Sticky aim/aim assist.

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omega 616

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May 1, 2009
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Daffy F said:
omega 616 said:
Here is the video in question.


I mean, comon! If that was luck, there is a full on hurricane to make that bullet curve to kill the guy.
Actually, I think it hits while he's turning, ad he in fact continues to turn after he fired the shot, while the hit marker stays on-screen. Something I hate though is people getting all high-and-mighty (I'm not saying this is what you're doing, I'm saying I've met people who are like this) about being a PC gamer, and assume that all Console players are 'tards with no skill... It's just so frustrating. It's about as true as saying that every PC gamer has hacks.
Nah, if you click the nano second you hear the gunshot, it is still atleast an inch off I have it paused were the gunshot sound effect hasn't even finished yet and it's nowhere near.

I am a console gamer by the way. I have played very little on PC, 90% of it is RTS.
 

ImprovizoR

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RooftopAssassin said:
ImprovizoR said:
RooftopAssassin said:
You're not forced to use auto-aim in games. I turn it off and I get comparatively better scores than most people. I don't know what PC gamers are talking about when they claim that their controls are better. To me, their pretty much equal.

In PC gaming you have advantages with a mouse, but all your other controls are unresponsive keys. Why the fuck do I have to augment my hand is such a way to move my hand from 'WASD' so I can reach 'Z' 'X' 'C' or any other strangely placed key just to throw a frigging frag grenade?

The benefit of controllers is that you have all the buttons you're ever going to need and they're all there at your fingertips, literally. The downside being that analog sticks aren't very accurate when aiming, but if you use it enough and tweak the settings right, you'll be just fine.
You have no idea what you're talking about. Did you know that Microsoft wanted to go cross platform with PC and Xbox 360 but they couldn't because PC gamers kicked console gamers asses? Console gamers couldn't touch PC gamers. PC controls are much more fluid and FPS games are best played on PC. Everyone knows that. You don't move your hand anywhere. It's all in your reach and it's a lot easier and it feels better with a mouse and keyboard. And if some buttons are a little out of reach then you just have to develop some skills.
Proof?

I highly doubt any of that, but if you can show some kind of proof I wouldn't hesitate to believe you.

FYI I do play both and like I said there is no discernible difference between the two.
The article was on Escapist!
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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ImprovizoR said:
You have no idea what you're talking about. Did you know that Microsoft wanted to go cross platform with PC and Xbox 360 but they couldn't because PC gamers kicked console gamers asses? Console gamers couldn't touch PC gamers. PC controls are much more fluid and FPS games are best played on PC. Everyone knows that. You don't move your hand anywhere. It's all in your reach and it's a lot easier and it feels better with a mouse and keyboard. And if some buttons are a little out of reach then you just have to develop some skills.
Opinions, opinions. Don't we all just love PC elitists? Oh wait... no, we don't.

I have played shooters on console and PC and I much prefer controllers.

I'll take the comfort and the satisfaction of pulling an actual trigger any day over an extra few percent of accuracy.
 

Exort

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Oct 11, 2010
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ImprovizoR said:
The article was on Escapist!
Yea, I remember reading something like that, but not on escapist. Maybe that is why PC shooter don't have auto aiming.
 

RooftopAssassin

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Sep 13, 2009
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ImprovizoR said:
RooftopAssassin said:
ImprovizoR said:
RooftopAssassin said:
You're not forced to use auto-aim in games. I turn it off and I get comparatively better scores than most people. I don't know what PC gamers are talking about when they claim that their controls are better. To me, their pretty much equal.

In PC gaming you have advantages with a mouse, but all your other controls are unresponsive keys. Why the fuck do I have to augment my hand is such a way to move my hand from 'WASD' so I can reach 'Z' 'X' 'C' or any other strangely placed key just to throw a frigging frag grenade?

The benefit of controllers is that you have all the buttons you're ever going to need and they're all there at your fingertips, literally. The downside being that analog sticks aren't very accurate when aiming, but if you use it enough and tweak the settings right, you'll be just fine.
You have no idea what you're talking about. Did you know that Microsoft wanted to go cross platform with PC and Xbox 360 but they couldn't because PC gamers kicked console gamers asses? Console gamers couldn't touch PC gamers. PC controls are much more fluid and FPS games are best played on PC. Everyone knows that. You don't move your hand anywhere. It's all in your reach and it's a lot easier and it feels better with a mouse and keyboard. And if some buttons are a little out of reach then you just have to develop some skills.
Proof?

I highly doubt any of that, but if you can show some kind of proof I wouldn't hesitate to believe you.

FYI I do play both and like I said there is no discernible difference between the two.
The article was on Escapist!
I'll look for it, but you know you don't have to read every article on the Escapist, right? Plus I was merely talking from my point of view, maybe I'm just too good?(NAAT!) I quite like K+M combo, but I don't like when there are keys mapped out all weird. I love that every button is so close on a controller. Maybe that's what I should have said.
 

Awexsome

Were it so easy
Mar 25, 2009
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Yeah depending on the game the aim assist is either good or bad. It's really helpful for a game like Halo. You have the two extremes of CE which had very little assist, and Halo 2 which had far too much assist.

Personally I think 3 and Reach hit a fairly good sweet spot when it comes to the aim assist.

The CoD series should seriously not give you much. I mean the campaign for MW2 was a cakewalk because of how much you got in singleplayer. Keep tapping the ADS over and over to instaswitch to anything remotely near the center of the crosshairs. It's toned down for online but when people use snipers for "quickscopes" more often than actually looking and sniping I think it's a tad overboard.
 

Painful illusion

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Oct 9, 2010
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For the most part I really don't lean on aim assist when I play. In fact in some cases it can be a big hindrance. This has happened to me on several occasions. I am aim at an enemy about to shoot him when some other douche on his team runs past him and my reticle moves off his body throwing my aim off and usually getting me killed. So for the most part I could do without it because with iron sight aiming, aim assist isn't that necessary now.
 

efeat

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Sep 22, 2010
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RooftopAssassin said:
Proof?

I highly doubt any of that, but if you can show some kind of proof I wouldn't hesitate to believe you.

FYI I do play both and like I said there is no discernible difference between the two.
The story was based off this particular blog post. [http://www.rahulsood.com/2010/07/console-gamers-get-killed-against-pc.html] It's one of those stories where the only people who can confirm or deny it are not saying anything, so take it as you will.

Also, please don't say the two control schemes are equal as if it's a tangible fact that can be proven. You perceive them as equal, but I would take KB+M over a controller for just about every single game out there. It is a preference and will vary from player to player.

Yes, even in fighting games I'd prefer a keyboard. An illogical choice to most people, I admit, but it's what I prefer. [sub]I've played piano for many years so I'm kinda used to using multiple fingers as opposed to just my thumbs.[/sub]
 

RooftopAssassin

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efeat said:
RooftopAssassin said:
Proof?

I highly doubt any of that, but if you can show some kind of proof I wouldn't hesitate to believe you.

FYI I do play both and like I said there is no discernible difference between the two.
The story was based off this particular blog post. [http://www.rahulsood.com/2010/07/console-gamers-get-killed-against-pc.html] It's one of those stories where the only people who can confirm or deny it are not saying anything, so take it as you will.

Also, please don't say the two control schemes are equal as if it's a tangible fact that can be proven. You perceive them as equal, but I would take KB+M over a controller for just about every single game out there. It is a preference and will vary from player to player.

Yes, even in fighting games I'd prefer a keyboard. An illogical choice to most people, but it's what I prefer. [sub]I've played piano for many years so I'm kinda used to using multiple fingers as opposed to just my thumbs.[/sub]
Okay, I pointed this out earlier. I was speaking out of preference, and I can see no discernible difference, it's completely subjective.

Edit: In fact, it was in the post you quoted me on...
 

TheSeventhLoneWolf

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Mar 1, 2009
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Aim Assist was always a godsend to me when I was younger, playing games like Red Faction in split screen. But in consoles and such now days it seems to be more of a 'Use it or you will not excel' with our huge multiplayer games.

I think we would develop into games quickly even if aim assist didn't exist. If we really liked a game and wanted to get good at it, we'd just try a little harder. Aim Assist allows some players to pick up and play as a first time user to a "harderned controller snapping veteran." (Kaha.)

When things like that happen in game you can't really decide if it's aim assist or not if you're not familiar with consoles in general. If this happened of Pc, I would have thought it to be luck too.
 

ImprovizoR

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MiracleOfSound said:
ImprovizoR said:
You have no idea what you're talking about. Did you know that Microsoft wanted to go cross platform with PC and Xbox 360 but they couldn't because PC gamers kicked console gamers asses? Console gamers couldn't touch PC gamers. PC controls are much more fluid and FPS games are best played on PC. Everyone knows that. You don't move your hand anywhere. It's all in your reach and it's a lot easier and it feels better with a mouse and keyboard. And if some buttons are a little out of reach then you just have to develop some skills.
Opinions, opinions. Don't we all just love PC elitists? Oh wait... no, we don't.

I have played shooters on console and PC and I much prefer controllers.

I'll take the comfort and the satisfaction of pulling an actual trigger any day over an extra few percent of accuracy.
I'm not a PC elitist. I just happen to be right every time. My words are based on experience and logic. You say that you have played shooters on consoles and PC. I take it you played console ports. Real shooter and not some kindergarten games are made primarily for PC. CoD doesn't require any skill on both PC and consoles. Even less on consoles with sticky aim. That's why you prefer it. Doesn't mean it's better. It means the opposite. It means the game is dumbed down so that everyone can play it and feel good about themselves. Very much like you. To get a full picture of what I'm saying start playing Counter Strike on PC. You wont last a round without dying. FPS on PC is sport. FPS on consoles replaced nap time.
RooftopAssassin said:
I'll look for it, but you know you don't have to read every article on the Escapist, right? Plus I was merely talking from my point of view, maybe I'm just too good?(NAAT!) I quite like K+M combo, but I don't like when there are keys mapped out all weird. I love that every button is so close on a controller. Maybe that's what I should have said.
You're forgetting that you can map the buttons any way you like. Not to mention how good it feels to buy a new mouse and mousepad and kick even more ass. Having actual skill in FPS is a great feeling. It's something console gamers can't really experience.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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ImprovizoR said:
I'm not a PC elitist. I just happen to be right every time.
No, you really don't...

ImprovizoR said:
My words are based on experience and logic. You say that you have played shooters on consoles and PC. I take it you played console ports.
...and there's why. The PC shooters I played were Battlefield 1 and 2 and Half Life 2. Hardly console ports.

ImprovizoR said:
Real shooter and not some kindergarten games are made primarily for PC. CoD doesn't require any skill on both PC and consoles. Even less on consoles with sticky aim. That's why you prefer it. Doesn't mean it's better.
Did I say it was better? No. Just that it was my preference.


ImprovizoR said:
It means the opposite. It means the game is dumbed down so that everyone can play it and feel good about themselves. Very much like you. To get a full picture of what I'm saying start playing Counter Strike on PC. You wont last a round without dying. FPS on PC is sport. FPS on consoles replaced nap time.
That fact is fine with me. Oh no, a PC gamer would beat me at Counter Strike! (cries) I dunno about you, but I don't need to spend days getting better than other people at a videogame to feel better about myself.

I play them for fun and to me they are more fun with a controller. Deal with it.
 

demoman_chaos

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May 25, 2009
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At 2:05 is absolute proof of lock-on in consoles, but the whole thing shows some interesting changes from Halo 1 to 2.

A small amount is ok, but nothing as bad as the above video shows.
 

CleverNickname

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Sep 19, 2010
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Internet PC Elitists are so frikking tame. Auto-aim doesn't need to go away, all console FPSs need to disappear forever. Everything about them drags down the whole genre.
 

e2density

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Dec 25, 2009
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Analog sticks weren't made with aiming in mind...lol....99% of console gamers wouldn't be able to hit anything and MW2 might actually be considered SLIGHTLY challenging...

CleverNickname said:
Internet PC Elitists are so frikking tame. Auto-aim doesn't need to go away, all console FPSs need to disappear forever. Everything about them drags down the whole genre.
Couldn't agree more. Leave the FPS to the platforms that are capable of handling it, time and time again.

ImprovizoR said:
You're forgetting that you can map the buttons any way you like. Not to mention how good it feels to buy a new mouse and mousepad and kick even more ass. Having actual skill in FPS is a great feeling. It's something console gamers can't really experience.
There is A LOT of truth to this statement. Also, take a game like Quake Live/3/CPMA and put it on the Xbox and see how successful it is...reasons why it wouldn't be successful:

1. It requires fast pixel perfect aim/reflexes
2. The game speed is overall faster than MW2.
3. The controller won't be able to keep up.

And this is why consoles end up with slow ass games like MW2 and Halo.
 

Outright Villainy

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Jan 19, 2010
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ImprovizoR said:
I'm not a PC elitist.
Lies. Filthy lies.

I love the Keyboard and mouse combo. I love the precision of it. I hate auto-aim. I hate forced acceleration (that even Valve games have on by default).

More than any of that, I hate when people like you look down on others for playing differently, because they enjoy it more.

Grow up.
 

shootthebandit

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May 20, 2009
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i think to be honest this is just a problem with the game more than the controller, the sticky aim is dredful in MW2

i always put it off where posible, its awful i like to do thinks on my own i hate auto aim