Take your favorite game - and RIP IT TO SHREDS!

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A random person

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Apr 20, 2009
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I can't pin down one favorite, so I'll go with several.

New Vegas: Constant audio stuttering, oddly moving models, and slows down/possibly breaks when you look at it funny. Also, for such a touted feature, it just throws the whole companion thing at you (and they're not that smart; ED-E got knocked out several times on me shortly after getting him. No way I'm playing hardcore mode).

Half Life 2: Constantly grabbing things with your gravity gun and using them as platforms isn't an interesting challenge. Thank god you let us control the antlions later.

Super Mario World: I know the special stages unlocked in the Star Road are supposed to be exceptionally hard, but Tubular is just hell.

Thousand Year Door: Keeping track of 100 small creatures while walking around a tree dungeon does not a fun puzzle make.

Tales of Symphonia: Look, my jaw dropped when I first reached the Tower of Salvation. I loved how it utterly deconstructed the whole "chosen one saves dying world" plot. However, why did it start sliding in the second disk, resulting in a pretty straight cliche finale? Also, it could have done more with the Desians, I was feeling pretty awesome going around raiding camps, feeling like the leader of the Inglorious Basterds.

Metal Gear Solid 3: Knocking out Raikov and dragging his body to the locker room is pretty much impossible without just killing all the guards, and considering that it's a Metal Gear game, that's not a viable option. Thankfully you can just wait for him to get to the empty locker room and knock him out there.

Phoenix Wright (series): I understand that your challenge comes from making obscure deductions in presenting evidence, but many pieces of testimony pretty much require you to follow GameFAQ's directions much of the way through. Also, Moe the Clown can burn in hell (and his case, for that matter).

Fire Emblem 7: Please allow the option to both save mid-level and start from the beginning. Removing permadeath would be stupid, yes, but at least don't make me start all the way over because I left Lyn just within Wyvern reach or got insta-zapped by someone in the fog. You provide one of the best strategic experiences I've seen (partly because of your greater focus on characters, instead of the "create a soldier" shit in so many other SRPG's), don't weigh it down by making difficulty directly equal frustration.

Persona 3: Don't make me choose between good presentation (FES) and the ability to control my allies (P3P).

Metroid Prime: Remove Fission Metroids, then I might have beaten you.
 

DeASplode

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Nov 26, 2009
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Metal Gear Solid

1. Why the fuck do the Metal Gear units make Dinosaur noises?
2. What's with the shitty B&B stories in 4?
3. What's the deal with Ocelot?

I love this series so much but WAT!

(Image of the Pelican sitting down, standing up and saying WAT required...)
 

Thundero13

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Mar 19, 2009
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The Legend Of Zelda Twilight Princess (Probably not my favorite game but it's one of them).
1.It had that Cannon room glitch, although I didn't experience it.
2.I didn't like the Lakebed temple.
3.I didn't like the City in the sky either.
4.I also didn't especially like Hyrule castle.
5.Not enough sidequests
I'm not very good at this, oh well.
 

RabbiiFrystofsk

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Oct 10, 2010
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Mass Effect, my dear Mass Effect
You're just basically trying to copy Halo's style, you could at least try and cover it up.
Shepherd is like some uber soldier just like Master Chief.
You've got an ancient race that had awesome tech called the Proetheans just like the Forerunners.
You also gave them some formidible enemy called the Reapers just like the Flood to the Forerunners.
And please what were you thinking with the Mako, what the fuck were you thinking? Did you actually give that thing a drive before you decided to make it your ship's vehicle.
Fuck you tried implementing shooting but that cocked up hard didn't it?

I LOVE YOU MASS EFFECT
 

Not-here-anymore

In brightest day...
Nov 18, 2009
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teutonicman said:
J03bot said:
Pokémon Soul Silver:

Whitney's Miltank. 'nuf said.
Her Miltank sucked the long hard one even in the original. I remember grinding for hours to get a graveler so I could beat that BLOODY pokemon's ass down.
Most of my points also apply to the original. Everything apart from the number of pokémon and the obscure evolution conditions, really.

Freecell:
Outdated graphics
The addition of the ability to undo every move you've made makes the game overly simple. It used to require thought, but no longer.

Hmm... Only 2 faults. That makes me a freecell fanboy?
 

pope_of_larry

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Oct 18, 2009
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fallout new veges
1. lots of quests where you just go to one place then go back
2. bugs
3. perks every other level (mods to fix it tho)
4. radio is worse then 3
5. caravan
 

Sporky111

Digital Wizard
Dec 17, 2008
4,009
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Pokemon Soul Silver

- almost exactly the same as every other pokemon game
- Victory Road is a *****
- Scyther cannot Fly
- The rival is a tard
- Professor Oak is an irresponsible role model
- My mom has an unhealthy shopping problem
- Team Rocket is incompetent
- The police are even more incompetent
- An Ultraball won't hold Entai
- Once again: Scyther cannot fly

Okay, that was fun.
 

FFHAuthor

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Aug 1, 2010
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X-Com

1. Glitches...How many times do I have to crash when I catch a commander?
2. Political formulas... I just saved your Capital from alien Raiders and shot down 10 UFO's, and now you cut my budget by 5,000 Dollars? Why China, why?
3. MONEY, I'm defending the world from Alien Invasion and all you can front me is 40K Portugal? HONESTLY? Russia...260K? United Kingdom...100K? The BOY SCOUTS have better funding!!!
4. Squad Size... Aliens Just attacked Washington DC! How many men can I send? 14...Really? 14 soldiers to the capital of the United States? When Aliens are slaughtering civilians...you want 14 soldiers to deal with things?
5. Weapons and equipment...
A: In all the world, I get an Assault Rifle and a Pistol, an 'Auto Cannon' and a 'Heavy Cannon' and a 'Rocket Launcher' to start out with? Come on...I'm sure that there's a better selection to be had. PLUS, I don't know who the HELL PAYS $600 for a 30 round Magazine of 5.56 NATO!
B: Laser weapons have infinite Ammo... WTF? A man portable laser rifle that's just been researched has an unlimited number of shots, with no reloading? What the hell? Nice but come on...we took a week and a half to develop these things and they're awesome already?
C: Plasma Weapons, Nice, but come on, we go from infinite ammo Laser weapons to something that the aliens use with limited Clip size? Also, they can slice a tank in half...nice to have, fucking overpowered to the extreme.
D: Craft weapons. How can an 'Interceptor' boast only two hardpoints for missles? What is this, the cutting edge 1950's tech? And you have to use a slot to put a cannon in? Let alone missiles?
E: Blaster-Bomb-Launcher. If X-Com were a multiplayer online game, Blaster Bombing would be a more reviled term than 'NOOB-TOOBING'. Seriously, in your hands, the weapon is Awesome, put it in the alien hands and in 2 turns you go from living squad to Skyranger full of hamburger.
F: Nightvision. How the fuck does the most technologically cutting edge military unit on the planet NOT have night vision goggles? I'll lend them MY PAIR. Instead they have to chuck flares around to illuminate things at night. Really? FLARES?
G: Starting Body armor...the lack thereof. Again, you're telling me that all we got are tan jumpsuits for these guys? Not even HELMETS?
H: Medkits. We've gotta research band-aids now?
I: Why is AUTO FIRE more likely to hit than an AIMED SHOT? Yeah sure, the percentage is higher for aimed, but aparently each auto shot has the base accuracy, not the burst. So hell, Spray and Pray aparently works wonders for elite military commandos.
J: Hand to hand. THERE IS NONE. A 6 foot tall sculpted human warrior can't grab a sectoid and wring it's scrawny neck when it walks by in the next hex? You mean he just stands there, patiently, and lets the bug eyed bugger melt him from one foot away?
6: These are supposed to be the best soldiers from all the world's militaries, and you mean to tell me that four of em' shooting at an alien ten feet away keep missing? Again...and again...and again...and again...
7: Turn Based is all well and good, it's archaic, but you gotta live with it...but why is it that 'reaction fire' from the enemy always nails the Colonel in charge of the mission after he's the fifth guy down the ramp and there are ample red shirt Rookies around him? The game's enemies seem blessed with insane clarvoyance.
8: Enemies...
A. Mutons. One would think that three rockets, smoke, Auto cannon fire, grenades, high explosives, rifle rounds, and enough Incendiary rounds to ignite concrete would kill one. Unfortuantely, no.
B. Ethereals. Psionics suck. 100% of the time, every time. Especially since they can see you, anywhere, any time, all the time.
C. Chrysallids. You just stabbed a guy, and tured him into a zombie by implanting your egg in him? Okay...we'll kill him...and now there's two Chrysallids...how did you grow that one so fast?
D. Civilians. Best described using an apparent civilian thought process. "Oh no! Aliens! They're shooting and killing people! I should run! On no! Humans, they're shooting and killing Aliens! Oh no! Aliens again! I should run! The safest place is right in the middle of their firefight!"

I can sooo go on...

But hey...20 from the game I love.
 

c0ld3r

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Mar 26, 2009
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Final Fantasy Tactics:

1. Blaze gun that shoots ice
2. Glacier gun that shoots fire
3. Stone gun that petrifies who's holding it

Oh wait, The War of the Lions happened... um...

1. Finding the exit panels in the Deep Dungeon is a pain in the ass

Oh hey, look at that, I'm a fanboy.

(As a side note I hate all other Final fantasy games including Tactics Advance because it became G-rated.)
 

Dr.Fantastic

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Aug 27, 2010
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Not a fanboy, just this was my first game and i have so many good memories. Havent played in long time either

Majoras mask

1. I kinda dont know what the fuck to do after bieng transformed.
2. The clock always runs out before I do anything
3. Im so confused after bieng turned into a deku.
4. FUCKING TIMER!!
5. All I do is running around and jumping before the FUCKING TIME RUNS OUT!!
6. Whats with being transformed right at the beginnning, its a zelda game.
7. GOD DAMN MOTHERFUCKING TIMER!!!!!

I might just suck at the game not sure
 

ItsAChiaotzu

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Apr 20, 2009
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Jak 3, one could say it hasn't got a huge amount of replayability....
Ok, new try, sticking to PS3, probably Demon's Souls, the Flamelurker if your character has no magic.
The online is really difficult to connect to.
The online is really laggy.
The. Fucking. Scraping Spear.
(Acid Cloud)
Blue Dragon, in 1-4
It takes forever to grind to SL120.
Dex characters are nigh on useless compared to Strength ones.
In fact, the DBS pretty much destroys anything considering it's huge reach and the before-mentioned lag.

Woohoo, I'm reasonable.
 
May 11, 2010
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Kingdom Hearts 2
1) I WANTZ MORE CONTENT.
2) had to use earplugs when I played the sing a long part
3) Goofy
4) The awesome badass Mickey feeling angry over Goofy getting hit by a rock
5) AI is retarded.
6) cheesy dialogue for the diney parts. (not the Organization 13 story, it was badass in the dialogue)
7) The repetitive music that gets to your head.
 

Yellowbeard

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Nov 2, 2010
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System Shock 2
favorite game by far. Insanely immersive, terrified me the first time I played it. I swear I hid in a corner of MedSci for half an hour after the first time a hybrid charged at me. Brilliant writing and characters (albeit in absentia), stunning sound design and an experience so rich that I originally played the whole game with an average framerate of about 10 and was still totally enthralled. It's the kind of game that could never be remade commercially, because I guarantee you something crucial to the experience would be missing. I spent hours cobbling together a Xerxes/TriOptimum themed Welcome screen for Windows XP, that's how much I love the atmosphere.


That said, it suffered from:


1) Bad graphics. Luckily the SHTUP and Rebirth mods, among others, make it a lot easier on the eyes, although the effects, robots and psi reavers still suck.

2) Major plot holes. How exactly did the Citadel Station pod leave the solar system and travel 67 trillion miles in less than 42 years after merely being cut loose and ejected?

3) Crappy final boss fight. Doesn't come close to living up to the standards of the rest of the game.

4) The cyborg midwife in the belly of the Engineering deck. Who put that there? The midwives were the scariest enemies in the whole game and were the ESSENCE of the Hydroponics deck's creepiness. Putting one in an empty, brightly lit cargo bay could only spoil the first proper encounter.

5) The sheer volume of highly destructive and explosive weaponry on the ship strained suspension of disbelief at times.

6) The same goes for the ghosts. They were totally unnecessary, expressing nothing that wouldn't have been creepier (and more immersive) replaced with another audio log. Even Bioshock's infinitely better-looking version of ghosts is pointless, for the same reason.

7) The level design, while mostly suberb, had some glaring weak points. The engine nacelles were small and unimpressive, and the rainbow lighting inside (along with being empty tubes) only made them cheesier. The maze of the coolant tubes felt awfully arbitrary. The command deck was a bit dull, too, but all is forgiven as thanks for the perfection that was the Rec Deck.

8) The assault rifle was way too powerful. With the skill you needed to use it and the Sharpshooter OS upgrade you could take down a rumbler with a few casual nanotip rounds, and anything robotic with equally few AP rounds. It was so powerful that I don't think I've ever switched it to auto.

9) The fusion cannon was useless. It was huge, needed a ton of skill and only shared ammo with one other (huge, skill-heavy) weapon, and had trouble killing anything, or at least it did when I got my hands on it.

10) Muzzle flashes were pink, pixely and looked terrible. (Mods to the rescue).

11) Telekinesis didn't let you do anything fun, like throw shit. Just let you get out-of-reach items

12) The laser pistol had the worst combination of model and firing animation I've ever seen, which was a pity because it was actually useful but I was embarrassed to use it.

13) Pipe hybrids were too easy to fight. Only rarely would they catch you with a quick swing. probably best for the difficulty curve, though, but they were a little too predictable.

14) Cameras were too loud, and destroying them was too easy. The mod that makes them quiet and sets off the alarm if you break them instead of hack them is a must, IMO.

15) LIFE RESTORATION CHAMBERS! WHY DO THEY EXIST? While even worse in Bioshock, they were a terrible idea in SS2 as well. Worse, even, since SS2 occasionally displays a sense of subtlety and doesn't have overly drawn-out Big Daddy fights. The questions raised by the mere existence of an instant cure for death is enough to bring suspension of disbelief crashing down. Add the very reasonable cost of resurrection and the fact that there are like 18 of them on the ship, and that NO ONE thought to use them during the whole kill-beast buffet event nor indeed did the Many show any interest in such a preposterously useful machine and you've got a plot hole massive enough to suck down the whole ship like at the end of Event Horizon. Oh, and the existence of a thorough save system makes them totally moot anyway as a gameplay mechanic. When I play the game I just pretend they don't exist.



Yeah, I know it's a long post, but I don't care. I will take this game to the grave with me.

*Edit: forgot one.

16) Weapon degradation, while making the game scarier and more challenging in a good way, is pretty hard to swallow when firing a few magazines through a futuristic pistol is guaranteed to break it.
 

wolf thing

New member
Nov 18, 2009
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LarenzoAOG said:
Merto 2033

Why is Ulman making jokes seconds after Pavel (or was it Stepan?) just died?

Your voice actors may be TOO GOOD when I feel bad for killing a Nazi.

Also, WHY ARE THERE FUCKING NAZIS IN POST-APOCALYPTIC MOSCOW?!? Maybe I need to read the book but really?

Couldn't you have found more enemies to fight in D6 other than green sacks of spunk?

Why do all the children in the game make me angry... like, just enraged for no reason?

Why is every person within 1000 meters of me alerted when my silent weapons don't hit their mark?

All in all: still my favorite game ever.

in the book there not described as nazi but facists, so they follow similar idea as the nazi but they dont follow hitler


ot kotor2

1. i shouldnt have to wait o so many year to get the complete game finished by moder
2. the constant quest where you dont control you character, they are boring because they dont answer any question brot up on the planet
3.finish the game before it is released
4.bugs all over
5.narshadar is really boring
 

GreyKnight3445

New member
Nov 2, 2010
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Ok I`m just going to say that I have no favorite games because no game I have has succeeded in holding me down and making me play it over and over again like an overworked father trying to please his snot nosed brats that are regrettably called the next generation, so I`m just going to take the piss out of some games that I`ve played that make me want to stab little puppies.

Halo Reach

1. Piss weak dog fight in space that makes Battlecruiser 3000 AD look like the Doom of space simulators because
a) Bungie couldnt even hold on their single promise that they put in Game Informer saying that your energy shielded space fighter will not regenerate hull hit point yet in the game you regenerate hull like your ship was made by the Borg Collective.
b) Banshees in space
c) missile setting where you fire 1 salvo but you can only hit 1 damn target and bounce off shields like a soccer ball impacting a child`s head in a game of Dodge Ball only not as funny.
2. oh wow, they brought back the rocket hog that fires in bursts and can only lock onto aircraft and you get it in the mission where you drive around attacking grunts and those midget wraiths.
3. idiot story that bum rapes the canon set by the Fall of Reach novel (which i actually enjoyed) and replaces it with a poo covered phallic mess that sucks so much dick that only the most blind sighted slobering fanboys would defend.

Battlefield Bad Company 2

1. cliche campaign with a petty beginning that makes no sense at all
2. sniping is a complete ***** in campaign because any evil rusky with a shotgun can hit you from a mile away while you run to cover to wait for the blood on your face to seep back into your pores cause you took so many stims in the first that you now have the ability to magically regenerate health as long as you go hide in a shack for two seconds.
3. piss weak sniping in multi cause you NEVER hit anybody and the off chance that an enemy stands still enough the scratch his bum and you it him its like you shot him with a fly instead of a metal slug thats faster then your mom on prom night.
4. boring rail shooter where you shoot at evil rusky trucks with the chopper gun that apparently is fed from the box that holds the bullets for the gun of Sniper Jesus himself cause the gun can pierce the armor of a fucking tank like it was made by Toyota.
5. Mortar rush that is more like a casual walk through as long as you stick to your buddies

Terminator Salvation

1. FUCKING EVERYTHING!!!!!!


hope that was yahtzee enough for you