Swords of the Fallen (Fantasy RP)(Started Open, PM CS to GM)

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staika

Elite Member
Aug 3, 2009
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Okay I added a legend to the map, luckily it updated when it did since I have to go to class.
I will be in contact with erik and I will check up everytime I have a break which should be near the end of every hour.
 

leon558

New member
Aug 21, 2010
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Name:Athgar the WolF

Gender:Male

Morality:Lawful good

Age:Mid 30s

Facial appearance:Light blue eyes with medium long hair a goatee,and a wolf painted on his back(the family mark).

Species:Human

Backstory:

Athgars family we're always trained in spellcasting and as a young boy he was trained in the art of magic and spellcasting.His parents we're killed in the great Mage war.He spent his childhood with his uncle who taught him destructive-based spells.Due to a bear encounter in the woods athgar has a scar on his left eye.When he was sent to the mage's college to the east he was given his family pendant which he wears to this day,the power of the pendant is unknown.When he returned from the mages college he found his uncle dead and his shack burned.He vowed to find the murderers and bring them to justice,dead or alive.With no home to live in he set out to The Settlement of Teuer in Regnatores where he bought a room at the local inn.He he earns gold by helping out the local guards and the monastery with healing patiens.Since he is a mage everyone is cautious towards him,he mostly keeps to himself for that same reason.

Weapons/Magic:Fire,electric,and healing spells.

Weaknesses:

Athgar is somewhat trained to fight with a blade but preffers spellcastng,he wears mage robes or just normal clothes so he is weak when fighting up close but does have some defensive spells aswell.

Personality:

Surprisingly,Athgar is a heavy drinker and he also likes to joke around.He always smiles in the face of danger of any kind.He is very social but when he drinks it's best to avoid him for he is prone to fits of rage while drunk.He is always vigilante and can spot a trobulemaker from a mile away.He does not see any value in gold.Athgar is known to be a very charismatic and charming.He can also play the lute to calm other people.He is somewhat of a bluffer and (if he musts)can lie his way out of a situation but that gives him for trouble than good.He always has his companions' back and will try his best to keep his friends safe.[/spoiler
 

leon558

New member
Aug 21, 2010
140
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0
Name:Athgar the WolF

Gender:Male

Morality:Lawful good

Age:Mid 30s

Facial appearance:Light blue eyes with medium long hair and a goatee

Species:Human

Bio:

Athgars family was always trained in spellcasting and as a young boy he was trained in the art of magic and spellcasting.His parents we're killed in the great Mage war.He spent his childhood with his uncle who taught him destructive-based spells.Due to a bear encounter in the woods athgar has a scar on his left eye.When he was sent to the mage's college to the east he was given his family pendant which he wears to this day,the power of the pendant is unknown.When he returned from the mages college he found his uncle dead and his shack burned.He vowed to find the murderers and bring them to justice,dead or alive.

Weapons/Magic:Fire,electric,and healing spells.

Weaknesses:

Athgar is somewhat trained to fight with a blade but preffers spellcasting,he wears mage robes or just normal clothes so he is weak when fighting up close but does have some defensive spells aswell.Since his lack of clothes he is weak to swords,arrows etc.

Personality:

Surprisingly,Athgar is a heavy drinker and he also likes to joke around.He always smiles in the face of danger of any kind.He is very social but when he drinks it's best to avoid him for he is prone to fits of rage while drunk.He is always vigilante and can spot a trobulemaker from a mile away.He does not see any value in gold.Athgar is known to be a very charismatic and charming.He can also play the lute to calm other people.He is somewhat of a bluffer and (if he musts)can lie his way out of a situation but that gives him for trouble than good.He always has his companions' back and will try his best to keep his friends safe.[/spoiler
 

leon558

New member
Aug 21, 2010
140
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0
Sorry for all the posting escapist seems to be very laggy for me but yeah that up there is my updated character bio.
 

leon558

New member
Aug 21, 2010
140
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Oh ffs escapist keeps screwing with me.Ok HERE is the updated bio:

Name:Athgar the WolF

Gender:Male

Morality:Lawful good

Age:Mid 30s

Facial appearance:Light blue eyes with medium long hair, a goatee,and a wolf painted on his back(the family mark).

Species:Human

Backstory:

Athgars family we're always trained in spellcasting and as a young boy he was trained in the art of magic and spellcasting.His parents we're killed in the great Mage war.He spent his childhood with his uncle who taught him destructive-based spells.Due to a bear encounter in the woods athgar has a scar on his left eye.When he was sent to the mage's college to the east he was given his family pendant which he wears to this day,the power of the pendant is unknown.When he returned from the mages college he found his uncle dead and his shack burned.He vowed to find the murderers and bring them to justice,dead or alive.With no home to live in he set out to The Settlement of Teuer in Regnatores where he bought a room at the local inn.He earns gold by helping out the local guards and the monastery with healing patiens.Since he is a mage everyone is cautious towards him,he mostly keeps to himself for that same reason.

Weapons/Magic:Fire,electric,and healing spells.

Weaknesses:

Athgar is somewhat trained to fight with a blade but preffers spellcastng,he wears mage robes or just normal clothes so he is weak when fighting up close but does have some defensive spells aswell.

Personality:

Surprisingly,Athgar is a heavy drinker and he also likes to joke around.He always smiles in the face of danger of any kind.He is very social but when he drinks it's best to avoid him for he is prone to fits of rage while drunk.He is always vigilante and can spot a trobulemaker from a mile away.He does not see any value in gold.Athgar is known to be a very charismatic and charming.He can also play the lute to calm other people.He is somewhat of a bluffer and (if he musts)can lie his way out of a situation but that gives him for trouble than good.He always has his companions' back and will try his best to keep his friends safe.
 

staika

Elite Member
Aug 3, 2009
8,376
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41
avouleance2nd said:
The dwarf is technically just a parasite, starting life as a sort of mould the dwarf infects its host and mutates them. The mutation isn?t all bad; it improves physical performance and grants serious regeneration abilities, the infection has even been known to save people from the brink of death. It also accelerates hair growth for some reason. The mould itself originates in the western swamps and can survive pretty much underwater, breathing underwater, photosynthesize and even root down to draw nourishment up from the ground are also abilities transferred with the infection.
However they condition isn?t without its down sides, the mould is known to cause personality change including increased aggression, paranoia. The dwarfs are known for producing alcohol from their skin which can be used to disorient prey.
Dwarf are often treated like lepers ostracised to prevent the infection spreading (they?d probably have been whipped out if it wasn?t for them making very good workers). The mould it?s self is physically obvious looking like a dull green fuzz with luminescent blue veins.
Recently however a few dwarfs are turning to science to build suits for them to avoid infection for other people.
The infection doesn?t seem to affect elves because their biology is too hot and dry for the mould to survive.
Wow man that is crazy, I love it! I'd add it to the OP but I don't have that much time since I'm on break from class.
 

Erik the Orange

New member
Dec 7, 2011
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avouleance2nd said:
The dwarf is technically just a parasite, starting life as a sort of mould the dwarf infects its host and mutates them. The mutation isn?t all bad; it improves physical performance and grants serious regeneration abilities, the infection has even been known to save people from the brink of death. It also accelerates hair growth for some reason. The mould itself originates in the western swamps and can survive pretty much underwater, breathing underwater, photosynthesize and even root down to draw nourishment up from the ground are also abilities transferred with the infection.
However they condition isn?t without its down sides, the mould is known to cause personality change including increased aggression, paranoia. The dwarfs are known for producing alcohol from their skin which can be used to disorient prey.
Dwarf are often treated like lepers ostracised to prevent the infection spreading (they?d probably have been whipped out if it wasn?t for them making very good workers). The mould it?s self is physically obvious looking like a dull green fuzz with luminescent blue veins.
Recently however a few dwarfs are turning to science to build suits for them to avoid infection for other people.
The infection doesn?t seem to affect elves because their biology is too hot and dry for the mould to survive.
I dig this a lot. Glad to have someone with your creativity on board!
 

staika

Elite Member
Aug 3, 2009
8,376
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41
avouleance2nd said:
staika said:
avouleance2nd said:
The dwarf is technically just a parasite, starting life as a sort of mould the dwarf infects its host and mutates them. The mutation isn?t all bad; it improves physical performance and grants serious regeneration abilities, the infection has even been known to save people from the brink of death. It also accelerates hair growth for some reason. The mould itself originates in the western swamps and can survive pretty much underwater, breathing underwater, photosynthesize and even root down to draw nourishment up from the ground are also abilities transferred with the infection.
However they condition isn?t without its down sides, the mould is known to cause personality change including increased aggression, paranoia. The dwarfs are known for producing alcohol from their skin which can be used to disorient prey.
Dwarf are often treated like lepers ostracised to prevent the infection spreading (they?d probably have been whipped out if it wasn?t for them making very good workers). The mould it?s self is physically obvious looking like a dull green fuzz with luminescent blue veins.
Recently however a few dwarfs are turning to science to build suits for them to avoid infection for other people.
The infection doesn?t seem to affect elves because their biology is too hot and dry for the mould to survive.
Wow man that is crazy, I love it! I'd add it to the OP but I don't have that much time since I'm on break from class.
Thanks again. But to be honest I've done better which if you like you can see here.
http://www.escapistmagazine.com/forums/read/540.335072-Star-Brigade-Interest-Thread-Closed#13528250

Also while I'm not likely to be doing any other races for this would you be accepting other races from other people? And also might it be a good idea for us to change the names of the Dwarves and Elves, that way some people can still play as the normal (boring) versions of elves and dwarves.
I really haven't thought of it, I guess if they come up with a good enough race then I would be okay with it. And yeah we can change the elves and dwarves name, I just don't know what to change it to :p
 

leon558

New member
Aug 21, 2010
140
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So is my char cool now?Also i was thinking(if we can add our own ideas and all,with the awesome dwarf post up there)that there would be like these sort of demonic entities who weark black cloaks that come out every 1000 years who are protecting an ancient item/relic(you decide if we have to face off with them).Basically they're like the dementors from Harry Potter but instead of sucking out souls they burn down villages,and looking at them long enough will cause you to hallucinate and attack your party members.
 

leon558

New member
Aug 21, 2010
140
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0
Also i think the humans should be the regular barbarian/blacksmiths because for humans it's hard to come up with an original story fro them :p
 

staika

Elite Member
Aug 3, 2009
8,376
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41
leon558 said:
character snip
sorry for the wait, school and internet problems made it hard to comment.

To start with you still didn't follow my character sheet template, basically fill this out.
Name:

Gender:

Age:

Species:

Appearance:

Weapons/Magic Spells:

Weaknesses:

Personality:

Bio: Try to add something that would make my character (Sorael) want your character to be apart of the squad. Also the bios should be about three paragraphs at a minimum.

I like where you are taking the character though so if you could do a character sheet in my template we should be good :p
 

staika

Elite Member
Aug 3, 2009
8,376
0
41
leon558 said:
So is my char cool now?Also i was thinking(if we can add our own ideas and all,with the awesome dwarf post up there)that there would be like these sort of demonic entities who weark black cloaks that come out every 1000 years who are protecting an ancient item/relic(you decide if we have to face off with them).Basically they're like the dementors from Harry Potter but instead of sucking out souls they burn down villages,and looking at them long enough will cause you to hallucinate and attack your party members.
I already have enemies in place, they will show themselves during the RP. I don't really want to spoil anything since I want to make it a surprise of sorts :p
 

leon558

New member
Aug 21, 2010
140
0
0
Name:Athgar the WolF

Gender:Male

Age:32

Species:Human

Appearance:Light blue eyes with medium long hair, a goatee,and a wolf painted on his back(the family mark)

Weapons/Magic Spells:fire,electric and healing spells

Weaknesses:Swords,arrows etc.


Bio:

Athgars family we're always trained in spellcasting and as a young boy he was trained in the art of magic and spellcasting.His parents we're killed in the great Mage war.He spent his childhood with his uncle who taught him destructive-based spells.Due to a bear encounter in the woods athgar has a scar on his left eye.When he was sent to the mage's college to the east he was given his family pendant which he wears to this day,the power of the pendant is unknown.When he returned from the mages college he found his uncle dead and his shack burned.He vowed to find the murderers and bring them to justice,dead or alive.With no home to live in he set out to The Settlement of Teuer in Regnatores where he bought a room at the local inn.He earns gold by helping out the local guards and the monastery with healing patiens.Since he is a mage everyone is cautious towards him,he mostly keeps to himself for that same reason.

Surprisingly,Athgar is a heavy drinker and he also likes to joke around.He always smiles in the face of danger of any kind.He is very social but when he drinks it's best to avoid him for he is prone to fits of rage while drunk.He is always vigilante and can spot a trobulemaker from a mile away.He does not see any value in gold.Athgar is known to be a very charismatic and charming.He can also play the lute to calm other people.He is somewhat of a bluffer and (if he musts)can lie his way out of a situation but that gives him for trouble than good.He always has his companions' back and will try his best to keep his friends safe.
 

staika

Elite Member
Aug 3, 2009
8,376
0
41
leon558 said:
Character snip part two
much much better, I'll consult it with my friend (whenever he shows himself) and we will make the final decision :p