Star Wars: The Old Republic Profitable With 500,000 Subs

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Sartan0

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I love Bioware but have no interest in another MMO with "Star Wars" in the title.

As long as only EA is really on the hook if this fails I am good. If Bioware is betting the company I will be pissed.

At least Mass Effect III will likely get out first before they might go under.
 

JediMB

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Midnight Crossroads said:
JediMB said:
Midnight Crossroads said:
Good stories and characters mean nothing for an MMO.
Thirty years ago good stories and characters didn't mean anything to any genre of videogames.
It's like you've never played an MMO before.
It's like you've arbitrarily decided what can and cannot work in a certain game genre, and condemn anyone who disagrees.

You assume that all an MMO can ever be is a grind fest, and that it can only appeal to someone who wants to grind.
 

Midnight Crossroads

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AnythingOutstanding said:
Midnight Crossroads said:
Yeah, I've played WoW. The starting zones are good, but I'm referring to the idea that this story driven game is going to keep players around doing the same thing over and over again at the end as BioWare tries desperately to one up every little thing the players do to add more challenges.

Oh, lovely, so now you won't even need soldier tanks. I'm sorry, let me readjust my pool to 85% jedi, 15% smugglers.
Here are some numbers to back that up. ^_~

http://www.swtor.com/community/showthread.php?t=110337
So, 61.91, 21.39, and 16.7? Wow, a full 10% off my original guess. Funny how Jedi still make up more than both the other two combined.
 

Midnight Crossroads

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Sonic Doctor said:
Midnight Crossroads said:
Try rolling a wizard in LoTR. Come back and tell me how your Gandalf lookalike goes.
This tells me that you haven't played LoTRO or haven't played it very long.

I usually saw at least one Gandalf look alike each day I played it. Heck, my dwarf runekeeper was a dwarf version of Gandalf. He had a hat like Gandalf, and everything he wore was dyed gold. I called him Frenin Thegold(it would have been The Gold, but the last name thing won't let me have a two word last name). So with that I can be happy and imagine all that I want that my dwarf is a gold wizard.

Heck it you want to go the staff magic route, you have the Lore Master class. Several times I saw a Lore Master that was dress like Gandalf, but his clothes were all in black(with the wizard looking hat). He even had wizard in his name, Wizo-something, I don't remember the full name.

The powers of these classes have are awesome and feel just as good as it would if there was a wizard class.

The only thing that is barring players from being a wizard, is an imagination. I always played my dwarf as if he was a wizard. I was going to right a back story for him too, I just didn't get around to it.
/facepalm

Right, and the only thing barring my warrior in WoW from being a Jedi is that the sword doesn't glow! Oh wait, enchantment and all that. I guess that means there are Jedi in WoW.
 

MaVeN1337

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AnythingOutstanding said:
MaVeN1337 said:
Oh look another Star Wars game!

I hope this shit fails, not only because it's being put out by Bioware but because this is the millionth Star Wars game. ever.
What's with all the Bioware hate all of the sudden? Is it because it is popular....

I guess I just answered my own question.
Less Bioware hate, More being tired of Star Wars themed things.
 

Midnight Crossroads

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JediMB said:
Midnight Crossroads said:
JediMB said:
Midnight Crossroads said:
Good stories and characters mean nothing for an MMO.
Thirty years ago good stories and characters didn't mean anything to any genre of videogames.
It's like you've never played an MMO before.
It's like you've arbitrarily decided what can and cannot work in a certain game genre, and condemn anyone who disagrees.

You assume that all an MMO can ever be is a grind fest, and that it can only appeal to someone who wants to grind.
No, that's pretty much the success formula for MMOs. But hey, once this MMO creates your utopia where story driven gameplay springs from the ground like a mountain spring, at least you'll know I won't be a part of it.
 

JediMB

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Midnight Crossroads said:
AnythingOutstanding said:
Jedi Classes have the only healers in the game to my knowledge and Jedi Knights/Sith Warriors have a Tank class to spec into. So it isn't like Jedi are an arbitrary addition to the game like in SWG.
Oh, lovely, so now you won't even need soldier tanks. I'm sorry, let me readjust my pool to 85% jedi, 15% smugglers.
1) Jedi Consular, Smuggler, Sith Inquisitor and Imperial Agent are confirmed to have healer specs, as I recall, and BioWare have confirmed that at least one more class is capable.

2) Polls show that all eight classes are roughly equally popular. Personally I'm set to play Republic with three friends, and none of us picked the same class as a first character. (Meaning that we'll have one Knight, one Consular, one Smuggler and one Trooper.)
 

Midnight Crossroads

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JediMB said:
Midnight Crossroads said:
AnythingOutstanding said:
Jedi Classes have the only healers in the game to my knowledge and Jedi Knights/Sith Warriors have a Tank class to spec into. So it isn't like Jedi are an arbitrary addition to the game like in SWG.
Oh, lovely, so now you won't even need soldier tanks. I'm sorry, let me readjust my pool to 85% jedi, 15% smugglers.
1) Jedi Consular, Smuggler, Sith Inquisitor and Imperial Agent are confirmed to have healer specs, as I recall, and BioWare have confirmed that at least one more class is capable.

2) Polls show that all eight classes are roughly equally popular. Personally I'm set to play Republic with three friends, and none of us picked the same class as a first character. (Meaning that we'll have one Knight, one Consular, one Smuggler and one Trooper.)
We've worked the numbers out. Jedi stand at about 62%, smugglers at 21%, and soldiers at 17%
 

Midnight Crossroads

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AnythingOutstanding said:
Midnight Crossroads said:
AnythingOutstanding said:
Midnight Crossroads said:
Yeah, I've played WoW. The starting zones are good, but I'm referring to the idea that this story driven game is going to keep players around doing the same thing over and over again at the end as BioWare tries desperately to one up every little thing the players do to add more challenges.

Oh, lovely, so now you won't even need soldier tanks. I'm sorry, let me readjust my pool to 85% jedi, 15% smugglers.
Here are some numbers to back that up. ^_~

http://www.swtor.com/community/showthread.php?t=110337
So, 61.91, 21.39, and 16.7? Wow, a full 10% off my original guess. Funny how Jedi still make up more than both the other two combined.
It is about 60 Jedi classes, 40% non-jedi. I think that is pretty fair.
Yeah, the Jedi having a nigh super majority is a-okay.
 

JediMB

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Oct 25, 2008
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Midnight Crossroads said:
JediMB said:
Midnight Crossroads said:
AnythingOutstanding said:
Jedi Classes have the only healers in the game to my knowledge and Jedi Knights/Sith Warriors have a Tank class to spec into. So it isn't like Jedi are an arbitrary addition to the game like in SWG.
Oh, lovely, so now you won't even need soldier tanks. I'm sorry, let me readjust my pool to 85% jedi, 15% smugglers.
1) Jedi Consular, Smuggler, Sith Inquisitor and Imperial Agent are confirmed to have healer specs, as I recall, and BioWare have confirmed that at least one more class is capable.

2) Polls show that all eight classes are roughly equally popular. Personally I'm set to play Republic with three friends, and none of us picked the same class as a first character. (Meaning that we'll have one Knight, one Consular, one Smuggler and one Trooper.)
We've worked the numbers out. Jedi stand at about 62%, smugglers at 21%, and soldiers at 17%
See, if you're going by the logic that all four classes of Jedi and Sith can be merged, then obviously the other four classes have to be merged unto Gun-people, putting the game at 62% Force-people and 38% Gun-people.

A rough 60-40 split is not bad at all.
 

Jack Macaque

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Jan 29, 2011
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Guess it's time to get back into the Star Wars games...gotta try KotOR before so I can get what the hell is happening...I think
 

Sonic Doctor

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Jan 9, 2010
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Midnight Crossroads said:
Sonic Doctor said:
This tells me that you haven't played LoTRO or haven't played it very long.

I usually saw at least one Gandalf look alike each day I played it. Heck, my dwarf runekeeper was a dwarf version of Gandalf. He had a hat like Gandalf, and everything he wore was dyed gold. I called him Frenin Thegold(it would have been The Gold, but the last name thing won't let me have a two word last name). So with that I can be happy and imagine all that I want that my dwarf is a gold wizard.

Heck it you want to go the staff magic route, you have the Lore Master class. Several times I saw a Lore Master that was dress like Gandalf, but his clothes were all in black(with the wizard looking hat). He even had wizard in his name, Wizo-something, I don't remember the full name.

The powers of these classes have are awesome and feel just as good as it would if there was a wizard class.

The only thing that is barring players from being a wizard, is an imagination. I always played my dwarf as if he was a wizard. I was going to right a back story for him too, I just didn't get around to it.
/facepalm

Right, and the only thing barring my warrior in WoW from being a Jedi is that the sword doesn't glow! Oh wait, enchantment and all that. I guess that means there are Jedi in WoW.
You can facepalm all you want, but what I said is totally valid and based in fact about what I have seen and done.

That is the problem I see with some gamers, they apparently don't have a good imagination. With a good imagination, one can believe anything they want about a game and have fun.

If I played WoW and decided that my character was some Jedi transported to another world by some weird portal, than it will be as such because I'm the one imagining it when playing the game. It doesn't matter if I'm the only one playing along or if everybody thinks I'm crazy, it is what I imagined and it makes me happy when playing the game.

It is one of the reason why some people don't like Minecraft, they aren't the type of gamer that uses their imagination when playing a game. The reason the game is a hit is because there are hundreds of thousands of people that have imaginations and like to explore and create things using those imaginations.

Just because something isn't in a game, doesn't entirely mean one cannot achieve it.

I believe that my dwarf in LotRO is a wizard, guess what, he is a wizard.

Just because you say my dwarf isn't a wizard because the class isn't a wizard(even though it uses powers that a wizard class would have), doesn't make my dwarf not a wizard.
 

Midnight Crossroads

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Jul 17, 2010
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JediMB said:
Midnight Crossroads said:
JediMB said:
Midnight Crossroads said:
AnythingOutstanding said:
Jedi Classes have the only healers in the game to my knowledge and Jedi Knights/Sith Warriors have a Tank class to spec into. So it isn't like Jedi are an arbitrary addition to the game like in SWG.
Oh, lovely, so now you won't even need soldier tanks. I'm sorry, let me readjust my pool to 85% jedi, 15% smugglers.
1) Jedi Consular, Smuggler, Sith Inquisitor and Imperial Agent are confirmed to have healer specs, as I recall, and BioWare have confirmed that at least one more class is capable.

2) Polls show that all eight classes are roughly equally popular. Personally I'm set to play Republic with three friends, and none of us picked the same class as a first character. (Meaning that we'll have one Knight, one Consular, one Smuggler and one Trooper.)
We've worked the numbers out. Jedi stand at about 62%, smugglers at 21%, and soldiers at 17%
See, if you're going by the logic that all four classes of Jedi and Sith can be merged, then obviously the other four classes have to be merged unto Gun-people, putting the game at 62% Force-people and 38% Gun-people.

A rough 60-40 split is not bad at all.
Those numbers don't seem that large, but it's small percentages like that which throw off balance. This is across multiple servers. It won't just even out.
 

Eclectic Dreck

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ionveau said:
like what? being for star wars fans?
The sarcastic barb inherent here aside, I would point out that there are simply more fans of Star Wars than fans of Warhammer Fantasy. That, by itself, is worth something.
 

Midnight Crossroads

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Jul 17, 2010
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Sonic Doctor said:
Midnight Crossroads said:
Sonic Doctor said:
This tells me that you haven't played LoTRO or haven't played it very long.

I usually saw at least one Gandalf look alike each day I played it. Heck, my dwarf runekeeper was a dwarf version of Gandalf. He had a hat like Gandalf, and everything he wore was dyed gold. I called him Frenin Thegold(it would have been The Gold, but the last name thing won't let me have a two word last name). So with that I can be happy and imagine all that I want that my dwarf is a gold wizard.

Heck it you want to go the staff magic route, you have the Lore Master class. Several times I saw a Lore Master that was dress like Gandalf, but his clothes were all in black(with the wizard looking hat). He even had wizard in his name, Wizo-something, I don't remember the full name.

The powers of these classes have are awesome and feel just as good as it would if there was a wizard class.

The only thing that is barring players from being a wizard, is an imagination. I always played my dwarf as if he was a wizard. I was going to right a back story for him too, I just didn't get around to it.
/facepalm

Right, and the only thing barring my warrior in WoW from being a Jedi is that the sword doesn't glow! Oh wait, enchantment and all that. I guess that means there are Jedi in WoW.
You can facepalm all you want, but what I said is totally valid and based in fact about what I have seen and done.

That is the problem I see with some gamers, they apparently don't have a good imagination. With a good imagination, one can believe anything they want about a game and have fun.

If I played WoW and decided that my character was some Jedi transported to another world by some weird portal, than it will be as such because I'm the one imagining it when playing the game. It doesn't matter if I'm the only one playing along or if everybody thinks I'm crazy, it is what I imagined and it makes me happy when playing the game.

It is one of the reason why some people don't like Minecraft, they aren't the type of gamer that uses their imagination when playing a game. The reason the game is a hit is because there are hundreds of thousands of people that have imaginations and like to explore and create things using those imaginations.

Just because something isn't in a game, doesn't entirely mean one cannot achieve it.

I believe that my dwarf in LotRO is a wizard, guess what, he is a wizard.

Just because you say my dwarf isn't a wizard because the class isn't a wizard(even though it uses powers that a wizard class would have), doesn't make my dwarf not a wizard.
/facepalm

Except wizards were intentionally left out. It's not an imagination thing. It has to deal with balance.
 

Sonic Doctor

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Jan 9, 2010
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Midnight Crossroads said:
/facepalm

Except wizards were intentionally left out. It's not an imagination thing. It has to deal with balance.
I can see I won the argument, bye.

------------------------------

TOR is going to be fantastic and varied. There are going to be more than just Jedi players, the proof has been shown, and it doesn't matter how many Jedi there are going to be. The number is irrelevant. If people are going to play something or imagine they are playing something, they will do it and nobody is going to stop them.

People need to have an open mind instead of complaining about one arbitrary and unimportant aspect of a game.
 

bob1052

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Oct 12, 2010
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JediMB said:
It's like you've arbitrarily decided what can and cannot work in a certain game genre, and condemn anyone who disagrees.

You assume that all an MMO can ever be is a grind fest, and that it can only appeal to someone who wants to grind.
Subscription based MMOs are games that you are constantly paying for. If you are constantly paying money, you are going to want constantly new things to do.

Developers will never be able to produce content faster than the player base will be able to complete it. To accommodate for that, gameplay has to be grindy. You have to spend a long time beating a relatively small amount of content, and then the content has to be worth completing again to keep you occupied.

Any MMO that is not a grind fest will fail after a few months when people realize there is nothing to do.

(And a side note about SWTOR: complete voice acting means that future content will also be expensive, requiring even more subs to become profitable, and that content will take far longer to develop, meaning that SWTOR will need to be especially grindy, or it will severely lack end game content.)