Chrono Trigger:
(Prepares Yatzee accent)
1. Whohoo! We see another game trying to jump on the bandwagon with the Final Fantasy franchise and its ever-popular ATB system.
2. "But wait!" the game says, "We no longer have random encounters. Now enemies jump out of certain encounter spaces." "Oh! That's great!" I say, "Now instead of grinding by walking in circles, I can grind by walking in and out of a dungeon entrance." (Insert rant about grinding).
3. That's not all. In addition to grinding for experience points, you now have to grind for spells with are now called techniques for some reason. Yes, I know some do physical damage, but really we use them the same way we use spells. The only real difference is that we can now combine them. Whoop de doo! Of course I really don't see why we need to do that when we can just cast them separately. Yes, I know it looks cooler, but you'll have to do more than that to impress me, hot shot.
4. You play as a kid with spiky red hair who says ABSOLUTELY NOTHING! And seriously, what's with that hair? You'd think he was trying to rip off some crazy japanese anime that hasn't yet left Japan because this is still the 90s.
5. So according to the story, the heroes are all trying to stop some evil creature, who has to be the blandest villain in RPG history. I mean, he/she/it doesn't say anything and only deigns to make appearances two or three times in the game before you actually face it in the end.
Sorry. I can't nitpick any further.