Apologies first and foremost if this has been done before, put in the wrong place or what have you, despite being here a while only ever responded to forum threads, never created one.
So this weekend, it being grey and rainy where I live, figured I'd try something, try and step out of my gaming comfort zone so to speak. We all have our favorite genres or types of games but what about the other side...
I'm sure we all have them, those genre's we've never tried for one reason or another, or never managed to get into despite being intrigued by them.
So this weekend thought I'd take a shot, let me know what you've tried if you have, both game and genre, whether they clicked for you or not, would you try it again or did it reinforce your opinion or reasoning on why you don't play these games.
Made a sort of form/format for me but you don't have to use the same, just curious to hear, ok here we go...
Genre:
"Grand Strategy" I believe is the right term
Previous Experience:
Been intrigued by the Total War series for a long time but never really managed to wrap my head around it, always figured I was too stupid for them, the idea intrigued me, strategy on a massive scale, somewhat realistically through various periods of history
However after years ago trying to play demos of the old medieval and Rome games thought "this isn't for me" but always kept my intrigued eye on the genre and total war games, always curious
Game Played:
Empire: Total War
Experience:
From what I've heard, Empire is one of the weaker total wars, but its the one a friend of mine had and so had easy access to, plus its in a period of time that interests me so for the purposes of this it made sense. Feel I need to divide the game into 3 parts, the strategy map, land battles and sea battles
For the strategy map, this I had real troubles getting to grips with, not sure if its because the game expected prior experience with this type of game or with the total war series but so much left me confused. Each turn I did things that I wasn't quite sure what they did, each menu I brought up gave me lists of numbers and images I could barely make out how each affected what. The tutorial lady's voice in my ear wasn't being much help and mouse over tool tips would raise more questions than they'd answer. After giving me a headache (and being told by my friend there was a way to just do the battles) I left the campaign to try just the battles
The sea battles were impressive visually, a lot going on in some very faithfully recreated ships but the second they started moving that's when it fell apart for me. Had already read in reviews that this wasn't the best part of the game and an issue for most people so don't hold it against the game that heavily. The strategy seemed.... well seemed like it wasn't there, make your ball of ships circle the other ball of ships until for reasons unclear you won or lost. Did this a few times until I stopped, no matter what I tried I couldn't get into it
The land battles, saved these for last because I actually had a breakthrough with them. Started off with the same issue I'd always had with total war games in the past, my ball marching across the map, ended up out of position and slaughtered before realizing what I'd done wrong. However I'm not sure if its the technology present in the game, the fact that it was a time period I cared about or sheer determination to not go out on a losing streak but after a while things started to click and started to really have fun with it.
There was something incredibly satisfying about a perfectly placed line of infantry, watching the smoke from a 120 strong group of rifleman's front line go off into unsuspecting enemies, watching them fall, seeing them rout after walking into the "murder line" I'd created for them and herded into with my cavalry or line infantry. Once everything started to click I was using the terrain, the units, the orders, the tactics, everything fell into place and it had that addictive "just one more battle" effect, was having a blast.
Conclusion:
While still not sold on it I can see more now the appeal of it in total, there's a lot that still beyond my comprehension and would either confuse or frustrate me too much and cause me to bounce off the games and genre at large, such as the campaign map.
That being said I do certainly see why people play them and especially see the appeal of the land battles, hell if I could get a game that was just that I'd be all over it!
All in all glad I gave it another chance and came away with something positive.
So this weekend, it being grey and rainy where I live, figured I'd try something, try and step out of my gaming comfort zone so to speak. We all have our favorite genres or types of games but what about the other side...
I'm sure we all have them, those genre's we've never tried for one reason or another, or never managed to get into despite being intrigued by them.
So this weekend thought I'd take a shot, let me know what you've tried if you have, both game and genre, whether they clicked for you or not, would you try it again or did it reinforce your opinion or reasoning on why you don't play these games.
Made a sort of form/format for me but you don't have to use the same, just curious to hear, ok here we go...
Genre:
"Grand Strategy" I believe is the right term
Previous Experience:
Been intrigued by the Total War series for a long time but never really managed to wrap my head around it, always figured I was too stupid for them, the idea intrigued me, strategy on a massive scale, somewhat realistically through various periods of history
However after years ago trying to play demos of the old medieval and Rome games thought "this isn't for me" but always kept my intrigued eye on the genre and total war games, always curious
Game Played:
Empire: Total War
Experience:
From what I've heard, Empire is one of the weaker total wars, but its the one a friend of mine had and so had easy access to, plus its in a period of time that interests me so for the purposes of this it made sense. Feel I need to divide the game into 3 parts, the strategy map, land battles and sea battles
For the strategy map, this I had real troubles getting to grips with, not sure if its because the game expected prior experience with this type of game or with the total war series but so much left me confused. Each turn I did things that I wasn't quite sure what they did, each menu I brought up gave me lists of numbers and images I could barely make out how each affected what. The tutorial lady's voice in my ear wasn't being much help and mouse over tool tips would raise more questions than they'd answer. After giving me a headache (and being told by my friend there was a way to just do the battles) I left the campaign to try just the battles
The sea battles were impressive visually, a lot going on in some very faithfully recreated ships but the second they started moving that's when it fell apart for me. Had already read in reviews that this wasn't the best part of the game and an issue for most people so don't hold it against the game that heavily. The strategy seemed.... well seemed like it wasn't there, make your ball of ships circle the other ball of ships until for reasons unclear you won or lost. Did this a few times until I stopped, no matter what I tried I couldn't get into it
The land battles, saved these for last because I actually had a breakthrough with them. Started off with the same issue I'd always had with total war games in the past, my ball marching across the map, ended up out of position and slaughtered before realizing what I'd done wrong. However I'm not sure if its the technology present in the game, the fact that it was a time period I cared about or sheer determination to not go out on a losing streak but after a while things started to click and started to really have fun with it.
There was something incredibly satisfying about a perfectly placed line of infantry, watching the smoke from a 120 strong group of rifleman's front line go off into unsuspecting enemies, watching them fall, seeing them rout after walking into the "murder line" I'd created for them and herded into with my cavalry or line infantry. Once everything started to click I was using the terrain, the units, the orders, the tactics, everything fell into place and it had that addictive "just one more battle" effect, was having a blast.
Conclusion:
While still not sold on it I can see more now the appeal of it in total, there's a lot that still beyond my comprehension and would either confuse or frustrate me too much and cause me to bounce off the games and genre at large, such as the campaign map.
That being said I do certainly see why people play them and especially see the appeal of the land battles, hell if I could get a game that was just that I'd be all over it!
All in all glad I gave it another chance and came away with something positive.