Thanks for the advice, greatly appreciated! But what about coding, do I need to know any? Because I grew up on DOS, but aside from /CD I don't remember crap.Waaghpowa said:Ubuntu is, as the above post says, "babies first linux". For the most part it's fairly simple. You MIGHT run into issues installing drivers. I just installed Nvidia drivers on my Ubuntu partition, not by downloading and installing it like normal, but using the command terminal to get the files and installing them directly.Bradeck said:I'm sorry to be such a dummy, but I just took the Unbuntu tour, and it looked amazing. Is it really that simple to get a new free OS? Or does Linux mean lots of coding and technical areas that I have to be trained in? I just built a new desktop (First time, no explosions!) and I was debating buying a new copy of Win 7 Ultimate, but this looks great!
So can anyone with experience guide me here? I didn't see any signs saying "Not for dummies, must understand A+ and other types of code, or your computer will explode".
The great thing is that there's a huge community for linux in generall, meaning if you have an issue, a quick google search will give you a step by step to solving the issue.
While having other game developers release Mac ports on Steam is great, actual involvement from Valve pretty much stopped after the first few months. Like I said, half their own game library has never been ported over, and the client is still incredibly unstable for a lot of people, if the Steam forums are any indication. Also, apparently the one and only person they had working on developing the client for the Mac doesn't even work there anymore. Add to that the fact that they've never released any way to port mods over and the fact that every single AAA title that got a native-binary port on Steam has awful performance, worse than the half-emulated half-ports that companies like Asypr and Feral crank out.NLS said:I'm pretty sure this won't be so bad after all. Nobody believed Steam would come to Mac OS X, but here we are 2 years later, with 245 games that run on OS X through Steam. Also, since all OS X games use OpenGL, all those games can be ported to Linux without much hassle. In addition, most of the Humble Indie Bundle and other indie games are released for Linux as well. And one final point, since they are hiring people specifically to do the work on the Linux port, it means they're not taking away any other developers from their work. I've used Steam on my gf's mac, and it worked fine, all updates are released for both platforms as well, how will it be any different with Linux?Steve the Pocket said:Oh joy, another operating system to "support" by releasing about half their games and a buggy-as-hell client and then never touching it again. Seriously, I'm not holding out much hope that this will do anything worthwhile other than siphon off more employees who ought to be working on improving their existing products instead.
It wouldn't hurt to know a little Unix, in fact cd is the directory command in Unix as well, but you could get away with not knowing anything when it comes to Ubuntu. My dad is in his mid 60's, has literally no programming skills and still uses Ubuntu. Like I said, if you have a problem, chances are there is a step by step with what commands to enter in the console, if you have to use it at all.Bradeck said:Thanks for the advice, greatly appreciated! But what about coding, do I need to know any? Because I grew up on DOS, but aside from /CD I don't remember crap.
Captcha: White as snow (Captchas are racist!)
Most distros have their own GUI based repository these days. Using CLI is usually just faster.Waaghpowa said:It wouldn't hurt to know a little Unix, in fact cd is the directory command in Unix as well, but you could get away with not knowing anything when it comes to Ubuntu. My dad is in his mid 60's, has literally no programming skills and still uses Ubuntu. Like I said, if you have a problem, chances are there is a step by step with what commands to enter in the console, if you have to use it at all.Bradeck said:Thanks for the advice, greatly appreciated! But what about coding, do I need to know any? Because I grew up on DOS, but aside from /CD I don't remember crap.
Captcha: White as snow (Captchas are racist!)
Ubuntu has got that software "store" thing now, yes, but certain installations are a hassle to do without the terminal. Strange I know. Earlier tonight I installed Nvidia drivers on my Ubuntu partition, but the damn thing wouldn't install as is. I had to manually download and install them via the terminal, and it was much easier. Dafuq?robert01 said:Most distros have their own GUI based repository these days. Using CLI is usually just faster.
I have never had a hassle doing this. It was simply a matter of using the 'Additional Drivers' utility found in the Systems Settings page.Waaghpowa said:Ubuntu has got that software "store" thing now, yes, but certain installations are a hassle to do without the terminal. Strange I know. Earlier tonight I installed Nvidia drivers on my Ubuntu partition, but the damn thing wouldn't install as is. I had to manually download and install them via the terminal, and it was much easier. Dafuq?robert01 said:Most distros have their own GUI based repository these days. Using CLI is usually just faster.
by the standard definition or by stalmans?robert01 said:Now the only question is. Will Steam be free software?
\Smerf said:by the standard definition or by stalmans?robert01 said:Now the only question is. Will Steam be free software?
I'm not claiming to be an expert, but this shouldn't be a problem. I've never played Introversion, so I don't know much about that, but I have installed UT2004, Doom 3, Quake 4, and other games on my Gentoo box and they worked fine.nickpy said:1. Developing for wide-distribution across different linux distributions is a complete pain in the butt - I know, I've done it - because by their very nature, different linux distros have different things in them. Yes, you could only support certain distros or go for a lowest common denominator, but then you're not really seeing the full benefits of trying to "go linux", methinks. Thus, I think many developers simply wouldn't bother - especially imagine the support calls! Most technical support departments don't even understand how windows works, so good luck getting any help when the game crashes with a random error on your linux box! Evidence: All Introversion games are released with Linux versions, and I have never once managed to get them to run on any of my Linux boxes, and I wasn't even using obscure distros.
If you need any assistance, I can help out. Just shoot me a PM and we can get started!Bradeck said:I'm sorry to be such a dummy, but I just took the Unbuntu tour, and it looked amazing. Is it really that simple to get a new free OS? Or does Linux mean lots of coding and technical areas that I have to be trained in? I just built a new desktop (First time, no explosions!) and I was debating buying a new copy of Win 7 Ultimate, but this looks great!
So can anyone with experience guide me here? I didn't see any signs saying "Not for dummies, must understand A+ and other types of code, or your computer will explode".
no personal experiences here, I just heard vehement (but still anecdotal) accounts of how the PS3 version can quickly become totally unplayable and they are forced to start again on 360 or PC. I'm no expert but I am getting a picture that PS3 is in many ways at significant disadvantage to Xbox 360 in certain aspects of it's architecture.SpAc3man said:I'm pretty sure it was down to memory limitations. Skyrim worked in a way where it loaded any changes made by the player (stored on the save file) into memory. The PS3 has two lots of 256MB with one dedicated to graphics. The 360 has 512MB shared over system and graphics. Both had issues but I think PS3 might have been affected slightly more. Don't take that as absolute truth. Both suffered the same memory issue but I don't have hard evidence suggesting one was worse.Treblaine said:Wasn't the PS3 version of Skyrim the derpy version? Or was that more down to the PS3's specific hardware design issues, like how there is only 256MB of system memory, pitifully small for 2012 where 4GB of dedicated system memory is almost ubiquitous on PC, 16x as much memory.
But interesting none-the-less. If open-GL versions are made for every game that gets a PS3 release, then it's no huge leap to also release a Linux version as well. There are already 533 Mac games on Steam store (UK), I imagine most of them could easily be ported from there to Linux.
OSX is a Unix-like OS. In my experience in writing C/C++ on Linux I have definitely found it easier to go between Linux and OSX rather than Windows and Linux. Mostly due to the fact Windows uses a different indicator to signal a new line in plain text (source code) where Linux and OSX use the same system. All my Linux written source code appears as one line when opened in Windows.
This only applies to certain distros fedora for example that i use daily can have bugs but is the most cutting edge OS I use. on the other hand my media server runs debian because its incredibly stable much more than windows or even OSX but lacks many bells and whistles and has a bland functional look but for some things like servers that is perfect.Grey Day for Elcia said:Eh. Windows has worked just fine for me; I've never come across a program or game I want that can't run on it and I've yet to come across any bugs or side-effects that one would expect in something that's open source and in a constant state of communal tampering. I've got no reason to ever switch.
All my money is belong to Microsoft.
CAPTCHA: "do more sit-ups"--how rude.