Strangely enough I played a character in Morrowind who's class was described as, "Pants Thief". He was quite insane and insisted on stealing the pants off his victim and bringing them to his lair. By the time I stopped playing the character I had accumulated like 400 pairs of pantsSouplex said:Went on a killing spree without wearing pants in Oblivion.
This. I like to make the "Teddy Bear Launcher" with the Rock-It Launcher. Killing raiders with cuddly teddy bears is quite fun.drisky said:I collect teddy bears in fallout 3. I currently have 62, there in a big pile on my bed.
This is somthing I tend to do. I'm actually role-playing as a scavenger and whenever I get back to my Megaton House: I put all my weapons and armour in a locker, put on a Wasteland Settler outfit, pet Pet Dogmeat and settle down for a meal and a bottle of water.meganmeave said:Fallout:
All the special items in that game are carefully displayed in my house.
I leave dogmeat in my Megaton house so he's there when I get home, and I make sure to pet him whenever I visit.
I will undress when I get to my Megaton home sometimes, because I imagine my clothes need washing...
I experienced something similar which made me laugh quite a lot... The flaws of Oblivion and Fallout 3 are almost the best parts.hazabaza1 said:While it wasn't personally me who did this, I saw this. Imagine that quest where you can either help the paranoid Wood Elf, or not. I chose not to help him, so he went on a rampage. Following him, I saw a guard kill him, put his sword away, take his battleaxe, go back to his post, come back to the body, crouch down, and go "Hmm, still warm. There's a murderer about!"
Oh, jeez, that sucks. Did you lose the bonus?Ironboot said:I experienced something similar which made me laugh quite a lot... The flaws of Oblivion and Fallout 3 are almost the best parts.hazabaza1 said:While it wasn't personally me who did this, I saw this. Imagine that quest where you can either help the paranoid Wood Elf, or not. I chose not to help him, so he went on a rampage. Following him, I saw a guard kill him, put his sword away, take his battleaxe, go back to his post, come back to the body, crouch down, and go "Hmm, still warm. There's a murderer about!"
In Oblivion, there's a quest where you get locked inside a house with about five other individuals. Your mission is to murder all of them without any witnesses. I don't see the point of the "no witnesses" part since they'll all be dead in the end and no one will be able to tell anyone, but whatever.
After killing all but two of them, the only remaining soon-to-be victims were a young man and and old woman. The man saw the dead bodies and ran up to me, told me that the old lady must be the murderer and proceeded to tell me that we should kill her to protect ourselves. I agreed with him when he suddenly grabbed a knife and chased the lady around the house for a while.
He killed the old lady and calmly walked away from the scene. As he approached me, I assumed that he was going to tell me that he was relieved that the murderer was dead. Instead, he looked at me and said something like "She is dead too now... We're the only ones left... And I know that I'm not a murderer!" and started running.
Seems like some Oblivion characters suffer from a serious case of schizophrenia.