saying everyone is, but I've seen plenty of people show outright disdain and hatred for pirates, and spout on and on about how it is killing the game industry, when they clearly have no idea what they are talking about.
Yes, I'm talking about the idiotic minority, and yes, they are normally the most vocal, so I probably should have worded that slightly better.
Thomas Guy said:
Radeonx said:
And before anyone says that they lose money from pirating; they don't, so don't say "Because it directly harms the industry blah blah blah", because it doesn't. It just causes a loss of a sale that may not have even been a sale to begin with.
DRM isn't that annoying.
So walking into a store and taking all the games I want and walk out without paying is "Causing a loss of a sale that may not have even been a sale to begin with"? Oh and in legal terms, THAT'S STEALING!
That's not a good analogy, because the company doesn't lose product. They lose potential sales, which isn't the same thing as a real sale.
Dexiro said:
Radeonx said:
No one should care in the slightest, but people love to be moral asshats and spew their opinions onto others.
And before anyone says that they lose money from pirating; they don't, so don't say "Because it directly harms the industry blah blah blah", because it doesn't. It just causes a loss of a sale that may not have even been a sale to begin with.
The only reason to care is DRM, and honestly, it isn't that big a deal to handle with it.
DRM isn't that annoying.
Of course the industry loses money from pirating, some developers have almost gone out of business because of it and some probably HAVE gone out of business. That's a lot more common with indie developers though so at the very least people shouldn't pirate indie games.
In a lot of cases you are right, there was never going to be a sale to begin with. But there's still a massive chunk of money lost from people that actually would have bought the game.
There are also indie devs whose games have become popular because (A good game is a prerequisite, and it isn't the sole reason anyways) it was massively pirated. It spreads word. Thats not justification, but there is another side to the coin in that situation. (I still understand where you are coming from)
manythings said:
Radeonx said:
No one should care in the slightest, but people love to be moral asshats and spew their opinions onto others.
And before anyone says that they lose money from pirating; they don't, so don't say "Because it directly harms the industry blah blah blah", because it doesn't. It just causes a loss of a sale that may not have even been a sale to begin with.
The only reason to care is DRM, and honestly, it isn't that big a deal to handle with it.
DRM isn't that annoying.
Well to say it will never lose the industry money is a bit suspect in it's reasoning. You can't declare a sale that was going to happen lost if you don't know about it and I have no doubt people have often pirated a game and never bought it. That's like saying no one who drinks beer ever gets drunk just because you've never met a drunk person.
I suppose saying that it doesn't lose
any money was a bit of a hyperbole. Technically, it doesn't lose money, but that is just me being pedantic. It does cause damage to a company, but it isn't nearly as damaging as a lot of people think it is. This is just speculation, but I'm fairly certain that any of the top pirated games of 2010 were also best sellers, so it clearly isn't destroying the industry as much as people think it is. (The small time titles are hurt more by piracy, though, I will admit that)
b3nn3tt said:
Radeonx said:
And before anyone says that they lose money from pirating; they don't, so don't say "Because it directly harms the industry blah blah blah", because it doesn't. It just causes a loss of a sale that may not have even been a sale to begin with.
The fact is, it might have been a sale. If the person would have bought a game if they hadn't pirated it, it's a lost sale
But that's besides the point. Why should pirates have to pay for something that a team has put a lot of time and effort into creating? Regardless of whether or not they would have bought it, they did not buy it, and therefore are getting a product for free that should have cost them money
A think that a lot of the reason that people dislike pirates is the sense of entitlement. Why should anyone get something for free that others have had to pay for, and that a team has spent a lot of time and effort creating?
I'm not saying it is morally right in any way shape or form, I'm just saying that people who think they are superior because they don't pirate is stupid and they shouldn't care nearly as much as they do.
Innegativeion said:
"wouldn't have bought it anyway" is an awful, awful excuse.
Like I said before, pirating is outright theft. You're using software owned by someone else, who is registered to sell it, without permission and without paying. So, the above excuse would in theory be applied to any other form of theft, right?
Somebody shoplifts and the freaking alarm goes off. Mall security or something surrounds you. "Oh it's okay, I wasn't going to buy this thing if I couldn't steal it anyway, so it's okay."
How do you honestly think that testimony would go down in a court of law?
I see what you are saying, but considering that what is being stolen is computer files, you are in a whole different ballpark. You aren't stealing a shirt, or something else that is tangible, you are stealing a copy of something. I'm not saying an excuse, but comparing it to losing something tangible doesn't really work.