Delsana said:
First off, insulting the prequels because you weren't their target is just wrong. They were to get the younger generations interested in it, as was the Clone Wars series, and it made a massive amount of money and spoke to a further audience, which allowed the EU to continue its expansion and for this game as well to be made through such continuations and lore-build up. The people who are insulting the prequels are really just looking for something to complain about in my opinion.
I would say that if it wasn't Star Wars and wasn't BioWare then the features would be entirely different, though if it somehow maintained everything but had a different story I'm pretty sure it'd still be appealing. But the "well if it didn't have this or them making it" argument is just a poor excuse when you can't really give a real reason, at least in my perspective, as that can be used about anything in the world.
To each their own, though.
For the prequels, I say that from a movie critic stand point, not a star wars fan stand point. They weren't that great of movies and the CGI was terrible in my opinion.
To settle this civilized, yes to each their own opinion. In my experiences with video games, movies and just media in general, if a large franchise has it's name slapped on a mediocre product, that product will sell way better than it would as a brand new title. To give just a basic example. Modern Warfare 2 comes out, it's a huge hit, it gets a lot of new fans and players. Black Ops comes out, the new fans will buy that just because they liked the previous one, unaware it's by a completely different team.
In today's modern day, names are sold more often than content. The iPhone currently out sells the Droid. The Droid, in comparison to the iPhone is way better in specs and software, and with it's growing App Store, it will soon surpass the iPhone entirely. But no one will buy it...why? Because it's not an iPhone.
You want a truly amazing MMO that's breaking all grounds of the MMO genre? Check out The Secret World. No leveling system at all. No classes. It's all just a big game of fun. The closest thing that this game is breaking ground with is changing the quest dialog and that's as far as I can see. All the typical cookie cutter MMO factors are there in a Star Wars cosplay suit.