Gethsemani said:
So the sensible approach of buying the base game and seeing if it remains fun when the DLCs start dropping in remains. If I am still playing and enjoying at that point, I might consider investing more, if not, no skin off my back. Personally, I don't see the problem with lots of DLC as long as it provides good content. Let me remind people that the Fallout: New Vegas DLC clocked in at over 60 USD, but was well worth the money.
Whether or not the content is worth while is uncertain sure, but the fact remains that this iteration of
Battlefront has considerably less content than the previous games; No space battles, no single player, vehicles are on rails and cannot drive freely, and the game will only use content from the original film trilogy (as lousy as the prequel movies were, the characters, levels, and vehicles from those films were still fun to play with in the first 2 BF games).
The fact that EA/DICE have admitted to selling its audience a less substantial product for a full $60 USD,
and then announce that they're selling content that traditionally would be included on the disc for an additional
$50 USD, well of course people are going to be upset, and they have absolutely every right to be.
You can't compare EA and similar DLC hawking companies to the practices of Bethesda.
Fallout: New Vegas by itself is already a HUGE game packed with content that buying the extra bits aren't really necessary in order to get the "full" experience.
On top of that, it is not just simple DLC
New Vegas has for that matter (Gun Runner's Arsenal and Courier's Stash not withstanding), they are true
expansion packs, adding many hours worth of content, including new quests, characters, story lines, areas, enemies, perks and hundreds of weapons and items. Rarely have Bethesda tried to sell individual quests and items for extra dollars. They did that with
Oblivion, but the negative feed back from their audience convinced them to stop it.
Because there are companies like Bethesda, CD Projekt RED, From Software, Rockstar et al that are making AAA games that are packed with content, that are also dishing out additional content for free, and selling genuine expansion packs for (mostly) decent prices are among the reasons why people get incredibly annoyed when EA, WB, Ubi, Acti, and the like keep trying to hustle people by selling one half of a game for full price with the other half sectioned off by a pay wall.
TL;DR
DLC ≠ Expansion Pack