You have a point there. I suppose I should review my definition of Dynamic, lol. I stand corrected.BloatedGuppy said:I guess we need to define how you're using dynamic. For me, a dynamic gaming experience means it is constantly in a state of change, or potential change. The only games that really offer this are sandbox games, or any game with sufficient random variables. Bioware (and Obsidian) RPGS offer a tightly controlled narrative experience. There's little dynamic to it outside of "Do I press A, B or C during this conversation". At no point does anything you do take the story off the rails, or veer it off in a startling new direction. You're still going to get marched through all the set pieces and conflict points. At best, you're offering a slight influence over tertiary elements. And this is in no way meant to be a slam on those games. Even the best story based games of all, like Planescape, are anything but "dynamic".
I don't necessarily think TOR's storytelling is on par with their single player games...it's not. But it couldn't be. They're handcuffed by the restrictions of the genre. Single player games are primarily about STORY. MMOs are primarily about BALANCE. You can bend everything to fit the story in a single player game. In a MMO, the story has to bend to the mechanical needs of the game. You can't, for example, have someone killing their companion, or annoying them to the point where they leave forever, only to find themselves unable to solo the content any more because they've irrevocably broken their character.
Anyone looking to appreciate TOR's story content needs to do so with the limitations of the genre in mind. This is not Witcher 2, folks. You're still collecting 10 bear asses. You're just doing it in style, now.
This pretty much nailed it. For the first time in 7 years me and my wife cancelled our WoW subs - 2 accounts each BTW. We have had so much freakin fun in SWTOR. I havent lost this much sleep to an mmo since my old EQ 1/UO daysHagi said:SWtOR is a solid themepark MMO that combines a lot of elements from WoW with a lot of elements you see in Bioware's storytelling. It also has the Star Wars setting.
I think it's a great game, it's a lot of fun.
But if you go in expecting a perfect game you'll be very, very mistaken.
It's got the least amount of bugs of any MMO launch, but there are definitely bugs.
There's a lot of content to explore and a lot of things to do, but if you rush to end-game and start raiding every night as soon as possible you'll run out within a month.
There's some great stories and some really challenging choices, but there's also some very serious limitations due to the genre and Bioware not having infinite resources.
I hope you're getting the picture. It's a solid game that's evolving the genre. It's not a perfect game that's causing a revolution.
I've played pretty close to every significant MMO since Ultima Online. If you tell me specifically what you're looking for and what your expectations are, I can tell you whether or not you'll find it in TOR.Paragon Fury said:This.....didn't really help.
Man, this game really has split people.