The servers that are trade only will kick F2P players because they are not allowed to trade. Maybe some douches will kick F2P's from their private servers, but that is probably also better for the general noob.
People are petty. The sooner you learn this, the more life will make sense.Sizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
Anyway, cue the swarms of people ignoring how unfairly biased this is...
The blocking of F2P players isn't so much due to "only wanting to play with pros" and more due to people griefing/hacking via F2P accounts. If you create a steam account for that sole purpose then you have no monetary investment in the account and if it gets banned you lose nothing.Sizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
Anyway, cue the swarms of people ignoring how unfairly biased this is...
From the way that you're talking, I don't think you know how how TF2 servers work...JohnReaper said:I never said that it wasn't, What got me was that they made a mod for the fact of banning someone over if they have paid anything or not, I agree its with the rights for hosts to say "I don't like yourface *ban" its a bit childish but it is their computer and their connection.Golan Trevize said:Yes, it's within the rights of whoever owns a server to choose who he or she wants to play.
My point (If it wasn't clear) was is it right to attack another player of a game on a Metagame scale Recently my friend had to go through 5 FIVE name changes because her old guild pretty much took her name and ran it through barbwire and salt and threatened to do it with any one that played with her. Doesn't the company have some obligation to make sure things like these don't happen? I know its hard but I'm talking things like serverwide smear campaigns, that is activly hindering if not out right preventing the play of their product?
edit: this goes double for games like WoW, I know its fucking huge and you would need something akin to the National Guard to sort through the emails but really, if it comes down to not being provided a service that you have paid for then they should do something
On the F2P side of this though, Yes they have less weight when it comes to "domestic" problems but when I was playing a F2P game I actually spent 50$ because the mods took time to look into my issue (It was a simple game error telling the quest npc I wasn't done because I was a F2Per)
It's biased a fuck, but server owners have the right to ban whoever they want for whatever reason they want. If they can ban people because they're not skilled enough or whatever other reason, they can ban you for being F2P.Sizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
Anyway, cue the swarms of people ignoring how unfairly biased this is...
You know F2Players aren't a static value, right? They didn't just join several months ago and are now as a 'community' on par with paid players. There's always new F2Players joining, so the level of experience varies dramatically and is constantly changing with so many people on varying levels of play constantly joining and leaving the game. Yes, you may get that with paid players who rarely play it despite having bought it, but it's just never going to be on the same level as people who just decide to dabble in it for shits and giggles because it's free.Sizzle Montyjing said:Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
And what does being a "big believer" in the EULA mean, exactly? Because from what i understand, the EULA is an incredibly loose and outright shady set of terms in and of itself. Like EA's recent debacle surrounding the inclusion of "if you use our service you aren't allowed to sue us, but at the same time this service is the only way you can play our games!". Fact is, people have been constantly skirting the EULA for quite some time now and that goes for both sides of the fence. Technically, people on WoW shouldn't be modding. Or at the very least, shouldn't mod skin textures, but they do it anyway. Hundreds, probably even thousands, do it. Blizzard doesn't seem to mind half as much as they'd have you believe. EA tries to infringe on your consumer rights by making you declare you can't sue them for any reason and that they can take any information they like about your computer. The point being that honestly, there's no way anyone could hands-up say that they were a "big believer" in any sort of EULA, be they corporations or consumers. Both sides get equally fucked over. But it's a matter of que sera sera, at the end of the day.arragonder said:actually the F2P ban mod (which I downloaded to read through the source, it's literally 3 lines not counting comments XD)is a really gray area since it's implemented using steam tools which is sketchy. it doesn't outright break any rules it's just shady if you're a big believer in EULAs.Golan Trevize said:Yes, it's within the rights of whoever owns a server to choose who he or she wants to play.
Just to reiterate my earlier point: Pretty much this. It's the self-entitled whining that people want to get away from. "The world should cater to ME. How DARE they decide to actively exclude me! There's hundreds of other servers i could go to instead, but no, i want to play HERE. Rabble rabble principles god damnit!"OP: hyperbole much? the thing about private servers is that they're PRIVATE and all this bitching and moaning only serves to vindicate people that run this mod, I certainly wouldn't want anyone this whiny to play with me