conqueror Kenny post=9.57000.428797 said:
to be honest i wont play a game with a bad story, however i also wont play a game with bad gameplay. So to me they are both equaly important.
Agreed.
A good story is what hooks and draws the player in,
and can often motivate the player to cut swaths of destruction
through his enemies. Out of wanting to see the next bit or story, or because
of a story induced hateredfor them.
However Gameplay is what makes the game fun, and can turn people away from finishing
a game with an awsome story if they have to trudge through Crappy
level designs, bad gameplay mechanics or elements, or stupid NPC AI.
Lets take "God of war" for example, had a really great story, and
a fun combat system. I'v played through it serval times just for the combat alone
while the story treminded me as to why I'm sluaghtering the countless number of Greek Monsters adding to my overall drive of wanting to kill them.
Now, lets take the GOW Knock off , Ghost rider.
simular gameplay in terms of the "chain" combat but
it just was crapply executed, the story was crap, and
there is nothing to compel the player to beat it.
So often the story is usually the hook, and game play the "meat" of the exeperience.
Both are important.
However there are games, that really require no story to drive a player,
such as tetris, pac-man, etc. So another factor of it is also the genre off
the game, and also how addictive the gameplay is.