Stupid Achievements/Trophies

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soren7550

Overly Proud New Yorker
Dec 18, 2008
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I can't really think of any, but for one I tried to get was the Don't Step On the Sand achievement in Half Life 2. If you try getting that achievement, you're going to be spending over an hour easily trying to make your way through that damn level. To make matters worse (for me anyway) is the fact that after all that time, I wasn't even given the achievement once I completed the level.
 

Truniron

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Nov 9, 2010
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i hate it when achievements tels you to complete a already hard game in a set amount of time. While it can be a fun challenge to attempt, it will eventually always end in rage when you are seconds/minutes away from getting it. A good example is the HD-remake of ICO, where two of the achievements are complete the game in 4 and 2 hours.

Another pointless types of achievements are those who demands you to complete a game without ever seeing the game over screen. This is not an easy task and will also end in rage. Again, the example is ICO. It is almost impossible to complete without dying.

At least we have collect every item achievement. I hate them all in general.
 

Zeema

The Furry Gamer
Jun 29, 2010
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Terminator Salvation all you do is beat the game on Very Hard

gratz 7 Gold and a platinum trophy
 

Kreett

Constant Contrarian
Nov 20, 2009
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Zachary Amaranth said:
PsychicTaco115 said:
I REALLY hate those too.

Or ones that require you too play against a developer of the game, like with Red Dead Redemption.

Really Rockstar, do you know how had that is to accomplish? VERY FREAKING HARD.
That was viral, wasn't it? I'm pretty sure I got it off friends.
I got that one the first match I played. *Match start* BLEEP BLOOP
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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steampro said:
I got that one the first match I played. *Match start* BLEEP BLOOP
LOL. Awesome. I had a similar instance with the viral achievement on Magic the Gathering: DotP. first game I played online, I won it.

poiumty said:
About 90% of all achievements out there. Why call them achievements if they're just things you do normally. No one comes at us irl and showers us with laurels for being able to fucking breathe.
Unskippable gave me a badge for mastering blinking....>.>

But seriously, a lot of them are dumb. I get "end of game" or "end of story" ones, but "end of level?" "Press start?" "Kill ten enemies" in a game where enemies are plentiful? Dumb.
 

Bad Jim

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Nov 1, 2010
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What about the cheevies in Portal 2?

Good Listener: Listen to Glados's advice and get yourself killed
Pit Boss: Listen to Wheatleys' advice and get yourself killed
 

Chicago Ted

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Jan 13, 2009
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Rheinmetall said:
In Xbox 360 I saw in a friend's profile three achievements with zero points for some kind of experimental program called Xbox Live Labs. You had to to have you console switched on for several hours, so that it can spy on you with ease, and after that you gained the zero points achievements. Madness. lol
Uh...

Ok, first off, I'll appeal to your answer before I give the purpose of what Xbox Live Labs was for.

1) What data are they exactly getting from your Xbox 'spying' on you? It's not like an Xbox can collect audio or visual data without a Kinect or something, and if it attempted to somehow monitor PC data usage during that time it'd be damn easily detected and long since made public.

2) Why couldn't it transmit or share whatever data it collected by 'spying' on you when you're normally connected to XBL? Most players aren't constantly playing multiplayer games on it when connected, a lot of the time is consumed by single player games, or even if you've just left your console on for a bit while eating supper or something.

3) If it was truly meant to 'spy' on users, why was it an entirely opt-in-opt-out program? If it was a form of spyware, don't you think they wouldn't really care about asking for your consent on it and just upload it in an update?

Also, there were rewards that were given to players that did opt into the testing, but it was in the form of Avatar Clothing unlocks, not Gamerscore.

Anyways, the real point of the Xbox Live Labs testing was not to spy but simply collect data. And before you answer "They're the same thing!" the data it was collecting was based around network testing to aim at improving Xbox Live. Such data collected most likely included things such as average user download and upload speeds.

Honestly, the entire thing was just a cleverly designed way to ask their users to play as their lab rats for a while. Give them a couple of free Avatar Awards, and get access to their machines for a number of hours to perform a variety of network testing to generate data that gave them an idea of what to improve or change. The purpose was completely clear and allowed for anyone who wanted to opt in (In America only though) was giving the chance to let Microsoft have temporary access to their consoles for a couple extra Avatar Clothing options.

Sorry if this seems rather long winded, but it?s a bit of a pet peeve of mine when people just declare what the purpose of something is without actually having a clue of its intent.

-----------------------------------------

As for my on topic bit, I have to say any achievements that require specific conditions to be met online. Stuff like in BF:BC2 which had an achievement that asked for you to kill 20 people by bringing buildings down on them. While this was entirely possible, most of the time it took quite a bit of effort to purposefully destroy a building, and as a result, I never got it despite playing online for dozens of hours. Ones that are more likely to be achieved by straight playing the game (Earn X number of kills, or X number of squad points or something) are better suited, but are still annoying. Point being, if it requires an extremely specific set of conditions or variables for the possibility to be there on online play, it?s a bad achievement. All you?re going to have happen is for people to strive to try and meet those conditions instead of playing the game, and thus make the overall gameplay less enjoyable.
 

Rheinmetall

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May 13, 2011
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Chicago Ted said:
Rheinmetall said:
Sorry if this seems rather long winded, but it?s a bit of a pet peeve of mine when people just declare what the purpose of something is without actually having a clue of its intent.
I admit that I haven't done much of a research regarding the exact purpose of Xbox Live Labs. So after your detailed answer I learnt more about this subject. Now may I ask why are you defending Microsoft? Do you believe that there is a single online service today that doesn't want to spy on us with every possible way? Let me put it this way: Is there one in a million chances that Xbox Live Labs isn't incorporated in this same frame? Forget what their official announcement says.
 

Chicago Ted

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Rheinmetall said:
Chicago Ted said:
Sorry if this seems rather long winded, but it?s a bit of a pet peeve of mine when people just declare what the purpose of something is without actually having a clue of its intent.
I admit that I haven't done much of a research regarding the exact purpose of Xbox Live Labs. So after your detailed answer I learnt more about this subject. Now may I ask why are you defending Microsoft? Do you believe that there is a single online service today that doesn't want to spy on us with every possible way? Let me put it this way: Is there one in a million chances that Xbox Live Labs isn't incorporated in this same frame? Forget what their official announcement says.
First off, just going to say, this answer will be shorter. I originally typed something much longer out for this, then when I decided to load Wikipedia up to fact check one detail at the end, the website froze, needed to be recovered, and closed all my tabs including all of what I had written up.

If you check my second point, I kinda brought up the idea of why Labs wouldn't be a good jumping off point to 'spy' on users. Main points being that it was only a temporary service (It ran for 2 or 3 weeks back in March of last year) and was strictly done in an opt-in manner. On top of that, the only region that had access to this was the United States. If they wanted to spy on you, then they'd be much more efficient at just accessing it when you were on Live rather than when you were on Live and connected to this rather limited testing.

On top of that, what data could really be collected by an Xbox? Most of what it is capable of monitoring is simple game information (How much you play a game for, how you play it, etc. etc.) and a lot of developers do monitor this for quality purposes. In fact, Bioware recently released some highlights from what they've collected from ME3 Multiplayer so far. Things such as how many people completed what, what classes are popular, and so on and so forth. This data is very useful for a Dev because it allows them to tweak the experience as it goes on. If they find out that an unusually high number of people are dying on a specific section of their game, they are able to tweak it for a more refined experience. This is really the limit of what an Xbox would be able to connect since it is not connected to your computer or anything else really. And, if it was able to somehow connect and monitor your computer usage like spyware, do you not think that in over 6 years of usage, that no one would have either found out about this or released this fact to others?

So, to conclude on it, Xbox Labs would be an incredibly inefficient to monitor whatever it is you're worried about having watched. I would rank toolbars are being more likely to subtly monitor you than an Xbox.
 

Janus Vesta

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Mar 25, 2008
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Ghost Recon Advanced Warfighter had an achievement for being number 1 on the world leaderboard.

NUMBER ONE! ON THE WORLD LEADERBOARD! What maniac though that would be a good achievement?
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Trophies that you get when getting a bounty or getting caught stealing so many times.

I don't want an achievement for being bad at the game...

It should be like 'stole so many items in a row without getting caught' or something.
 

Janus Vesta

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Mar 25, 2008
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xXxJessicaxXx said:
Trophies that you get when getting a bounty or getting caught stealing so many times.

I don't want an achievement for being bad at the game...

It should be like 'stole so many items in a row without getting caught' or something.
Like the Master Criminal achievement in Skyrim. Wouldn't getting a 10,000 bounty in every hold make me a fairly shitty criminal?
 

DeflectorDish

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Mar 27, 2012
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In WoW, when you create a new character, they send you pet. For getting that pet, you get an achievement. Well.. what did I do to get the pet huh? Check my mail? Tough.
 

Owen Robertson

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Jul 26, 2011
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PsychicTaco115 said:
Or ones that require you too play against a developer of the game, like with Red Dead Redemption.

Really Rockstar, do you know how had that is to accomplish? VERY FREAKING HARD.
You mean "Let Sleeping Rockstars Lie" from GTA4? It was there first. The dev's played the shit out of it for the first month or so. I got it on my Xbox, when I had it. If you never buy games new the only ones I would recommend you get new are Rockstar games. They're never bad and they always hold up. I'm still playing Vice City, San Andreas and Bully on a semi-regular basis.
 

Owen Robertson

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Jul 26, 2011
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Chicago Ted said:
Point being, if it requires an extremely specific set of conditions or variables for the possibility to be there on online play, it?s a bad achievement. All you?re going to have happen is for people to strive to try and meet those conditions instead of playing the game, and thus make the overall gameplay less enjoyable.
\

I agree that it shouldn't be necessary for 1000GS/Platinum, but adding those in give you something else to keep you occupied. The Challenges in CoD work well, because sometimes they are fucking impossible to get and it's fun to test yourself. In the MW games they translate to titles and symbols which is a good extra incentive (as opposed to simple XP). Bartender in WaW was never got. Nobody killed me with a molotov. Ever.
 

Owen Robertson

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Jul 26, 2011
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Bad Jim said:
What about the cheevies in Portal 2?

Good Listener: Listen to Glados's advice and get yourself killed
Pit Boss: Listen to Wheatleys' advice and get yourself killed
... huh. *DO NOT ENTER* *USE OTHER DOOR*
 

EricKei

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Aug 30, 2010
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Janus Vesta said:
NUMBER ONE! ON THE WORLD LEADERBOARD! What maniac though that would be a good achievement?
...Especially seeing as how, at least on XBL, the only people likely to ever do that are the hackers who just fiddle with the online Scoreboards. There were hackers who did that on Vesperia of all games -- A JRPG! -- By sending up blatant hacks like "game completion time: 0.0001 seconds" >_<
 

GloatingSwine

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Nov 10, 2007
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Cumulative achievements that require you to do something far in excess of what you will do during the game.

For instance, Darksiders has an achievement for riding 100 miles on your horse. Unfortunately, the horse is only usable in a small number of areas, and even if you use it all the time you possibly can and are thorough in collecting all of the various wotsits and gribble, you might have racked up 15 miles.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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Fallout: New Vegas. Caravan Master: Win 30 games of Caravan. I'm never getting that one, especially considering I still haven't gotten the one for winning three games...in five playthroughs.
 

yRar_972

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Jan 15, 2012
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Forza Motorsport 4 has an achievement called, wait for it, "Welcome to Forza Motorsport!", you earn it not long after you start the game. I worn't call it a tutorial, all you have to do is steer, the game breaks the car for you.