RedEyesBlackGamer said:
Dango said:
Mass Effect 2 (especially its DLC).
All the times my conversation options were limited to "being an asshole" despite choosing the Paragon path. And don't even get me started on the instances Shepard would say something completely out of character without at least giving me a chance to choose a dialog option.
While we are on that, the retcon of the way guns work. Ammo clips aren't progress, it was regressing. And why were some squad mates not wearing armor? Especially in environments exposed to Space.
That too. What I hate about that is Bioware had a chance to explain the change from Mass Effect 1's overheating to Mass Effect 2's ammo clips. I was pissed off when got picked up a weapon at the beginning of the game and said "There's no heat sync" (or something along those lines), and Miranda just told you "There's one." I was expecting some kind of explanation from Miranda on how the galaxy standard for ammunition changed to heat clips while Shepard was dead or something. Since after all a character waking up 2 years later is a perfect time to come up with any explanations you want.
And while we're on the subject, the motivation for the collectors wanting to release a plague on Omega is never explained. Ever.
And that Geth ship did have windows.
And a very, very minor plothole is navigator Pressly saying his grandfather fought in the First Contact War. Judging from his looks, I'd say Pressly is what, in his 40s? 50s maybe? Then why did his grandfather fight in the First Contact war that happened 30 years prior to the events of Mass Effect 1? That always kinda bugged me.
I have tons of ranting to do on the DLC, especially Lair of the Shadow Broker, but I'll stop for now.