Beryl77 said:
Ah that sucks. I hope this doesn't mean that Square's publishing policies will change. They've been doing a great job as publishers and have released some of my favorite games in the past few years.
I know that FFXIII got a lot of negative critique but did it do bad? I have the feeling that despite that it still sold alright. FFXIV on the other hand cost them probably a lot of money.
FF13 sold decently for a Final Fantasy game, on par with other games. But, well, you can't like or dislike a game until you've played it, right? I bought a copy too, as millions of people did, and many people were disappointed, which is why FF13-2 sales were roughly only 40% of what FF13's was.
This news just proves that Square Enix's business side is run by monkeys. There's so much WRONG here that I don't even know if I can point it all out, or if it's WORTH pointing out.
1) They don't include digital sales?! This is the year 2013! A HEAVY portion of people buy their games from Steam or Origin or any other digital distributor offering the title! Not including those as part of the sales numbers is a disservice to the game. Get with the modern century, Square!
2) 1.7 million for Sleeping Dogs is INCREDIBLY good for a brand new IP in a sea of sequels and established franchises. That's comparable to other original games at the time of their release, such as Bioshock, Borderlands, Dishonored, Alan Wake, Darksiders, Dead Space, and others. They're insane to expect a brand new franchise to sell as well as an established brand has on its first try. 1.7 million is something they should be PROUD of.
3) The new Tomb Raider is barely a month old and it's already sold 3.4 million copies! It broke the franchise record for the best-selling entry in the franchise thus far (it's tracking ahead of all the other games in the franchise... including Tomb Raider II, the 4th best selling Playstation game of ALL TIME), AND it's the best selling game of 2013 thus far. In what bizarro universe is THAT quite literally called a sales FLOP that fails to meet expectations?
4) Square Enix blames "North America" for only selling 2/3rds as much as Europe... despite that fact that Europe is still bigger. And that's still not giving them credit since some of those millions of sales of their games came from the North American market (while the JAPANESE market was vastly undersold copies).
5) I don't see Square Enix talking about their OWN massive financial blunders lately... You know, the money sink that was and is Final Fantasy XIV, the utter lack of any localization for games people want (how's Type-0 treating you all?), the lack of any sequels to games we actually want or ask for (The World Ends With You, Kingdom Hearts, Chrono Trigger, and Vagrant Story say hi), the continued dependance on the FF13 brand (for the last damn time, NO, I don't care about Lightning. She wasn't even the main character of FF13!), and their overblown budgets and development time (there's NO WAY FF Versus XIII, if it even exists still, will ever make a profit).
6) Square has been butchering games and diluting brands for awhile now. Their insanely overpriced, poorly made, lazy iOS games have done nothing but tarnish their brands and infuriate customers.
7) From what I can tell, almost everything wrong with Square Enix is from their own Japanese branch, while the western branches pumping out critically AND commercially successful games like Deus Ex, Tomb Raider, Hitman, and Sleeping Dogs just aren't enough to balance out their own internal mistakes... but rather than single them out as successes in a sea of failures, they BLAME the few successful games they do have while continuing to talk about how much better FF14 is going to be soon...
8) Here's a thought, Square: your expectations are unreasonable, you're disconnected from your fans, the current financial crisis, gaming trends, and any semblance of reality, and you keep blaming others for your own misgivings and failings. The best stuff you have going right now is the very games you threw under the bus and blamed for your financial woes; not, like, your irresponsible spending, directionless leadership and game development, painful franchise fatigue with diminishing quality, lazy and greedy iOS money grabs, NOT releasing entire games outside of Japan, not releasing games announced over 6 years ago at all, and your insatiable need to chase after the next shiny technology rather than focus on the guts of good game design.
Seriously, there is no semblance of reality in their expectations. When a game can come out, be the best selling game of the year thus far, track better than all other games in its franchise, get universal critical praise from everyone who plays it, and it's the best selling game Square has released in YEARS, and it STILL somehow "fails to meet expectations", THEY are doing something wrong, not the people who did their damn job and made an awesome, best-selling game.