1: Space out your paragraphsMr.Switchblade said:If any of you have played SupCom, or its spiritual, and its ass kicking predecessor Total Annihilation. You probably know that these games are actually interested in pushing RTS boundries instead of the standard cut and paste formula of Halo Wars or SC2. However, SupCom does more damage to your PC than the average chrome bat, and is nigh impossible to play online due to heinous graphic requirements, as well as being a processor hog. (Please don't brag about your PCs that can do it, you're one in a million). However, the game itself was quite sound, spectacular, new, and fun to play. SupCom 2 is surprisingly far along considering how much work it takes to make a game like that, but the few videos that have surfaced show more IMPROVED graphics..... If anyone can find a good explanation for why they are stepping the PC requirements UP, instead of lowering them, or hell, even keeping them where they were so more people can play, please give it. The first game was great, and deserves to be played, but that can't happen if the gaming population can't run it. So in order to deliver a sequel that will actually succeed, we need to see some changes.
2: You turned this thread into e-peen bait.
3: The game has less system requirements than the original - it's better optimized, less poly count, just prettier lighting/textures. I could find you the interview where Chris Taylor actually says this, but it'd be annoying as shit. Actually, nevermind, here it is:
He starts talking about it at like 1:56. About the rendering.
But it's too bad that you want a spiritual successor to TA, because unfortunately it seems they're taking all the innovation out of the game, removing the economy and tech trees I enjoyed, but "streamlining" the gameplay (aka dumbing down, but again this could be a great thing.)
Also, +1'd.Hardcore_gamer said:Because console gamers can use it as ammunition against PC players. Most sane PC gamers try to destroy the negative stereotype that PC gamers are a bunch of dicks with a huge sense of superiority over everybody else, and you are making it hard by using the word "console tard".
I've played the 360 version of SupCom and it's horrifically slow, bad, etc. The interface is a mess and while graphics don't mean much to me, it's amazing that the game's graphics are so inferior -and- it runs bad.
My computer is not good or fast by any means, but hell, it runs it better...And I only have a 1.8 dual core here. I don't even play with anti-aliasing and it looks better. Meh. I just hope people don't judge the game on the console release when it really deserves another chance.