Silent Hill 2...
So, Silent Hill 2, such a nice ol' game, eh? With all the nice-ness of the shit camera angles and overly clunky controls must really appeal to all audiences, as well as some of the lines being so poorly delivered I'd rather watch a fucking high school play of Harry Potter.
Like mentioned before; What is your problem with proper camera angles!? Constantly switching perspectives isn't scary, it's annoying and makes the controls even more backwards than they are! Even switching them to 2D doesn't help, because then I keep switching directions constantly as the camera shifts! It's so fricking annoying!
Also, during that nice little prison chapter, why is it necessary to find tons of random crap to make a doorhandle? Wax, a lighter and a horseshoe? James should be perfectly able to pry the thing open with all the weapons he's carrying in his seemingly magical army jacket that can store a sword the size of a Harley.
Why so many broken locks in town? It just... makes no sense! What, did the evil symbolic creatures of Silent Hill have some kind of phobia of open doors?
Some of the voice acting is also painful to listen to at times, with some lines of dialogue being as weird as they are.
And by the way, in the hotel area; That noise coming from the elevator is so loud and annoying it makes me want to rip my ears off. You could at least have picked something different, Konami!
While most of the cutscenes look nice, the some characters, mainly James, has this really messed up Oblivion kind of look in his eyes, like a lifeless puppet. ...That's just frightening.
Also, Maria... Stop walking in front of me! I constantly end up pushing her out of the way, which apparently makes her take a bit of damage or something. So why does she have to get stuck in narrow hallways? This apparently affects the outcome of the game, so what if I want to be careful with her, huh?
Some items in the game are so small it's hard to see. What if I suddenly pick up something I didn't want to pick up? While you do need most of the itemsyou find, some of them are "special" for the game. What if I don't want them, but pick them up by accident?
And some item I DO want blend almost completely into the environment, making it a chore looking for them!
Why is there ammo scattered all over town? It makes the game way too easy, even on the higher difficulty levels!
Sometimes when I try to stomp on enemies to kill them, I suddenly end up preparing my weapon for fighting instead, and the enemies are so low on the ground I can't even hit them. I don't want to attack, I just want to finish the buggers off!
James just walks up to a mutilated corpse that looks like himself, takes a key, and then walks away like nothing ever happened. ... WTF!?
By the way... Why can't we play the Xbox version on the 360? What were they thinking!?
1. Controls
2. Camera
3. Door handle!
4. Infinite jacket?
5. Locks
6. Voice acting
7. Certain lines
8. Elevator noise
9. James' eyes
10. Maria's A.I
11. Unwanted items
12. Wanted items
13. Ammo
14. Too easy
15. Just kill the bloody thing!
16. No reactions to seeing a mutilated corpse that looks like you. o.o
17. Why not on 360!?
I guess I am "Unpleasable" then.
(So far, I own two copies of Silent Hill 2, and hold it up as perhaps the greatest video game of all time. It hurt my soul to write all that...)