I won't be getting it immediatly, can't say for sure in the long term. I'm not a huge RTS fan even though I play them once in a while, so the whole "Starcraft Mania" thing doesn't afflict me.Sartan0 said:Wow, I only just noticed the other day that they have a release date. With Blizzard I tend to check in every once and a awhile as they take the time to polish their games.
I am so excited! I intentionally did not try to get into the beta because I have found that they tend to burn me out. So nice to have some big PC releases coming. Star Craft- Wings of Liberty in about a month and just one month later Elemental! I have been waiting for both of these games for some time.
Is there anyone who will not be getting Starcraft?
Well, it's more or less features that the average Starcraft player wouldn't really have much of a concern for. But they're still important for a lot of people, such as cross region play, where if you have any friends in Europe (or if you were in Europe and you had friends in North America), you can't play with them without buying a European Starcraft 2. Chatrooms are missing, which despite all the spammers, is important if you want to organize any kind of game.Sartan0 said:Yeah the lack of LAN in new games makes me sad. What is wrong with Battle.net 2.0 in a paragraph? (if you don't mind summing up for me the non-beta guy)John Funk said:The bad parts of SC2 now are the lack of LAN and Battle.net 2.0. The game itself is shaping up fantastic.
I'd argue that ME2 was only so different from ME1 not because of planned differences, but because they were just aiming to correct what was crap in the first game. ME3, likewise, will be just correcting what was crap in ME2.Dexter111 said:Mass Effect, as has been said above is a Trilogy of Standalone games.
Almost everything is different, from the way the game plays: 1st being more on the RPG-y side with inventory and everything and slight shooter elements to the 2nd being more of a cover based shooter with RPG elements, to a huge improvement in engine utilization, artwork/level design, new areas stories etc.
And last, but not least Mass Effect 1 came out 2007 and Mass Effect 2 2010¡K Mass Effect 3¡¦ll come around probably ~2013.
I even wrote "Reviews" (well kinda) of both Mass Effect 1 and 2 overe here and even focused a bit on their differences:
Okay, yes, I'm not going to deny that they're kind of a mix between expansions and sequels. Then if they're priced as expansions, what's the problem? Relic released what, four expansions for DoW? And nobody called foul.Other games, which have lots of sequels, sometimes even use completely different engines, characters/stories and even settings and are made over decades¡K
StarCraft II will remain basically the same game, with the same game engine, basic gameplay and a few new units and a new campaign and the sequels are supposed to come out ~1 year after one another. It¡¦s more of an expansion kind of thing not a ¡§Trilogy¡¨. If you want to compare it to anything then Left4Dead ?³ Left4Dead2, which also was kind of a dick move (and I didn¡¦t buy L4D2 to date even though I loved L4D).
Along to that, it was an important feature of most Blizzard games to have 2+ playable races (WarCraft, WarCraft2) and even 3 in StarCraft and 4 in WarCraft 3 so the game doesn¡¦t get stale after a while, the pace ¡§changes¡¨ and you get familiar with the multiplayer races. The missions were always about right for them to not degenerate into a tedious drudge. It still has to be proven, that they can do that with ~28 missions of the same race and the game is still fun.
So, basically they went from 2, to 3 and then 4 playable races just to return back to 1 and a Protoss "Mini"-Campaign cause of money? http://kotaku.com/5440049/starcraft-ii-wings-of-liberty-comes-with-protoss-mini+campaign
What I was trying to say is the single player will be mostly the same as the first game, I remember them saying they wanted to keep what worked the same(and lets face it that was damn near everything). Also I'm going to just point out that what LordNue said about it being 1/3rd of a full game is true. They took the full game, cut it up, and are having it come out in 3 parts. That's not a trilogy it's just a fragmented game. Fromw hat I can tell the good old days of blizzard being a company that actually cared is far over, they are up there with Activision for trying to screw people out of money.John Funk said:If you have something against $60 games, then by all means more power to you. I'm just pointing out that this is, unlike how some would claim, not new territory for Blizzard. They've been doing it since D2.Cody211282 said:I have yet to pay for a game that's $60, Passed up MW2, played Diablo 2 at a friends house for 30 min before deciding it wasn't really worth it(basically just Diablo 1 with a few new classes), and I got WC3 from my uncle after he was done playing it about 2 or 3 years after it came out.
So short awnser is no. Also why would I pay $60 for 1/3rd of a game that by the developers own admission is going to be 90% of the same stuff of the first game?
And I think you ask me this every time I say something about it.
And hell, at least it's not like the N64 days when games cost $80
It isn't 1/3rd of a game, and where did they say that? They're expanding on the concept of the first game's singleplayer tremendously. I've been nothing but pleased with what I've seen of SC2's singleplayer. It could be smoke and mirrors, but I seriously doubt it.
The bad parts of SC2 now are the lack of LAN and Battle.net 2.0. The game itself is shaping up fantastic.
Uh, it's going to be as much the "same story told from three different perspectives" as the first game was? Zerg campaign picks up where Terran campaign ends, Protoss campaign follows suit - maybe with a little bit of overlap?LordNue said:Starcraft 2 is not a trilogy. A trilogy is an overarching story spanning over three different installments each with its own story. Starcraft two is most likely going to be the same story from three different perspectives, that is not a trilogy. It's the same damn game with different characters that they want you to buy three times. By the way, you shouldn't use logical fallacies when trying to defend something you like, it just makes you come across as a raging fanboy.John Funk said:Yeah, it is.LordNue said:A trilogy is different from "Oh we could have it all as one, but instead we're going to take one story and cut it into three sections and sell them to you separately for no reason" Also, games cost more then a movie last I checked.
Which is why you should be glad that SC2 is the first, and not the second.![]()
And yes, they are more expensive. So can I assume you've been boycotting Mass Effect and Gears of War then? Or the Half-Life 2 episodes? Trilogies are bad!
You should play Perimeter. It's one of the strangest RTSes ever, yet It's pretty fun.geldonyetich said:I might pull a pass on it just because it's the standard RTS formula, which I'm sort of bored of, having played that formula in dozens of different interpretations since 1992 or earlier.
On the other hand, I might play it anyway if I decide that it does RTS really, really, really well to the point where I can overcome my reservations.
Thus far, I've yet to encounter adequate proof that this is the case. Ridiculous level of attention to bring about three factions that play differently... okay, sure, but it's not like I haven't seen that before.
That's because they added stuff and shook up how the game was played with every expansion.John Funk said:Okay, yes, I'm not going to deny that they're kind of a mix between expansions and sequels. Then if they're priced as expansions, what's the problem? Relic released what, four expansions for DoW? And nobody called foul.
Except... it won't. When did SC1 have a (somewhat) branching storyline? When were you able to fulfill alternate objectives during missions in order to research upgrades and tech for your units in SC1? When were you able to hire mercenaries that include units you couldn't ordinarily build yourselves? (Okay, okay, WC3, fine).Cody211282 said:What I was trying to say is the single player will be mostly the same as the first game, I remember them saying they wanted to keep what worked the same(and lets face it that was damn near everything). Also I'm going to just point out that what LordNue said about it being 1/3rd of a full game is true. They took the full game, cut it up, and are having it come out in 3 parts. That's not a trilogy it's just a fragmented game. Fromw hat I can tell the good old days of blizzard being a company that actually cared is far over, they are up there with Activision for trying to screw people out of money.John Funk said:If you have something against $60 games, then by all means more power to you. I'm just pointing out that this is, unlike how some would claim, not new territory for Blizzard. They've been doing it since D2.Cody211282 said:I have yet to pay for a game that's $60, Passed up MW2, played Diablo 2 at a friends house for 30 min before deciding it wasn't really worth it(basically just Diablo 1 with a few new classes), and I got WC3 from my uncle after he was done playing it about 2 or 3 years after it came out.
So short awnser is no. Also why would I pay $60 for 1/3rd of a game that by the developers own admission is going to be 90% of the same stuff of the first game?
And I think you ask me this every time I say something about it.
And hell, at least it's not like the N64 days when games cost $80
It isn't 1/3rd of a game, and where did they say that? They're expanding on the concept of the first game's singleplayer tremendously. I've been nothing but pleased with what I've seen of SC2's singleplayer. It could be smoke and mirrors, but I seriously doubt it.
The bad parts of SC2 now are the lack of LAN and Battle.net 2.0. The game itself is shaping up fantastic.
Not that DoW was bad, but I remember the expansions introducing some imbalance issues (For multiplayer anyways), which usually comes as a disadvantage to introducing new races in any RTS.Cody211282 said:That's because they added stuff and shook up how the game was played with every expansion.John Funk said:Okay, yes, I'm not going to deny that they're kind of a mix between expansions and sequels. Then if they're priced as expansions, what's the problem? Relic released what, four expansions for DoW? And nobody called foul.
Winter Assault: 2 main story lines that branched for 4 different ending and added the IG as a playable race.
Dark Crusade: Completely redid the single player to a more risk like board, added persistent goals and the need to defend areas instead of a linear story mode, added in Tau and Necrons.
Soulstorm: Basically made the risk like map bigger and added Sisters of Battle, oh and bugs. Probably the weakest and least liked DOW yet.
I think that making one game and selling it 3 times and calling the last 2 expansions is sorta BS.
True they sorta did, the didn't bug me so much as if they hadn't changed anything. But then again i don't play multiplayer oh so much so that might be why to.TerranReaper said:Not that DoW was bad, but I remember the expansions introducing some imbalance issues (For multiplayer anyways), which usually comes as a disadvantage to introducing new races in any RTS.Cody211282 said:That's because they added stuff and shook up how the game was played with every expansion.John Funk said:Okay, yes, I'm not going to deny that they're kind of a mix between expansions and sequels. Then if they're priced as expansions, what's the problem? Relic released what, four expansions for DoW? And nobody called foul.
Winter Assault: 2 main story lines that branched for 4 different ending and added the IG as a playable race.
Dark Crusade: Completely redid the single player to a more risk like board, added persistent goals and the need to defend areas instead of a linear story mode, added in Tau and Necrons.
Soulstorm: Basically made the risk like map bigger and added Sisters of Battle, oh and bugs. Probably the weakest and least liked DOW yet.
I think that making one game and selling it 3 times and calling the last 2 expansions is sorta BS.