Yes. Yes that does seem fun and relevant. Thank you for that!Kolby Jack said:By the way, this seems relevant:
Soviet Heavy said:Violence has a purpose. Violence for violence's sake does not. A little levity can go a long way. Going back to Warhammer 40000, while I love the setting, I get tired of seeing the same story repeated over and over, with no happy ending in sight. Oh look, an Imperial Guard regiment not crewed by assholes! They get eaten by Tyranids. Having an ideal to strive towards, a positive goal, or the simple hope that things will get better can help drive a plot forward and make it compelling.PhantomEcho said:It makes me curious to know what you would have it replaced with, had you a choice.
What sort of things would you prefer? Is it the glorification of death and devastation that tires you, or its mere presence? If you had the funding to create a show or game or movie of your own... what would you choose to make based upon your tiredness with violence?
These questions, to me, are much more interesting than arguing over specific uses of nuclear war.
Film director Don Bluth once said that children can endure absolute nightmares and terror so long as a happy ending can be given. His movies often reflect that (An American Tale has child separation, The Land before time has the apocalypse, and Titan A.E starts with a near genocide). So if you are going to run your characters through shit, put something on the end of it to make it all better.
Again, that isn't to say that a nihilistic, cynical ending where everyone dies shouldn't be allowed. It's the overabundance of nihilistic cynical endings that's the problem.
The reverse can be said about my point on Nuclear war. If you are going to include something that monumental, follow through on it. Don't just put it in for the sake of scale, but work out just what that would mean for the characters involved.
Aha! Now that's an excellent answer!
It seems that, in the last couple of decades, with the global economy in tatters and even the strongest of political factions being pillaged by the negative publicity of their abuses and scandals with no end in sight... cynicism and nihilism are the order of the day. People have stopped believing in the happy ending. They've lost their faith that, at the end of the path of shit heaped up on them, something worthwhile waits.
To use Fallout's infamous quote for it's intended purpose: War Never Changes.
Cynicism is slowly strangling us, culturally. Nihilism is devastating our creative outlets by painting it all in a grimy, gritty gray slate that criticizes any attempt at a happy ending. The only ending for these games is blackness. Hollow music playing while tiny names scroll by against a bombed-out urban sprawl.
This is the future many see coming... and until we restore the faith of our peoples, our collective global peoples, that this can change... their imaginations will continue to be filled with such images as these.