Don't worry, the game isn't region locked, so you should be fine.DarkhoIlow said:I wanted to buy it at first,but after checking my online shop where I usually buy games from here's something I found out:
"The game won't be released at launch in Romania because the producers didn't put it in the list and decided to release it at a later date." And then on the site it says it will be released in March.
I have a guild friend in WoW which asked if he could buy the game for me and send me the code(his country is eligible at launch).You guys think it would be possible? If it's a legal code of the game it should work right?
Would like a reply to this.
Seconded. I also find the body types hilarious. for males it's : skinny midget, skinny guy and The Tick.Raddra said:No.
It looks more like Star Trek: The Old Republic.
The entire species selection is 5 different colored humans.. where's my Wookie dangit?
I agree, though the strange voices in a glitch. They'll fix that. I do wonder about the lack of changing daylight/night. Come on every MMO has that. The companion thing is just stupid. We should of been able to custom make our character not because it makes sense story wise (it doesn't) but because nothing zapped me out of the game more than having 30 of the same guy running around.Sixcess said:No, not initially at least. It's reasonably good fun and the story/dialogues is quite engaging, but it's a single player game, extremely linear, and once you get your companion combat is just broken completely.
Add to that there's a few small but singificant failures that surprise me because they're so obvious and avoidable - like weather effects where you can see rain falling in the sky but it has no effect on the ground, or on nearby pools of water. Why even put it in if you're going to half ass it that much? Then there's the conversations you overhear as you pass by NPCs... only if you keep running you can be hundreds of metres away and yet the scripted conversation continues to play out, at full volume, with no sense of distance or direction. It's only 'beta' for one more month, and somehow I doubt things like this will be getting fixed.
No day/night cycle, no exploration worth a damn, dozens of clones of 'your' companion running around, and graphics that are clean and neat but so bland I haven't wanted to reach for my screenshot command once all weekend. I'll play it some way down the line, perhaps, but I won't be in the launch queue.
If you go on the OR website and watch the timeline videos they actually explain what happened. Apparently he ran into the Emperor during his Starforge mission and after the Starforge was destroyed he went out to hunt down the Emperor.DustyDrB said:Maybe if they go F2P. I've never played games on a subcription basis. Yeah, I get that there is probably enough content to justify it, but it still doesn't seem like a worthwhile investment. And the series really should have stayed single-player. No one played KotOR I and II and then thought it would be so much better to do it with other people.
Unlike other KotOR I and II fans, I don't really think there was a massive cliffhanger. KotOR II ended poorly because LucasArts had unrealistic development time expectations for Obsidian, not because the plot for a third game was well set up. Kreia speaks some about what Revan did after the events of the first game, and it does sound intriguing. But there's not much more to it than that.
Still, I would probably play the game if they did away with the subscription.
I was pretty much done caring about TOR once I realized that they retconned all of the interesting plot aspects of KOTOR II out of existence.DustyDrB said:Maybe if they go F2P. I've never played games on a subcription basis. Yeah, I get that there is probably enough content to justify it, but it still doesn't seem like a worthwhile investment. And the series really should have stayed single-player. No one played KotOR I and II and then thought it would be so much better to do it with other people.
Unlike other KotOR I and II fans, I don't really think there was a massive cliffhanger. KotOR II ended poorly because LucasArts had unrealistic development time expectations for Obsidian, not because the plot for a third game was well set up. Kreia speaks some about what Revan did after the events of the first game, and it does sound intriguing. But there's not much more to it than that.
Still, I would probably play the game if they did away with the subscription.
One thing my experience with TOR has done is really bring home to me what I love about a couple of the MMOs I do play. Lord of the Rings Online has a fair number of superficial similarities to TOR, being based on a huge IP and set in an established fictional setting, but the sheer amount of work that went into building Middle Earth is breathtaking and leaves TOR looking shallow by comparison.Zack Alklazaris said:I do wonder about the lack of changing daylight/night. Come on every MMO has that. The companion thing is just stupid. We should of been able to custom make our character not because it makes sense story wise (it doesn't) but because nothing zapped me out of the game more than having 30 of the same guy running around.
I played galaxies for a while, so I'm used to the whole rain thing. And they technically have exploration. You earn points for walking into new places. But I get what you mean there was tons of goodies in SWG to explore. I once spent a day just wondering around the planets looking for new places.
I'm sure you'll enjoy it. I should be clear in that I don't think it's a bad game as such, but it's not remotely what I look for in an MMO. I just don't see this game winning over the MMO loyalist crowd, nor does it seem likely to hold the Bioware fanbase for longer than it takes to play through a few class storylines to the end.I'm still going to buy it, for many reasons, but mostly because I woke up on sunday and thought I wonder what happens next. I've never "wondered what happens next" with an MMO before.
To be fair, out of all of the MMO's I've played, I've never played one with a better realized world than LOTRO.Sixcess said:One thing my experience with TOR has done is really bring home to me what I love about a couple of the MMOs I do play. Lord of the Rings Online has a fair number of superficial similarities to TOR, being based on a huge IP and set in an established fictional setting, but the sheer amount of work that went into building Middle Earth is breathtaking and leaves TOR looking shallow by comparison.
There's an absolute ton of Middle Earth that's just there - it has no particular purpose other than to be there. The Shire alone is several times the size of any of TOR's starter worlds and a lot of it is just villages, little forests, and hobbits wandering about talking about beer and pies and pipeweed. On paper it sounds dull but in practise it's one of the most stunning, and immersive MMO environments I've ever experienced, and the first time I went there I spent literally hours just wandering around, taking it all in, looking for well known landmarks and drinking in the utterly delightful atmosphere. A lot of LOTRO is like that.
LOTRO has a world. TOR has a backdrop.
How?EverythingIncredible said:If the end game does suck, I'll just quit. No big deal. The time from 1 to 50 is worth the price by itself.Jimbo1212 said:In some areas it is, but in others it is not.
The levelling slows horribly making the game very tedious.
Also, the end game looks identical to WoW - pointless about about whos dressed up barbie makes the biggest numbers.
*facepalm*EverythingIncredible said:Because I really like the story and I find the combat to be a lot of fun. ^_^Jimbo1212 said:How?
I found it that what I had played consisted of mainly running, lots of crappy talking, small amount of combat, and a glimpse of what could be the foundation of a decent storyline. Seeing that I am not a fan of playing games where you only have fun for the minority of the time playing it, I will pass on levelling through this one.
Also, I have levelled from a level 1 to level X in numerous hotkey mashing mmo's. Why the hell would I want to do it yet again ?
It's especially fun if you send your companion away to do crafting or whatever and try to survive on your own. Very challenging, very fun.