So who has a taste for offensive humor? (ie: me)

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Robert Marrs

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Mar 26, 2013
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Probably the funniest thing I have seen all week on that watch dogs video. Sure its offensive but it pretty much targets anyone who could possibly be any sort of minority demographic. The whole thing is a joke and a pretty good one.
 

Vern5

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Mar 3, 2011
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Him shooting the 9/11 survivor and saving his most vindictive kill (the shotgun at the end) for the activist set the tone as comical to me. Started out dark and then became parody so I approve of the joke's delivery method and pacing even if the content is morally dubious.

The really fucked up thing about this video is the concept of the Profiler. People's lives reduced to one word sentences. Disgusting.
 

ThreeName

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May 8, 2013
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I'm really surprised he didn't hit the "Religious Conservative" that was clearly there. Silly boy.

I fucking lost it at "Canadian", hilarious.
 

ivarsa15

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Nov 21, 2009
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I thought the video was hilarious.
Only part I reacted to was when he shot someone who apparantly was asexual... That person has literally no opinion on sexual orientation! That person just want to stay out of it all.

Still funny though!
 

ToastiestZombie

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Mar 21, 2011
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ThreeName said:
I'm really surprised he didn't hit the "Religious Conservative" that was clearly there. Silly boy.

I fucking lost it at "Canadian", hilarious.
The thing about this video is that it wouldn't work if he were killing more "acceptable" people such as rich white males, Christians and Conservatives. It's the same reason why the WGDF comics aren't funny, because humour is created from unacceptable things.

Oh, and *tips fedora*
 

ThreeName

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ToastiestZombie said:
The thing about this video is that it wouldn't work if he were killing more "acceptable" people such as rich white males, Christians and Conservatives. It's the same reason why the WGDF comics aren't funny, because humour is created from unacceptable things.

Oh, and *tips fedora*
I more got the impression of an angry /r9k/ robot or /pol/ ponce, mostly the type who are still worshiping Elliot Rodgers as someone who stood up for himself or some nonsense.

Also are you tipping that fedora at me? I'm confused now.
 

ToastiestZombie

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ThreeName said:
ToastiestZombie said:
The thing about this video is that it wouldn't work if he were killing more "acceptable" people such as rich white males, Christians and Conservatives. It's the same reason why the WGDF comics aren't funny, because humour is created from unacceptable things.

Oh, and *tips fedora*
I more got the impression of an angry /r9k/ robot or /pol/ ponce, mostly the type who are still worshiping Elliot Rodgers as someone who stood up for himself or some nonsense.

Also are you tipping that fedora at me? I'm confused now.
Well it definitely did originate on 4chan, like most things on the internet. If you don't find the type of humour /pol/ and /r9k/ make funny then that's fine, but if you actually find something as obviously silly as this offensive then that's entirely your fault.

And I tipped the fedora at you because of your "religious conservative" remark, it's a derogatory term for people who hate Christians. I didn't actually mean it though, so take no offence.
 

ThreeName

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ToastiestZombie said:
Well it definitely did originate on 4chan, like most things on the internet. If you don't find the type of humour /pol/ and /r9k/ make funny then that's fine, but if you actually find something as obviously silly as this offensive then that's entirely your fault.

And I tipped the fedora at you because of your "religious conservative" remark, it's a derogatory term for people who hate Christians. I didn't actually mean it though, so take no offence.
It came from /v/, a very different beast. Also /pol/ and /r9k/ have no humour, especially the former. That's what makes them so funny.

Also why are you talking to me like I didn't find it funny? My point was that there was another generally loathed subgroup on the video that he ignored, which I found odd. It's got nothing to do with what religious conservatives actually are, just that he skipped them.

I sense there's a lot of confusion here. Perhaps I should clarify I interpreted him as roleplaying a robot or /pol/ dweller, not that he who made the video himself was one.
 

Drops a Sweet Katana

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May 27, 2009
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Oh god muh sides! I lost it at Canadian. I definitely appreciate this type of humour, especially more sensitive people's reactions to it. Dark humour is the best humour.
 

sageoftruth

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Offensiveness won't ruin a joke for me, but if offensiveness IS the joke then it just comes across as lazy.
 

Sunrider

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I for one thought it was hilarious, but I doubt that's much of a surprise to the people who recognize me. (As if those people even exist, harr harr harr)
 

Bestival

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Freaking lost it at "Canadian" and "9/11 Survivor". First one for just being damn funny, second one for being so so wrong.

Watch_Dogs should get some credit though, it's the only game so far, that I can remember, that made me play as a good guy. Usually I run around like a psychopath in anything that lets me, but for the first time ever that just isn't worth the trouble.
Has nothing to do with the profiler though, knowing the fictive background of a particular clump of pixels won't stop me shooting it.

And offensive humor can be pretty awesome. Jim Jeffries' Alchoholocaust comes to mind.
 

JagermanXcell

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I thought I was in for a treat... and now I can't breathe, that was fantastic!

A shame it had to be ruined by an author who brought forth a sh*tstorm over a bunch of Ubisoft polygons. I mean yeah, it's hard not to get a cringe at the whole "black" and "muslim" shootings/an "ooooh maaaan" reaction, but a lot of this video's charm comes from the later humor over shooting Canadians, literally INNOCENT asexuals, and fan fiction writers! So yeah kudos to the uploader for making my day! XD

Offensive humor in general is a double edged sword. This video is a good example of it. A fun one at that! but not for the faint at heart. Eeeeeer.... you know what no, show this to the faint at heart. Their reactions are preeeeetty silly. :3
 

lacktheknack

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There's a big dead zone. If you're going to be offensive, be ABSOLUTELY offensive. Like... auto-cannibalizing Holocaust-survivor dead baby joke offensive. If you're only going to go halfway, then you're clearly not committed to the joke.
 

Piorn

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Ha, love the video.

And the point of offensive humour is just to display provocative trivialities and imagining how people would over-react to them. Like shooting imaginary people in Watchdogs.
I love it.
 

happyninja42

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Bestival said:
Freaking lost it at "Canadian" and "9/11 Survivor". First one for just being damn funny, second one for being so so wrong.

Watch_Dogs should get some credit though, it's the only game so far, that I can remember, that made me play as a good guy. Usually I run around like a psychopath in anything that lets me, but for the first time ever that just isn't worth the trouble.
Has nothing to do with the profiler though, knowing the fictive background of a particular clump of pixels won't stop me shooting it.

And offensive humor can be pretty awesome. Jim Jeffries' Alchoholocaust comes to mind.

Question: If it's not the profiler that made you decide to act like a good guy, and not a psychopath, what was it about Watch Dogs that did make you behave that way? I'm not criticizing you or anything, I'm just genuinely curious. I mean, you say that the fictitious backgrounds they generate for the people won't stop you from shooting them, then what did stop you? Because that little glimpse into the random people in the sandbox, making them more fleshed out beyond just "guy/girl on street" is the big distinction from other games of this theme.

To me, having that little bit of info about the person would be a strong motivator to not be a psychopath to them. Now granted, I'm the kind of guy who went after a random thug shooter in the first inFamous game, because he shot and killed a good samaritan citizen, who led me over to a person who was injured. The timing of it was actually quite brilliant. I was mid healing animation on the sick person, the Good Sam was standing there watching, and a single shot rang out, I even saw the tracer fire of it, and it killed the Good Sam. I was so pissed I tracked that shooter down and ate his soul.

But you're saying that it isn't what made you be a hero. So what did?
 

Bestival

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Happyninja42 said:
Bestival said:
Freaking lost it at "Canadian" and "9/11 Survivor". First one for just being damn funny, second one for being so so wrong.

Watch_Dogs should get some credit though, it's the only game so far, that I can remember, that made me play as a good guy. Usually I run around like a psychopath in anything that lets me, but for the first time ever that just isn't worth the trouble.
Has nothing to do with the profiler though, knowing the fictive background of a particular clump of pixels won't stop me shooting it.

And offensive humor can be pretty awesome. Jim Jeffries' Alchoholocaust comes to mind.

Question: If it's not the profiler that made you decide to act like a good guy, and not a psychopath, what was it about Watch Dogs that did make you behave that way? I'm not criticizing you or anything, I'm just genuinely curious. I mean, you say that the fictitious backgrounds they generate for the people won't stop you from shooting them, then what did stop you? Because that little glimpse into the random people in the sandbox, making them more fleshed out beyond just "guy/girl on street" is the big distinction from other games of this theme.

To me, having that little bit of info about the person would be a strong motivator to not be a psychopath to them. Now granted, I'm the kind of guy who went after a random thug shooter in the first inFamous game, because he shot and killed a good samaritan citizen, who led me over to a person who was injured. The timing of it was actually quite brilliant. I was mid healing animation on the sick person, the Good Sam was standing there watching, and a single shot rang out, I even saw the tracer fire of it, and it killed the Good Sam. I was so pissed I tracked that shooter down and ate his soul.

But you're saying that it isn't what made you be a hero. So what did?
Mostly it's just a giant hassle to deal with the consequences. Let's use Saints Row as an example of the other side. There you shoot/stab/dildo/throw/run over someone, and in isolated incidents nothing will happen really. But in Watch_Dogs someone will probably call the cops if they see you do something along those lines.

Cops are fun in Saints Row, it's just happy murder time and once you're bored of it, especially in SR 3 and 4, it's very easy to get rid of the police when you want to.
But in Watch_Dogs the police are substantially more of a threat, and to get rid of them you have to flee, usually meaning you end up miles away from where ever it was you were heading.

Also, shooting cops will ruin your reputation. Bad reputation = civilians call the cops when they see you on the street. So there's the incentive to keep a good rep.

It should also be noted that usually I don't really set out to do the most evil thing (that's only when it makes sense in a roleplaying kind of way), but generally I play in a way that lets me walk down the easiest path. It's sort of an extreme form of egotism. And putting yourself first is generally seen as bad behavior.

So really, Watch_Dogs is just the first game where I see the path of righteousness as the path of least resistance. And I will praise it for that alone.

(I've only once set out to be pure good before, on my second run through Fable 2. But then someone kicked my dog and I "accidentally" murdered 3 cities in revenge.)