OhJohnNo said:
- I need to know mundane stuff about it, e.g is there an autosave function? Being used to modern-day FPS games like Halo, I need to know if there's any differences I should be prepared for in SS2. Basic (and perhaps not-so-basic) things that could trip up a newbie to the old FPS like me.
From memory, the only autosave can come when you change areas in-game. Other than that, all saving is manual.
Don't expect to start out great with a weapon. Your skill with a weapon is partially determined by your character skills. You have three skill areas; tech, weapon and psi. Weapon skills increase your ability in your chosen weapon types (e.g. pistol, heavy, rifle, etc.) and allow you to use better weapons when you reach certain requirements. Tech skills increase your ability to do things like hack computers, repair things, research certain items, etc. Psi is the psionics path, and allows you to buy psionic skills such as pyrokinesis or mentally turning off alarms.
You won't be able to carry everything you see. You have a limited inventory, so you have to prioritise what items you carry. But for the record, if you drop all weapons you don't want into the ship lift, they travel with you into the different floors of the ship.
Finally, conserve ammo. It's limited, so don't waste it when you can just as easily run away.